wxMenu* wxCurrentPopupMenu = NULL;
#endif // wxUSE_MENUS_NATIVE
-wxList* wxWinHandleList = NULL;
-
// ---------------------------------------------------------------------------
// private functions
// ---------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxWindowOS2, wxWindowBase)
EVT_ERASE_BACKGROUND(wxWindowOS2::OnEraseBackground)
EVT_SYS_COLOUR_CHANGED(wxWindowOS2::OnSysColourChanged)
- EVT_INIT_DIALOG(wxWindowOS2::OnInitDialog)
EVT_IDLE(wxWindowOS2::OnIdle)
EVT_SET_FOCUS(wxWindowOS2::OnSetFocus)
END_EVENT_TABLE()
}
#endif // wxUSE_CONTROLS
- wxWindowList::Node* pCurrent = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator current = GetChildren().GetFirst();
- while (pCurrent)
+ while (current)
{
- wxWindow* pChildWin = pCurrent->GetData();
+ wxWindow* pChildWin = current->GetData();
wxWindow* pWnd = pChildWin->FindItem(lId);
if (pWnd)
return pWnd;
- pCurrent = pCurrent->GetNext();
+ current = current->GetNext();
}
return(NULL);
} // end of wxWindowOS2::FindItem
, bool bControlOnly
) const
{
- wxWindowList::Node* pCurrent = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator current = GetChildren().GetFirst();
- while (pCurrent)
+ while (current)
{
- wxWindow* pParent = pCurrent->GetData();
+ wxWindow* pParent = current->GetData();
//
// Do a recursive search.
#endif // wxUSE_CONTROLS
)
{
- wxWindow* pItem = pCurrent->GetData();
+ wxWindow* pItem = current->GetData();
if (pItem->GetHWND() == hWnd)
return(pItem);
return(pItem);
}
}
- pCurrent = pCurrent->GetNext();
+ current = current->GetNext();
}
return(NULL);
} // end of wxWindowOS2::FindItemByHWND
void wxWindowOS2::Init()
{
- //
- // Generic
- //
- InitBase();
-
//
// PM specific
//
m_bWinCaptured = FALSE;
- m_isBeingDeleted = FALSE;
m_fnOldWndProc = NULL;
m_bUseCtl3D = FALSE;
m_bMouseInWindow = FALSE;
DestroyChildren();
- if (m_parent)
- m_parent->RemoveChild(this);
-
if (m_hWnd)
{
if(!::WinDestroyWindow(GetHWND()))
if (pParent)
{
- int nTempy;
-
pParent->AddChild(this);
hParent = GetWinHwnd(pParent);
wxWindowBase::SetFocusFromKbd();
} // end of wxWindowOS2::SetFocus
-wxWindow* wxWindowBase::FindFocus()
+wxWindow* wxWindowBase::DoFindFocus()
{
HWND hWnd = ::WinQueryFocus(HWND_DESKTOP);
return wxFindWinFromHandle((WXHWND)hWnd);
}
return NULL;
-} // wxWindowBase::FindFocus
+} // wxWindowBase::DoFindFocus
bool wxWindowOS2::Enable(
bool bEnable
if (IsTopLevel())
return TRUE;
- wxWindowList::Node* pNode = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
- while (pNode)
+ while (node)
{
- wxWindow* pChild = pNode->GetData();
+ wxWindow* pChild = node->GetData();
if (bEnable)
{
m_pChildrenDisabled->Append(pChild);
}
}
- pNode = pNode->GetNext();
+ node = node->GetNext();
}
if (bEnable && m_pChildrenDisabled)
{
ULONG ulStyle = WS_VISIBLE | WS_SYNCPAINT;
SWP vSwp;
SWP vSwpOwner;
- RECTL vRect;
HWND hWndParent;
HWND hWndClient;
wxWindow* pParent = GetParent();
)
{
RECTL vRect;
- RECTL vRectHorz;
- RECTL vRectVert;
- RECTL vRectChild;
+ ::WinQueryWindowRect(GetHwnd(), &vRect);
+ int height = vRect.yTop;
if (pRect)
{
vRect.xLeft = pRect->x;
- vRect.yTop = pRect->y + pRect->height;
+ vRect.yTop = height - pRect->y;
vRect.xRight = pRect->x + pRect->width;
- vRect.yBottom = pRect->y;
- }
- else
- {
- ::WinQueryWindowRect(GetHwnd(), &vRect);
+ vRect.yBottom = vRect.yTop - pRect->height;
}
nDy *= -1; // flip the sign of Dy as OS/2 is opposite Windows.
::WinScrollWindow( GetHwnd()
,(LONG)nDy
,&vRect
,&vRect
- ,NULLHANDLE
+ ,NULL
,NULL
,SW_SCROLLCHILDREN | SW_INVALIDATERGN
);
- Refresh();
} // end of wxWindowOS2::ScrollWindow
// ---------------------------------------------------------------------------
} // end of wxWindowMSW::MSWGetStyle
//
-// Make a Windows extended style from the given wxWindows window style
+// Make a Windows extended style from the given wxWidgets window style
//
WXDWORD wxWindowOS2::MakeExtendedStyle(
long lStyle
return dwStyle;
} // end of wxWindowOS2::MakeExtendedStyle
-//
-// Determines whether simulated 3D effects or CTL3D should be used,
-// applying a default border style if required, and returning an extended
-// style to pass to OS2Create.
-//
-WXDWORD wxWindowOS2::Determine3DEffects(
- WXDWORD dwDefaultBorderStyle
-, bool* pbWant3D
-) const
-{
- WXDWORD dwStyle = 0L;
-
- //
- // Native PM does not have any specialize 3D effects like WIN32 does,
- // so we have to try and invent them.
- //
-
- //
- // If matches certain criteria, then assume no 3D effects
- // unless specifically requested (dealt with in MakeExtendedStyle)
- //
- if (!GetParent() ||
- !IsKindOf(CLASSINFO(wxControl)) ||
- (m_windowStyle & wxNO_BORDER)
- )
- {
- *pbWant3D = FALSE;
- return MakeExtendedStyle(m_windowStyle, FALSE);
- }
-
- //
- // 1) App can specify global 3D effects
- //
- *pbWant3D = wxTheApp->GetAuto3D();
-
- //
- // 2) If the parent is being drawn with user colours, or simple border
- // specified, switch effects off.
- //
- if (GetParent() &&
- (GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) ||
- (m_windowStyle & wxSIMPLE_BORDER)
- )
- *pbWant3D = FALSE;
-
- //
- // 3) Control can override this global setting by defining
- // a border style, e.g. wxSUNKEN_BORDER
- //
- if ((m_windowStyle & wxDOUBLE_BORDER) ||
- (m_windowStyle & wxRAISED_BORDER) ||
- (m_windowStyle & wxSTATIC_BORDER) ||
- (m_windowStyle & wxSUNKEN_BORDER)
- )
- *pbWant3D = TRUE;
-
- dwStyle = MakeExtendedStyle( m_windowStyle
- ,FALSE
- );
-
- //
- // If we want 3D, but haven't specified a border here,
- // apply the default border style specified.
