// default
wxColour();
// from RGB
- wxColour(unsigned char red, unsigned char green, unsigned char blue);
+ wxColour(unsigned char red, unsigned char green, unsigned char blue)
+ { Set(red, green, blue); }
wxColour(unsigned long colRGB) { Set(colRGB); }
// implicit conversion from the colour name
unsigned char m_blue;
unsigned char m_green;
- // helper func
+ // ctors helpers
+ void Init();
void InitFromName(const wxString& colourName);
private: