// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "window.h"
-#endif
-
#include "wx/font.h"
struct window_t;
// implementation from now on
// --------------------------
+
+ void OnInternalIdle();
protected:
// the window handle
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
- void OnInternalIdle();
-
private:
// common part of all ctors
void Init();