- //
- if (dwDefaultBorderStyle && (*pbWant3D) &&
- !((m_windowStyle & wxDOUBLE_BORDER) ||
- (m_windowStyle & wxRAISED_BORDER) ||
- (m_windowStyle & wxSTATIC_BORDER) ||
- (m_windowStyle & wxSIMPLE_BORDER)
- )
- )
- dwStyle |= dwDefaultBorderStyle;
- return dwStyle;
-} // end of wxWindowOS2::Determine3DEffects
-
//
// Setup background and foreground colours correctly
//
//
int nState = 0;
- if (::WinGetKeyState(HWND_DESKTOP, VK_SHIFT) != 0)
- nState |= VK_SHIFT;
- if (::WinGetKeyState(HWND_DESKTOP, VK_CTRL) != 0);
- nState |= VK_CTRL;
+ if (IsShiftDown())
+ nState |= KC_SHIFT;
+ if (IsCtrlDown())
+ nState |= KC_CTRL;
wxMouseEvent rEvent(wxEVT_LEAVE_WINDOW);
if (pRect)
{
RECTL vOs2Rect;
+ int height;
+ ::WinQueryWindowRect(GetHwnd(), &vOs2Rect);
+ height = vOs2Rect.yTop;
vOs2Rect.xLeft = pRect->x;
- vOs2Rect.yTop = pRect->y;
+ vOs2Rect.yTop = height - pRect->y;
vOs2Rect.xRight = pRect->x + pRect->width;
- vOs2Rect.yBottom = pRect->y + pRect->height;
+ vOs2Rect.yBottom = vOs2Rect.yTop - pRect->height;
::WinInvalidateRect(hWnd, &vOs2Rect, bEraseBack);
}
)
{
RECTL vRect;
- HWND hParent;
wxWindow* pParent = GetParent();
+ /* Due to OS/2's inverted coordinate system, changing the height
+ of a window requires repositioning all it's children, e.g. if
+ you want a child of height 100 to be at the top left corner of
+ the parent you need to position the lower left corner of the
+ child at (0, (height of parent - 100)), so, obviously, if the
+ height of the parent changes, the child needs to be repositioned. */
+ int nHeightDelta;
+ GetSize(0, &nHeightDelta);
+ nHeightDelta = nHeight - nHeightDelta;
+
if (pParent && !IsKindOf(CLASSINFO(wxDialog)))
{
int nOS2Height = GetOS2ParentHeight(pParent);
int nHeightFrameDelta = 0;
int nHeightFrame = 0;
int nWidthFrame = 0;
- ULONG ulFLag = SWP_MOVE;
wxFrame* pFrame;
pFrame = wxDynamicCast(this, wxFrame);
MoveChildren(nYDiff);
::WinQueryWindowPos(GetHwnd(), &m_vWinSwp);
}
+ MoveChildren(nHeightDelta);
} // end of wxWindowOS2::DoMoveWindow
//
// Must convert Y coords to test for equality under OS/2
//
int nY2 = nY;
- wxWindow* pParent = (wxWindow*)GetParent();
if (nX == nCurrentX && nY2 == nCurrentY &&
nWidth == nCurrentWidth && nHeight == nCurrentHeight)
int i;
int l;
FONTMETRICS vFM; // metrics structure
- BOOL bRc;
+ BOOL bRc = FALSE;
char* pStr;
- ERRORID vErrorCode; // last error id code
HPS hPS;
// popup menu
// ---------------------------------------------------------------------------
//
-#if wxUSE_MENUS_NATIVE
-static void wxYieldForCommandsOnly()
-{
- //
- // Peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
- // want to process it here)
- //
- QMSG vMsg;
-
- while (::WinPeekMsg(vHabmain, &vMsg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
- && vMsg.msg != WM_QUIT)
- {
- wxTheApp->DoMessage((WXMSG*)&vMsg);
- }
- if (vMsg.msg == WM_QUIT)
