#endif
#include "wx/msw/private.h"
+#include "wx/msw/dc.h"
#if wxUSE_WXDIB
#include "wx/msw/dib.h"
#endif
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
#include "wx/rawbmp.h"
#endif
#endif // no CLR_INVALID
// ----------------------------------------------------------------------------
-// Bitmap data
+// wxBitmapRefData
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
// MSW-specific
// ------------
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
// this field is solely for error checking: we detect selecting a bitmap
// into more than one DC at once or deleting a bitmap still selected into a
// DC (both are serious programming errors under Windows)
wxDC *m_selectedInto;
-#endif // __WXDEBUG__
+#endif // wxDEBUG_LEVEL
#if wxUSE_WXDIB
// when GetRawData() is called for a DDB we need to convert it to a DIB
wxBitmapRefData::wxBitmapRefData()
{
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
m_selectedInto = NULL;
#endif
m_bitmapMask = NULL;
wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
: wxGDIImageRefData(data)
{
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
m_selectedInto = NULL;
#endif
- // can't copy the mask as the other bitmap destroys it
+ // (deep) copy the mask if present
m_bitmapMask = NULL;
+ if (data.m_bitmapMask)
+ m_bitmapMask = new wxMask(*data.m_bitmapMask);
+
+ // FIXME: we don't copy m_hBitmap currently but we should, see wxBitmap::
+ // CloneGDIRefData()
wxASSERT_MSG( !data.m_isDIB,
_T("can't copy bitmap locked for raw access!") );
return new wxBitmapRefData;
}
-wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const
+wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *dataOrig) const
{
const wxBitmapRefData *
- data = wx_static_cast(const wxBitmapRefData *, dataOrig);
+ data = static_cast<const wxBitmapRefData *>(dataOrig);
if ( !data )
return NULL;
- wxBitmap *self = wx_const_cast(wxBitmap *, this);
+ // FIXME: this method is backwards, it should just create a new
+ // wxBitmapRefData using its copy ctor but instead it modifies this
+ // bitmap itself and then returns its m_refData -- which works, of
+ // course (except in !wxUSE_WXDIB), but is completely illogical
+ wxBitmap *self = const_cast<wxBitmap *>(this);
+ wxBitmapRefData *selfdata;
#if wxUSE_WXDIB
// copy the other bitmap
if ( data->m_hBitmap )
{
wxDIB dib((HBITMAP)(data->m_hBitmap));
self->CopyFromDIB(dib);
+
+ selfdata = static_cast<wxBitmapRefData *>(m_refData);
+ selfdata->m_hasAlpha = data->m_hasAlpha;
}
else
#endif // wxUSE_WXDIB
{
- // don't copy the bitmap data, but do copy the size, depth, ...
- self->m_refData = new wxBitmapRefData(*data);
+ // copy the bitmap data
+ selfdata = new wxBitmapRefData(*data);
+ self->m_refData = selfdata;
}
- return m_refData;
-}
+ // copy also the mask
+ wxMask * const maskSrc = data->GetMask();
+ if ( maskSrc )
+ {
+ selfdata->SetMask(new wxMask(*maskSrc));
+ }
-#ifdef __WIN32__
+ return selfdata;
+}
-bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
+bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon,
+ wxBitmapTransparency transp)
{
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
// it may be either HICON or HCURSOR
refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
+ switch ( transp )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown wxBitmapTransparency value") );
+
+ case wxBitmapTransparency_None:
+ // nothing to do, refData->m_hasAlpha is false by default
+ break;
+
+ case wxBitmapTransparency_Auto:
#if wxUSE_WXDIB
- // If the icon is 32 bits per pixel then it may have alpha channel data,
- // although there are some icons that are 32 bpp but have no alpha... So
- // convert to a DIB and manually check the 4th byte for each pixel.
- BITMAP bm;
- if ( ::GetObject(iconInfo.hbmColor, sizeof(BITMAP), (LPVOID)&bm)
- && bm.bmBitsPixel == 32)
- {
- wxDIB dib(iconInfo.hbmColor);
- if (dib.IsOk())
- {
- unsigned char* pixels = dib.GetData();
- for (int idx=0; idx<w*h*4; idx+=4)
+ // If the icon is 32 bits per pixel then it may have alpha channel
+ // data, although there are some icons that are 32 bpp but have no
+ // alpha... So convert to a DIB and manually check the 4th byte for
+ // each pixel.
