// constants
// ---------------------------------------------------------------------------
-// FIXME does anybody use those? they're unused by wxWindows...
+// FIXME does anybody use those? they're unused by wxWidgets...
enum
{
wxKEY_SHIFT = 1,
WXFARPROC OS2GetOldWndProc(void) const { return m_fnOldWndProc; }
void OS2SetOldWndProc(WXFARPROC fnProc) { m_fnOldWndProc = fnProc; }
//
- // Return TRUE if the window is of a standard (i.e. not wxWindows') class
+ // Return TRUE if the window is of a standard (i.e. not wxWidgets') class
//
bool IsOfStandardClass(void) const { return m_fnOldWndProc != NULL; }
,bool bControlOnly = FALSE
) const;
- // Make a Windows extended style from the given wxWindows window style ?? applicable to OS/2??
+ // Make a Windows extended style from the given wxWidgets window style ?? applicable to OS/2??
static WXDWORD MakeExtendedStyle( long lStyle
,bool bEliminateBorders = TRUE
);
- // Determine whether 3D effects are wanted
- WXDWORD Determine3DEffects( WXDWORD dwDefaultBorderStyle
- ,bool* pbWant3D
- ) const;
// PM only: TRUE if this control is part of the main control
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
- // translate wxWindows style flags for this control into the PM style
+ // translate wxWidgets style flags for this control into the PM style
// and optional extended style for the corresponding native control
//
// this is the function that should be overridden in the derived classes,
,WXDWORD* pdwExstyle = NULL
) const;
- // get the MSW window flags corresponding to wxWindows ones
+ // get the MSW window flags corresponding to wxWidgets ones
//
// the functions returns the flags (WS_XXX) directly and puts the ext
// (WS_EX_XXX) flags into the provided pointer if not NULL