- ::WinPostMsg(NULL, WM_QUIT, 0, 0);
-}
-#endif // wxUSE_MENUS_NATIVE
-
#if wxUSE_MENUS_NATIVE
bool wxWindowOS2::DoPopupMenu(
wxMenu* pMenu
HWND hWndParent = GetHwnd();
HWND hMenu = GetHmenuOf(pMenu);
bool bIsWaiting = TRUE;
+ int nHeight;
+
+ // Protect against recursion
+ if (wxCurrentPopupMenu)
+ return false;
pMenu->SetInvokingWindow(this);
pMenu->UpdateUI();
- DoClientToScreen( &nX
- ,&nY
- );
+ if ( nX == -1 && nY == -1 )
+ {
+ wxPoint mouse = wxGetMousePosition();
+ nX = mouse.x; nY = mouse.y;
+ }
+ else
+ {
+ DoClientToScreen( &nX
+ ,&nY
+ );
+ DoGetSize(0,&nHeight);
+ nY = nHeight - nY;
+ }
wxCurrentPopupMenu = pMenu;
::WinPopupMenu( hWndParent
while(bIsWaiting)
{
QMSG vMsg;
- BOOL bRc = ::WinGetMsg(vHabmain, &vMsg, HWND(NULL), 0, 0);
- if (vMsg.msg == WM_MENUEND || vMsg.msg == WM_COMMAND)
- {
+ ::WinGetMsg(vHabmain,&vMsg, (HWND)0, 0, 0);
+ if (vMsg.msg == WM_COMMAND)
bIsWaiting = FALSE;
- }
::WinDispatchMsg(vHabmain, (PQMSG)&vMsg);
-
}
+
wxCurrentPopupMenu = NULL;
pMenu->SetInvokingWindow(NULL);
return TRUE;
} // end of wxWindowOS2::UnpackMenuSelect
// ---------------------------------------------------------------------------
-// Main wxWindows window proc and the window proc for wxWindow
+// Main wxWidgets window proc and the window proc for wxWindow
// ---------------------------------------------------------------------------
//
, MPARAM lParam
)
{
- //
- // Trace all ulMsgs - useful for the debugging
- //
-#ifdef __WXDEBUG__
- wxLogTrace(wxTraceMessages, wxT("Processing %s(wParam=%8lx, lParam=%8lx)"),
- wxGetMessageName(ulMsg), wParam, lParam);
-#endif // __WXDEBUG__
-
wxWindowOS2* pWnd = wxFindWinFromHandle((WXHWND)hWnd);
//
bProcessed = HandleMouseEvent( uMsg
,nX
,nY
- ,(WXUINT)SHORT1FROMMP(wParam)
+ ,(WXUINT)SHORT2FROMMP(lParam)
);
}
else
bProcessed = pWin->HandleMouseEvent( uMsg
,nX
,nY
- ,(WXUINT)SHORT1FROMMP(wParam)
+ ,(WXUINT)SHORT2FROMMP(lParam)
);
}
}
break;
}
//
- // Simulate a WM_COMMAND here, as wxWindows expects all control
+ // Simulate a WM_COMMAND here, as wxWidgets expects all control
// button clicks to generate WM_COMMAND msgs, not WM_CONTROL
//
if (pWin->IsKindOf(CLASSINFO(wxRadioBox)))
break;
}
//
- // Simulate a WM_COMMAND here, as wxWindows expects all control
+ // Simulate a WM_COMMAND here, as wxWidgets expects all control
// button clicks to generate WM_COMMAND msgs, not WM_CONTROL
//
if (pWin->IsKindOf(CLASSINFO(wxListBox)))
mResult = (MRESULT)TRUE;
}
break;
+
+#if wxUSE_MENUS_NATIVE
+ case WM_MENUEND:
+ if (wxCurrentPopupMenu)
+ {
+ if (GetHmenuOf(wxCurrentPopupMenu) == (HWND)lParam)
+ {
+ // Break out of msg loop in DoPopupMenu
+ ::WinPostMsg((HWND)lParam,WM_COMMAND,wParam,0);
+ }
+ }
+ break;
+#endif // wxUSE_MENUS_NATIVE
+
}
if (!bProcessed)
{
return mResult;
} // end of wxWindowOS2::OS2WindowProc
-#ifndef __EMX__
-// clashes with wxDlgProc in toplevel.cpp?
-//
-// Dialog window proc
-//
-MRESULT wxDlgProc(
- HWND WXUNUSED(hWnd)
-, UINT uMsg
-, MPARAM WXUNUSED(wParam)
-, MPARAM WXUNUSED(lParam))
-{
- if (uMsg == WM_INITDLG)
- {
- //
- // For this message, returning TRUE tells system to set focus to the
- // first control in the dialog box
- //
- return (MRESULT)TRUE;
- }
- else
- {
- //
- // For all the other ones, FALSE means that we didn't process the
- // message
- //
- return (MRESULT)0;
- }
-} // end of wxDlgProc
-#endif
+// ----------------------------------------------------------------------------
+// wxWindow <-> HWND map
+// ----------------------------------------------------------------------------
+
+wxWinHashTable *wxWinHandleHash = NULL;
wxWindow* wxFindWinFromHandle(
WXHWND hWnd
)
{
- wxNode* pNode = wxWinHandleList->Find((long)hWnd);
-
- if (!pNode)
- return NULL;
- return (wxWindow *)pNode->Data();
+ return (wxWindow *)wxWinHandleHash->Get((long)hWnd);
} // end of wxFindWinFromHandle
void wxAssociateWinWithHandle(
}
else if (!pOldWin)
{
- wxWinHandleList->Append( (long)hWnd
- ,pWin
- );
+ wxWinHandleHash->Put( (long)hWnd
+ ,(wxWindow *)pWin
+ );
}
} // end of wxAssociateWinWithHandle
wxWindowOS2* pWin
)
{
- wxWinHandleList->DeleteObject(pWin);
+ wxWinHandleHash->Delete((long)pWin->GetHWND());
} // end of wxRemoveHandleAssociation
//
int nY = 0L;
int nWidth = 0L;
int nHeight = 0L;
- wxWindow* pParent = GetParent();
- HWND hWnd = NULLHANDLE;
- HWND hParent;
long lControlId = 0L;
wxWindowCreationHook vHook(this);
wxString sClassName((wxChar*)zClass);
// which is the same but without CS_[HV]REDRAW class styles so using it
// ensures that the window is not fully repainted on each resize
//
- if (GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE)
+ if (!HasFlag(wxFULL_REPAINT_ON_RESIZE))
{
sClassName += wxT("NR");
}
{
vError = ::WinGetLastError(vHabmain);
sError = wxPMErrorToStr(vError);
- wxLogError("Error creating frame. Error: %s\n", sError);
+ wxLogError("Error creating frame. Error: %s\n", sError.c_str());
return FALSE;
}
SetSize( nX
);
vDc.SetHPS(pMeasureStruct->hps);
//
- // Load the wxWindows Pallete and set to RGB mode
+ // Load the wxWidgets Pallete and set to RGB mode
//
if (!::GpiCreateLogColorTable( pMeasureStruct->hps
,0L
{
vError = ::WinGetLastError(vHabmain);
sError = wxPMErrorToStr(vError);
- wxLogError("Unable to set current color table. Error: %s\n", sError);
+ wxLogError("Unable to set current color table. Error: %s\n", sError.c_str());
}
//
// Set the color table to RGB mode
{
vError = ::WinGetLastError(vHabmain);
sError = wxPMErrorToStr(vError);
- wxLogError("Unable to set current color table. Error: %s\n", sError);
+ wxLogError("Unable to set current color table. Error: %s\n", sError.c_str());
}
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
wxSysColourChangedEvent& rEvent
)
{
- wxNode* pNode = GetChildren().First();
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
- while (pNode)
+ while (node)
{
//
// Only propagate to non-top-level windows
//
- wxWindow* pWin = (wxWindow *)pNode->Data();
+ wxWindow* pWin = (wxWindow *)node->GetData();
if (pWin->GetParent())
{
rEvent.m_eventObject = pWin;
pWin->GetEventHandler()->ProcessEvent(vEvent);
}
- pNode = pNode->Next();
+ node = node->GetNext();
}
} // end of wxWindowOS2::OnSysColourChanged
HRGN hRgn;
wxPaintEvent vEvent(m_windowId);
HPS hPS;
- RECTL vRect;
bool bProcessed;
// Create empty region
return FALSE;
}
+ // Get all the rectangles from the region, convert the individual
+ // rectangles to "the other" coordinate system and reassemble a
+ // region from the rectangles, to be feed into m_updateRegion.
+ //
+ // FIXME: This is a bad hack since OS/2 API specifies that rectangles
+ // passed into GpiSetRegion must not have Bottom > Top,
+ // however, at first sight, it _seems_ to work nonetheless.
+ //
+ RGNRECT vRgnData;
+ PRECTL pUpdateRects = NULL;
+ vRgnData.ulDirection = RECTDIR_LFRT_TOPBOT;
+ if (::GpiQueryRegionRects( hPS // Pres space
+ ,hRgn // Handle of region to query
+ ,NULL // Return all RECTs
+ ,&vRgnData // Will contain number or RECTs in region
+ ,NULL // NULL to return number of RECTs
+ ))
+ {
+ pUpdateRects = new RECTL[vRgnData.crcReturned];
+ vRgnData.crc = vRgnData.crcReturned;
+ vRgnData.ircStart = 1;
+ if (::GpiQueryRegionRects( hPS // Pres space of source
+ ,hRgn // Handle of source region
+ ,NULL // Return all RECTs
+ ,&vRgnData // Operations set to return rects
+ ,pUpdateRects // Will contain the actual RECTS
+ ))
+ {
+ int height;
+ RECT vRect;
+ ::WinQueryWindowRect(GetHwnd(), &vRect);
+ height = vRect.yTop;
+
+ for(size_t i = 0; i < vRgnData.crc; i++)
+ {
+ int rectHeight;
+ rectHeight = pUpdateRects[i].yTop - pUpdateRects[i].yBottom;
+ pUpdateRects[i].yTop = height - pUpdateRects[i].yTop;
+ pUpdateRects[i].yBottom = pUpdateRects[i].yTop + rectHeight;
+ }
+ ::GpiSetRegion(hPS, hRgn, vRgnData.crc, pUpdateRects);
+ delete [] pUpdateRects;
+ }
+ }
+
m_updateRegion = wxRegion(hRgn, hPS);
vEvent.SetEventObject(this);
//
HPS hPS;
RECTL vRect;
- wxFrame* pFrame;
- wxWindow* pParent;
hPS = ::WinBeginPaint( GetHwnd()
,NULLHANDLE
//
HPS hPS;
RECTL vRect;
- wxFrame* pFrame;
- wxWindow* pParent;
hPS = ::WinBeginPaint( GetHwnd()
,NULLHANDLE
PSWP pSwp
)
{
- bool bRc = FALSE;
POINTL vPoint;
switch(pSwp->fl)
, WXUINT uFlags
)
{
+ int nHeight;
+ DoGetSize(0, &nHeight);
rEvent.m_x = nX;
- rEvent.m_y = nY;
- rEvent.m_shiftDown = ((uFlags & VK_SHIFT) != 0);
- rEvent.m_controlDown = ((uFlags & VK_CTRL) != 0);
- rEvent.m_leftDown = ((uFlags & VK_BUTTON1) != 0);
- rEvent.m_middleDown = ((uFlags & VK_BUTTON3) != 0);
- rEvent.m_rightDown = ((uFlags & VK_BUTTON2) != 0);
+ // Convert to wxWidgets standard coordinate system!
+ rEvent.m_y = nHeight - nY;
+ rEvent.m_shiftDown = ((uFlags & KC_SHIFT) != 0);
+ rEvent.m_controlDown = ((uFlags & KC_CTRL) != 0);
+ rEvent.m_altDown = ((uFlags & KC_ALT) != 0);
+ rEvent.m_leftDown = (::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &
+ 0x8000) != 0;
+ rEvent.m_middleDown = (::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &
+ 0x8000) != 0;
+ rEvent.m_rightDown = (::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2) &
+ 0x8000) != 0;
rEvent.SetTimestamp(s_currentMsg.time);
rEvent.m_eventObject = this;
rEvent.SetId(GetId());
//
// The mouse events take consecutive IDs from WM_MOUSEFIRST to
- // WM_MOUSELAST, so it's enough to substract WM_MOUSEMOVE == WM_MOUSEFIRST
+ // WM_MOUSELAST, so it's enough to subtract WM_MOUSEMOVE == WM_MOUSEFIRST
// from the message id and take the value in the table to get wxWin event
// id
//
wxEVT_MIDDLE_DCLICK
};
- wxMouseEvent vEvent(eventsMouse[uMsg - WM_MOUSEMOVE]);
-
- InitMouseEvent( vEvent
- ,nX
- ,nY
- ,uFlags
- );
-
- bProcessed = GetEventHandler()->ProcessEvent(vEvent);
- if (!bProcessed)
+ // Bounds check
+ if ((uMsg >= WM_MOUSEMOVE) && (uMsg <= WM_BUTTON3DBLCLK))
{
- HPOINTER hPtr = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_WAIT, FALSE);