{
- if (pixels[idx+3] != 0)
+ BITMAP bm;
+ if ( ::GetObject(iconInfo.hbmColor, sizeof(bm), &bm) &&
+ (bm.bmBitsPixel == 32) )
{
- // If there is an alpha byte that is non-zero then set the
- // alpha flag and bail out of the loop.
- refData->m_hasAlpha = true;
- break;
+ wxDIB dib(iconInfo.hbmColor);
+ if (dib.IsOk())
+ {
+ const unsigned char* pixels = dib.GetData();
+ for (int idx = 0; idx < w*h*4; idx+=4)
+ {
+ if (pixels[idx+3] != 0)
+ {
+ // If there is an alpha byte that is non-zero
+ // then set the alpha flag and stop checking
+ refData->m_hasAlpha = true;
+ break;
+ }
+ }
+ }
}
}
- }
+ break;
+#endif // wxUSE_WXDIB
+
+ case wxBitmapTransparency_Always:
+ refData->m_hasAlpha = true;
+ break;
}
-#endif
+
if ( !refData->m_hasAlpha )
{
// the mask returned by GetIconInfo() is inverted compared to the usual
::DeleteObject(iconInfo.hbmMask);
return true;
-#else
+#else // __WXMICROWIN__ || __WXWINCE__
wxUnusedVar(icon);
+ wxUnusedVar(transp);
+
return false;
-#endif
+#endif // !__WXWINCE__/__WXWINCE__
}
-#endif // Win32
-
-bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
+bool wxBitmap::CopyFromCursor(const wxCursor& cursor, wxBitmapTransparency transp)
{
UnRef();
if ( !cursor.Ok() )
return false;
- return CopyFromIconOrCursor(cursor);
+ return CopyFromIconOrCursor(cursor, transp);
}
-bool wxBitmap::CopyFromIcon(const wxIcon& icon)
+bool wxBitmap::CopyFromIcon(const wxIcon& icon, wxBitmapTransparency transp)
{
UnRef();
if ( !icon.Ok() )
return false;
- return CopyFromIconOrCursor(icon);
+ return CopyFromIconOrCursor(icon, transp);
}
#ifndef NEVER_USE_DIB
#endif
}
-wxBitmap::wxBitmap(int w, int h, int d)
-{
- (void)Create(w, h, d);
-}
-
wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
{
(void)Create(w, h, dc);
}
-wxBitmap::wxBitmap(const void* data, long type, int width, int height, int depth)
+wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
{
(void)Create(data, type, width, height, depth);
}
wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
- LoadFile(filename, (int)type);
+ LoadFile(filename, type);
}
bool wxBitmap::Create(int width, int height, int depth)
bool wxBitmap::Create(int width, int height, const wxDC& dc)
{
- wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") );
+ wxCHECK_MSG( dc.IsOk(), false, _T("invalid HDC in wxBitmap::Create()") );
- return DoCreate(width, height, -1, dc.GetHDC());
+ const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
+
+ if (impl)
+ return DoCreate(width, height, -1, impl->GetHDC());
+ else
+ return false;
}
bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
{
- wxCHECK_MSG( dc.Ok(), false,
+ wxCHECK_MSG( dc.IsOk(), false,
_T("invalid HDC in wxBitmap::CreateFromImage()") );
- return CreateFromImage(image, -1, dc.GetHDC());
+ const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
+
+ if (impl)
+ return CreateFromImage(image, -1, impl->GetHDC());
+ else
+ return false;
}
#if wxUSE_WXDIB
if ( !dib.IsOk() )
return false;
- if ( depth == -1 )
- depth = dib.GetDepth(); // Get depth from image if none specified
+ const bool hasAlpha = image.HasAlpha();
+
+ if (depth == -1)
+ depth = dib.GetDepth();
// store the bitmap parameters
- wxBitmapRefData *refData = new wxBitmapRefData;
+ wxBitmapRefData * const refData = new wxBitmapRefData;
refData->m_width = w;
refData->m_height = h;
- refData->m_hasAlpha = image.HasAlpha();
+ refData->m_hasAlpha = hasAlpha;
+ refData->m_depth = depth;
m_refData = refData;
// are we going to use DIB?
