/////////////////////////////////////////////////////////////////////////////
-// Name: icon.h
+// Name: wx/motif/icon.h
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ICON_H_
#define _WX_ICON_H_
-#ifdef __GNUG__
-#pragma interface "icon.h"
-#endif
-
#include "wx/bitmap.h"
-/*
-// Same as for wxBitmap
-class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
+// Icon
+class WXDLLIMPEXP_CORE wxIcon : public wxBitmap
{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxIcon;
public:
- wxIconRefData();
- ~wxIconRefData();
-};
-*/
-
-#define M_ICONDATA ((wxBitmapRefData *)m_refData)
-#define M_ICONHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
+ wxIcon();
-// Icon
-class WXDLLEXPORT wxIcon: public wxBitmap
-{
- DECLARE_DYNAMIC_CLASS(wxIcon)
+ // Initialize with XBM data
+ wxIcon(const char bits[], int width, int height);
-public:
- wxIcon();
+ // Initialize with XPM data
+ wxIcon(const char* const* data);
+#ifdef wxNEEDS_CHARPP
+ wxIcon(char **data);
+#endif
- // Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
- inline wxIcon(const wxIcon* icon) { if (icon) Ref(*icon); }
+ wxIcon(const wxString& name, wxBitmapType type = wxICON_DEFAULT_TYPE,
+ int desiredWidth = -1, int desiredHeight = -1)
+ {
+ LoadFile(name, type, desiredWidth, desiredHeight);
+ }
- // Initialize with XBM data
- wxIcon(const char bits[], int width, int height);
+ wxIcon(const wxIconLocation& loc)
+ {
+ LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ANY);
+ }
- // Initialize with XPM data
- wxIcon(char **data);
+ virtual ~wxIcon();
- wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
- int desiredWidth = -1, int desiredHeight = -1);
- ~wxIcon();
+ bool LoadFile(const wxString& name, wxBitmapType type = wxICON_DEFAULT_TYPE,
+ int desiredWidth = -1, int desiredHeight = -1);
- bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
- int desiredWidth = -1, int desiredHeight = -1);
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
- virtual bool Ok() const { return ((m_refData != NULL) && (M_ICONDATA->m_ok)); }
+ DECLARE_DYNAMIC_CLASS(wxIcon)
};
-#endif
- // _WX_ICON_H_
+#endif // _WX_ICON_H_