// Created: 06.08.01
// RCS-ID: $Id$
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Vaclav Slavik <vaclav@wxwindows.org>
+// Vaclav Slavik <vaclav@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// constants
// ----------------------------------------------------------------------------
+// style common to both wxFrame and wxDialog
+#define wxSTAY_ON_TOP 0x8000
+#define wxICONIZE 0x4000
+#define wxMINIMIZE wxICONIZE
+#define wxMAXIMIZE 0x2000
+#define wxCLOSE_BOX 0x1000
+
+#define wxSYSTEM_MENU 0x0800
+#define wxMINIMIZE_BOX 0x0400
+#define wxMAXIMIZE_BOX 0x0200
+#define wxTINY_CAPTION_HORIZ 0x0100
+#define wxTINY_CAPTION_VERT 0x0080
+#define wxRESIZE_BORDER 0x0040
+
+// deprecated versions defined for compatibility reasons
+#define wxRESIZE_BOX wxMAXIMIZE_BOX
+#define wxTHICK_FRAME wxRESIZE_BORDER
+
+// obsolete styles, unused any more
+#define wxDIALOG_MODAL 0
+#define wxDIALOG_MODELESS 0
+#define wxNO_3D 0
+#define wxUSER_COLOURS 0
+
+// default style
+//
+// under Windows CE (at least when compiling with eVC 4) we should create
+// top level windows without any styles at all for them to appear
+// "correctly", i.e. as full screen windows with a "hide" button (same as
+// "close" but round instead of squared and just hides the applications
+// instead of closing it) in the title bar
+#if defined(__WXWINCE__)
+ #if defined(__SMARTPHONE__)
+ #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
+ #elif defined(__WINCE_STANDARDSDK__)
+ #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
+ #else
+ #define wxDEFAULT_FRAME_STYLE (0)
+ #endif
+#else // !__WXWINCE__
+ #define wxDEFAULT_FRAME_STYLE \
+ (wxSYSTEM_MENU | \
+ wxRESIZE_BORDER | \
+ wxMINIMIZE_BOX | \
+ wxMAXIMIZE_BOX | \
+ wxCLOSE_BOX | \
+ wxCAPTION | \
+ wxCLIP_CHILDREN)
+#endif
+
+
// Dialogs are created in a special way
#define wxTOPLEVEL_EX_DIALOG 0x00000008
wxFULLSCREEN_NOCAPTION
};
+// Styles for RequestUserAttention
+enum
+{
+ wxUSER_ATTENTION_INFO = 1,
+ wxUSER_ATTENTION_ERROR = 2
+};
+
// ----------------------------------------------------------------------------
// wxTopLevelWindow: a top level (as opposed to child) window
// ----------------------------------------------------------------------------
// operation is successful.)
virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; }
+ // Attracts the users attention to this window if the application is
+ // inactive (should be called when a background event occurs)
+ virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
+
+
// implementation only from now on
// -------------------------------
// send the iconize event, return TRUE if processed
bool SendIconizeEvent(bool iconized = TRUE);
+ // Get the default size for the new window if no explicit size given. If
+ // there are better default sizes then these can be changed, just as long
+ // as they are not too small for TLWs (and not larger than screen).
+ static wxSize GetDefaultSize();
+ static int WidthDefault(int w) { return w == -1 ? GetDefaultSize().x : w; }
+ static int HeightDefault(int h) { return h == -1 ? GetDefaultSize().y : h; }
+
// the frame icon
wxIconBundle m_icons;