+ // these routines are slow but safe
+ void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
+ unsigned char GetRed( int x, int y ) const;
+ unsigned char GetGreen( int x, int y ) const;
+ unsigned char GetBlue( int x, int y ) const;
+
+ // find first colour that is not used in the image and has higher
+ // RGB values than <startR,startG,startB>
+ bool FindFirstUnusedColour( unsigned char *r, unsigned char *g, unsigned char *b,
+ unsigned char startR = 1, unsigned char startG = 0,
+ unsigned char startB = 0 );
+ // Set image's mask to the area of 'mask' that has <r,g,b> colour
+ bool SetMaskFromImage(const wxImage & mask,
+ unsigned char mr, unsigned char mg, unsigned char mb);
+
+ static bool CanRead( const wxString& name );
+ virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY );
+ virtual bool LoadFile( const wxString& name, const wxString& mimetype );
+
+#if wxUSE_STREAMS
+ static bool CanRead( wxInputStream& stream );
+ virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY );
+ virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype );
+#endif
+
+ virtual bool SaveFile( const wxString& name, int type );
+ virtual bool SaveFile( const wxString& name, const wxString& mimetype );
+
+#if wxUSE_STREAMS
+ virtual bool SaveFile( wxOutputStream& stream, int type );
+ virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype );
+#endif
+
+ bool Ok() const;
+ int GetWidth() const;
+ int GetHeight() const;
+
+ char unsigned *GetData() const;
+ void SetData( char unsigned *data );
+ void SetData( char unsigned *data, int new_width, int new_height );
+
+ // Mask functions
+ void SetMaskColour( unsigned char r, unsigned char g, unsigned char b );
+ unsigned char GetMaskRed() const;
+ unsigned char GetMaskGreen() const;
+ unsigned char GetMaskBlue() const;
+ void SetMask( bool mask = TRUE );
+ bool HasMask() const;
+
+#if wxUSE_PALETTE
+ // Palette functions
+ bool HasPalette() const;
+ const wxPalette& GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+#endif // wxUSE_PALETTE
+
+ // Option functions (arbitrary name/value mapping)
+ void SetOption(const wxString& name, const wxString& value);
+ void SetOption(const wxString& name, int value);
+ wxString GetOption(const wxString& name) const;
+ int GetOptionInt(const wxString& name) const;
+ bool HasOption(const wxString& name) const;