//
// NB: DDBs don't support alpha so if we have alpha channel we must use DIB
- if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) )
+ if ( hasAlpha || wxShouldCreateDIB(w, h, depth, hdc) )
{
// don't delete the DIB section in dib object dtor
hbitmap = dib.Detach();
refData->m_isDIB = true;
- refData->m_depth = depth;
}
#ifndef ALWAYS_USE_DIB
else // we need to convert DIB to DDB
{
hbitmap = dib.CreateDDB((HDC)hdc);
-
- refData->m_depth = depth;
}
#endif // !ALWAYS_USE_DIB
// loading and saving bitmaps
// ----------------------------------------------------------------------------
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
UnRef();
return false;
}
-bool wxBitmap::Create(const void* data, long type, int width, int height, int depth)
+bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
}
bool wxBitmap::SaveFile(const wxString& filename,
- int type,
- const wxPalette *palette)
+ wxBitmapType type,
+ const wxPalette *palette) const
{
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
// ----------------------------------------------------------------------------
// sub bitmap extraction
// ----------------------------------------------------------------------------
+wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect ) const
+{
+ MemoryHDC dcSrc;
+ SelectInHDC selectSrc(dcSrc, GetHbitmap());
+ return GetSubBitmapOfHDC( rect, (WXHDC)dcSrc );
+}
-wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
+wxBitmap wxBitmap::GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const
{
wxCHECK_MSG( Ok() &&
(rect.x >= 0) && (rect.y >= 0) &&
dcDst;
{
- SelectInHDC selectSrc(dcSrc, GetHbitmap()),
- selectDst(dcDst, GetHbitmapOf(ret));
+ SelectInHDC selectDst(dcDst, GetHbitmapOf(ret));
- if ( !selectSrc || !selectDst )
+ if ( !selectDst )
{
- wxLogLastError(_T("SelectObjct(hBitmap)"));
+ wxLogLastError(_T("SelectObject(destBitmap)"));
}
if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
- dcSrc, rect.x, rect.y, SRCCOPY) )
+ (HDC)hdc, rect.x, rect.y, SRCCOPY) )
{
wxLogLastError(_T("BitBlt"));
}
wxPalette* wxBitmap::GetPalette() const
{
return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
- : (wxPalette *) NULL;
+ : NULL;
}
#endif
wxMask *wxBitmap::GetMask() const
{
- return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
+ return GetBitmapData() ? GetBitmapData()->GetMask() : NULL;
}
wxBitmap wxBitmap::GetMaskBitmap() const
return bmp;
}
-#ifdef __WXDEBUG__
-
wxDC *wxBitmap::GetSelectedInto() const
{
- return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
-}
-
+#if wxDEBUG_LEVEL
+ return GetBitmapData() ? GetBitmapData()->m_selectedInto : NULL;
+#else
+ return NULL;
#endif
-
-#if WXWIN_COMPATIBILITY_2_4
-
-int wxBitmap::GetQuality() const
-{
- return 0;
}
-#endif // WXWIN_COMPATIBILITY_2_4
-
void wxBitmap::UseAlpha()
{
if ( GetBitmapData() )
// wxBitmap setters
// ----------------------------------------------------------------------------
-#ifdef __WXDEBUG__
-
void wxBitmap::SetSelectedInto(wxDC *dc)
{
+#if wxDEBUG_LEVEL
if ( GetBitmapData() )
GetBitmapData()->m_selectedInto = dc;
-}
-
+#else
+ wxUnusedVar(dc);
#endif
+}
#if wxUSE_PALETTE
GetBitmapData()->SetMask(mask);
}
-#if WXWIN_COMPATIBILITY_2_4
-
-void wxBitmap::SetQuality(int WXUNUSED(quality))
-{
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
// ----------------------------------------------------------------------------
// raw bitmap access support
// ----------------------------------------------------------------------------
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
+
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
{
#if wxUSE_WXDIB
}
#endif // wxUSE_WXDIB
}
-#endif // #ifdef wxHAVE_RAW_BITMAP
+#endif // wxHAS_RAW_BITMAP
// ----------------------------------------------------------------------------
// wxMask
m_maskBitmap = 0;
}
+// Copy constructor
+wxMask::wxMask(const wxMask &mask)
+ : wxObject()
+{
+ BITMAP bmp;
+
+ HDC srcDC = CreateCompatibleDC(0);
+ HDC destDC = CreateCompatibleDC(0);
+
+ // GetBitmapDimensionEx won't work if SetBitmapDimensionEx wasn't used