- HPOINTER hCursor = (HPOINTER)GetCursor().GetHCURSOR();
+ wxMouseEvent vEvent(eventsMouse[uMsg - WM_MOUSEMOVE]);
+
+ InitMouseEvent( vEvent
+ ,nX
+ ,nY
+ ,uFlags
+ );
- if (hCursor != NULLHANDLE)
+ bProcessed = GetEventHandler()->ProcessEvent(vEvent);
+ if (!bProcessed)
{
- ::WinSetPointer(HWND_DESKTOP, hCursor);
- bProcessed = TRUE;
+ HPOINTER hCursor = (HPOINTER)GetCursor().GetHCURSOR();
+
+ if (hCursor != NULLHANDLE)
+ {
+ ::WinSetPointer(HWND_DESKTOP, hCursor);
+ bProcessed = TRUE;
+ }
}
}
- return GetEventHandler()->ProcessEvent(vEvent);
+ return bProcessed;
} // end of wxWindowOS2::HandleMouseEvent
bool wxWindowOS2::HandleMouseMove(
{
SWP vSwp;
- for (wxWindowList::Node* pNode = GetChildren().GetFirst();
- pNode;
- pNode = pNode->GetNext())
+ for (wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext())
{
- wxWindow* pWin = pNode->GetData();
+ wxWindow* pWin = node->GetData();
::WinQueryWindowPos( GetHwndOf(pWin)
,&vSwp
,vSwp.y - nDiff
,vSwp.cx
,vSwp.cy
- ,SWP_MOVE | SWP_SHOW | SWP_ZORDER
+ ,SWP_MOVE
);
::WinQueryWindowPos(GetHwndOf(pWin), pWin->GetSwp());
if (pWin->IsKindOf(CLASSINFO(wxRadioBox)))
//
// Getting the Y position for a window, like a control, is a real
// pain. There are three sitatuions we must deal with in determining
-// the OS2 to wxWindows Y coordinate.
+// the OS2 to wxWidgets Y coordinate.
//
// 1) The controls are created in a dialog.
// This is the easiest since a dialog is created with its original
wxWindowOS2* pParent
)
{
- wxWindowOS2* pGrandParent = NULL;
-
//
// Case 1
//
// Beginning of user defined messages
case 0x1000: return "WM_USER";
- // wxWindows user defined types
+ // wxWidgets user defined types
// listview
// case 0x1000 + 0: return "LVM_GETBKCOLOR";
POINTL vPoint;
BOOL rcEnabled = FALSE;
BOOL rcVisible = FALSE;
- HWND hWndDesktop = HWND_DESKTOP;
::WinQueryPointerPos(HWND_DESKTOP, &vPoint);
hWndUnderMouse = ::WinWindowFromPoint(HWND_DESKTOP, &vPoint, TRUE);
if (pWinUnderMouse)
{
- wxWindowList::Node* pCurrent = pWinUnderMouse->GetChildren().GetFirst();
- wxWindow* pChild = NULL;
+ wxWindowList::compatibility_iterator current = pWinUnderMouse->GetChildren().GetFirst();
wxWindow* pGrandChild = NULL;
RECTL vRect;
POINTL vPoint2;
//
// Find a child window mouse might be under
//
- while (pCurrent)
+ while (current)
{
- wxWindow* pChild = pCurrent->GetData();
+ wxWindow* pChild = current->GetData();
vPoint2.x = vPoint.x;
vPoint2.y = vPoint.y;
if (pChild->IsTopLevel())
{
POINTL vPoint3;
- wxWindowList::Node* pCurrent2 =pChild->GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator current2 =pChild->GetChildren().GetFirst();
- while (pCurrent2)
+ while (current2)
{
- wxWindow* pGrandChild = pCurrent2->GetData();
+ wxWindow* pGrandChild = current2->GetData();
vPoint3.x = vPoint2.x;
vPoint3.y = vPoint2.y;
pWinUnderMouse = pGrandChild;
break;
}
- pCurrent2 = pCurrent2->GetNext();
+ current2 = current2->GetNext();
}
if (pGrandChild)
break;
if (rcVisible && rcEnabled)
break;
}
- pCurrent = pCurrent->GetNext();
+ current = current->GetNext();
}
}
}