class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
-#define wxPRINT_WINDOWS 1
-#define wxPRINT_POSTSCRIPT 2
+static const int wxPRINT_WINDOWS = 1;
+static const int wxPRINT_POSTSCRIPT = 2;
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
// to do anything which might provoke a nested exception!
virtual void OnFatalException() { }
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode() const { return m_printMode; }
+ void SetPrintMode(int mode) { m_printMode = mode; }
+ int GetPrintMode() const { return m_printMode; }
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
+ void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
+ bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
- inline wxString GetAppName() const {
- if (m_appName != "")
+ const wxString& GetAppName() const {
+ if (m_appName != _T(""))
return m_appName;
else return m_className;
}
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
+ void SetAppName(const wxString& name) { m_appName = name; };
+ wxString GetClassName() const { return m_className; }
+ void SetClassName(const wxString& name) { m_className = name; }
void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
const wxString& GetVendorName() const { return m_vendorName; }
wxWindow *GetTopWindow() const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
+ void SetTopWindow(wxWindow *win) { m_topWindow = win; }
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
+ void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
+ bool GetWantDebugOutput() { return m_wantDebugOutput; }
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
- inline void SetAuto3D(bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D() const { return m_auto3D; }
+ void SetAuto3D(bool flag) { m_auto3D = flag; }
+ bool GetAuto3D() const { return m_auto3D; }
// Creates a log object
virtual wxLog* CreateLogTarget();
public:
-// void (*work_proc)(wxApp*app); // work procedure;
int argc;
- char ** argv;
+ wxChar ** argv;
protected:
bool m_wantDebugOutput ;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
bool m_auto3D ; // Always use 3D controls, except
// where overriden
- static wxAppInitializerFunction m_appInitFn;
+ static wxAppInitializerFunction m_appInitFn;
/* Windows-specific wxApp definitions */
virtual bool ProcessMessage(WXMSG* pMsg);
void DeletePendingObjects();
bool ProcessIdle();
+#if wxUSE_THREADS
+ void ProcessPendingEvents();
+#endif
int GetComCtl32Version() const;
public:
- static long sm_lastMessageTime;
int m_nCmdShow;
protected: