// constructors and such
// ----------------------------------------------------------------------------
-extern wxDisplayModeInfo wxGetDefaultDisplayMode();
+extern wxVideoMode wxGetDefaultDisplayMode();
void wxWindowMGL::Init()
{
wxLogFatalError(_("Cannot initialize display."));
}
- // generic:
- InitBase();
-
// mgl specific:
m_wnd = NULL;
m_isShown = TRUE;
- m_isBeingDeleted = FALSE;
- m_isEnabled = TRUE;
m_frozen = FALSE;
m_paintMGLDC = NULL;
m_eraseBackground = -1;
if ( gs_windowUnderMouse == this )
gs_windowUnderMouse = NULL;
- // VS: destroy children first and _then_ detach *this from its parent.
- // If we'd do it the other way around, children wouldn't be able
- // find their parent frame (see above).
DestroyChildren();
- if ( m_parent )
- m_parent->RemoveChild(this);
-
if ( m_wnd )
MGL_wmDestroyWindow(m_wnd);
}
long mgl_style = 0;
window_t *wnd_parent = parent ? parent->GetHandle() : NULL;
- if ( !(style & wxNO_FULL_REPAINT_ON_RESIZE) )
+ if ( style & wxFULL_REPAINT_ON_RESIZE )
{
mgl_style |= MGL_WM_FULL_REPAINT_ON_RESIZE;
}
// this wxWindowBase function is implemented here (in platform-specific file)
// because it is static and so couldn't be made virtual
// ----------------------------------------------------------------------------
-wxWindow *wxWindowBase::FindFocus()
+wxWindow *wxWindowBase::DoFindFocus()
{
return (wxWindow*)gs_focusedWindow;
}