+ // so we'll use GetObject() API here:
+ if (::GetObject((HGDIOBJ)mask.m_maskBitmap, sizeof(bmp), &bmp) == 0)
+ {
+ wxFAIL_MSG(wxT("Cannot retrieve the dimensions of the wxMask to copy"));
+ return;
+ }
+
+ // create our HBITMAP
+ int w = bmp.bmWidth, h = bmp.bmHeight;
+ m_maskBitmap = (WXHBITMAP)CreateCompatibleBitmap(srcDC, w, h);
+
+ // copy the mask's HBITMAP into our HBITMAP
+ SelectObject(srcDC, (HBITMAP) mask.m_maskBitmap);
+ SelectObject(destDC, (HBITMAP) m_maskBitmap);
+
+ BitBlt(destDC, 0, 0, w, h, srcDC, 0, 0, SRCCOPY);
+
+ SelectObject(srcDC, 0);
+ DeleteDC(srcDC);
+ SelectObject(destDC, 0);
+ DeleteDC(destDC);
+}
+
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
bool wxBitmapHandler::Create(wxGDIImage *image,
const void* data,
- long flags,
+ wxBitmapType type,
int width, int height, int depth)
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
- return bitmap && Create(bitmap, data, flags, width, height, depth);
+ return bitmap && Create(bitmap, data, type, width, height, depth);
}
bool wxBitmapHandler::Load(wxGDIImage *image,
const wxString& name,
- long flags,
+ wxBitmapType type,
int width, int height)
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
- return bitmap && LoadFile(bitmap, name, flags, width, height);
+ return bitmap && LoadFile(bitmap, name, type, width, height);
}
-bool wxBitmapHandler::Save(wxGDIImage *image,
+bool wxBitmapHandler::Save(const wxGDIImage *image,
const wxString& name,
- int type)
+ wxBitmapType type) const
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
const void* WXUNUSED(data),
- long WXUNUSED(type),
+ wxBitmapType WXUNUSED(type),
int WXUNUSED(width),
int WXUNUSED(height),
int WXUNUSED(depth))
bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
const wxString& WXUNUSED(name),
- long WXUNUSED(type),
+ wxBitmapType WXUNUSED(type),
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
return false;
}
-bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
+bool wxBitmapHandler::SaveFile(const wxBitmap *WXUNUSED(bitmap),
const wxString& WXUNUSED(name),
- int WXUNUSED(type),
- const wxPalette *WXUNUSED(palette))
+ wxBitmapType WXUNUSED(type),
+ const wxPalette *WXUNUSED(palette)) const
{
return false;
}
-// ----------------------------------------------------------------------------
-// DIB functions
-// ----------------------------------------------------------------------------
-
-#ifndef __WXMICROWIN__
-bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
- HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
-{
- unsigned long i, headerSize;
-
- // Allocate space for a DIB header
- headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
- LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize);
- LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
-
- GetPaletteEntries(hPal, 0, 256, lpPe);
-
- memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
-
- // Fill in the static parts of the DIB header
- lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- lpDIBheader->bmiHeader.biWidth = xSize;
- lpDIBheader->bmiHeader.biHeight = ySize;
- lpDIBheader->bmiHeader.biPlanes = 1;
-
- // this value must be 1, 4, 8 or 24 so PixelDepth can only be
- lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
- lpDIBheader->bmiHeader.biCompression = BI_RGB;
- lpDIBheader->bmiHeader.biSizeImage = (xSize * abs(ySize) * bitsPerPixel) >> 3;
- lpDIBheader->bmiHeader.biClrUsed = 256;
-
-
- // Initialize the DIB palette
- for (i = 0; i < 256; i++) {
- lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
- lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
- lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
- lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
- }
-
- *lpDIBHeader = lpDIBheader;
-
- return true;
-}
-
-void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
-{
- free(lpDIBHeader);
-}
-#endif
-
// ----------------------------------------------------------------------------
// global helper functions implemented here
// ----------------------------------------------------------------------------