/////////////////////////////////////////////////////////////////////////////
-// Name: msw/region.cpp
+// Name: msw/region.cpp
// Purpose: Region handling for wxWindows/X11
// Author: Markus Holzem
// Modified by:
// Created: Fri Oct 24 10:46:34 MET 1997
-// RCS-ID: $Id$
+// RCS-ID: $Id$
// Copyright: (c) 1997 Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/msw/region.h"
#include "wx/gdicmn.h"
-#include <windows.h>
+#include "wx/window.h"
+#include "wx/msw/private.h"
-#if !USE_SHARED_LIBRARY
- IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
- IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
-#endif
+IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
+IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
//-----------------------------------------------------------------------------
// wxRegionRefData implementation
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
+class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
+{
public:
- wxRegionRefData(void)
- {
+ wxRegionRefData()
+ {
m_region = 0;
- }
+ }
- wxRegionRefData(const wxRegionRefData& data)
- {
-#if defined(__WIN32__)
+ wxRegionRefData(const wxRegionRefData& data)
+ {
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
- ::GetRegionData(data.m_region, noBytes, rgnData);
+ ::GetRegionData(data.m_region, noBytes, rgnData);
m_region = ::ExtCreateRegion(NULL, noBytes, rgnData);
delete[] (char*) rgnData;
#else
::GetRgnBox(data.m_region, &rect);
m_region = ::CreateRectRgnIndirect(&rect);
#endif
- }
+ }
- ~wxRegionRefData(void)
- {
- ::DeleteObject(m_region);
+ ~wxRegionRefData()
+ {
+ ::DeleteObject(m_region);
m_region = 0;
- }
+ }
- HRGN m_region;
+ HRGN m_region;
};
#define M_REGION (((wxRegionRefData*)m_refData)->m_region)
// wxRegion
//-----------------------------------------------------------------------------
-/*!
+/*
* Create an empty region.
*/
-wxRegion::wxRegion(void)
+wxRegion::wxRegion()
{
- m_refData = new wxRegionRefData;
- M_REGION = ::CreateRectRgn(0, 0, 0, 0);
+ m_refData = (wxRegionRefData *)NULL;
}
wxRegion::wxRegion(WXHRGN hRegion)
M_REGION = (HRGN) hRegion;
}
-wxRegion::wxRegion(long x, long y, long w, long h)
+wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
m_refData = new wxRegionRefData;
M_REGION = ::CreateRectRgn(x, y, x + w, y + h);
wxRegion::wxRegion(const wxRect& rect)
{
m_refData = new wxRegionRefData;
- M_REGION = ::CreateRectRgn(rect.GetLeft(), rect.GetTop(), rect.GetRight(), rect.GetBottom());
+ M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
}
-/*!
+/*
* Destroy the region.
*/
-wxRegion::~wxRegion(void)
+wxRegion::~wxRegion()
{
// m_refData unrefed in ~wxObject
}
//-----------------------------------------------------------------------------
-//# Modify region
+// Modify region
//-----------------------------------------------------------------------------
-//! Clear current region
-void wxRegion::Clear(void)
+// Clear current region
+void wxRegion::Clear()
{
- UnRef();
+ UnRef();
}
-//! Combine rectangle (x, y, w, h) with this.
-bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
+// Combine rectangle (x, y, w, h) with this.
+bool wxRegion::Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op)
{
- // Don't change shared data
- if (!m_refData) {
- m_refData = new wxRegionRefData();
- } else if (m_refData->GetRefCount() > 1) {
- wxRegionRefData* ref = (wxRegionRefData*)m_refData;
- UnRef();
- m_refData = new wxRegionRefData(*ref);
- }
+ // Don't change shared data
+ if (!m_refData) {
+ m_refData = new wxRegionRefData();
+ } else if (m_refData->GetRefCount() > 1) {
+ wxRegionRefData* ref = (wxRegionRefData*)m_refData;
+ UnRef();
+ m_refData = new wxRegionRefData(*ref);
+ }
// If ref count is 1, that means it's 'ours' anyway so no action.
HRGN rectRegion = ::CreateRectRgn(x, y, x + width, y + height);
mode = RGN_COPY; break ;
}
- bool success = (ERROR != ::CombineRgn(M_REGION, M_REGION, rectRegion, mode));
+ bool success = (ERROR != ::CombineRgn(M_REGION, M_REGION, rectRegion, mode));
::DeleteObject(rectRegion);
return success;
}
-//! Union /e region with this.
+// Union /e region with this.
bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
{
- if (region.Empty())
- return FALSE;
-
- // Don't change shared data
- if (!m_refData) {
- m_refData = new wxRegionRefData();
- } else if (m_refData->GetRefCount() > 1) {
- wxRegionRefData* ref = (wxRegionRefData*)m_refData;
- UnRef();
- m_refData = new wxRegionRefData(*ref);
- }
+ if (region.Empty())
+ return FALSE;
+
+ // Don't change shared data
+ if (!m_refData) {
+ m_refData = new wxRegionRefData();
+ } else if (m_refData->GetRefCount() > 1) {
+ wxRegionRefData* ref = (wxRegionRefData*)m_refData;
+ UnRef();
+ m_refData = new wxRegionRefData(*ref);
+ }
int mode = 0;
switch (op)
mode = RGN_COPY; break ;
}
- return (ERROR != ::CombineRgn(M_REGION, M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, mode));
+ return (ERROR != ::CombineRgn(M_REGION, M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, mode));
}
bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
}
//-----------------------------------------------------------------------------
-//# Information on region
+// Information on region
//-----------------------------------------------------------------------------
// Outer bounds of region
-void wxRegion::GetBox(long& x, long& y, long&w, long &h) const
+void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
{
- if (m_refData) {
+ if (m_refData)
+ {
RECT rect;
::GetRgnBox(M_REGION, & rect);
- x = rect.left;
- y = rect.top;
- w = rect.right - rect.left;
- h = rect.bottom - rect.top;
- } else {
- x = y = w = h = 0;
- }
+ x = rect.left;
+ y = rect.top;
+ w = rect.right - rect.left;
+ h = rect.bottom - rect.top;
+ }
+ else
+ {
+ x = y = w = h = 0;
+ }
}
-wxRect wxRegion::GetBox(void) const
+wxRect wxRegion::GetBox() const
{
- long x, y, w, h;
+ wxCoord x, y, w, h;
GetBox(x, y, w, h);
return wxRect(x, y, w, h);
}
// Is region empty?
-bool wxRegion::Empty(void) const
+bool wxRegion::Empty() const
{
- if (M_REGION == 0)
- return TRUE;
- long x, y, w, h;
+ wxCoord x, y, w, h;
GetBox(x, y, w, h);
- return ((w == 0) && (h == 0));
+ return (w == 0) && (h == 0);
}
//-----------------------------------------------------------------------------
-//# Tests
+// Tests
//-----------------------------------------------------------------------------
// Does the region contain the point (x,y)?
-wxRegionContain wxRegion::Contains(long x, long y) const
+wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y) const
{
- if (!m_refData)
- return wxOutRegion;
+ if (!m_refData)
+ return wxOutRegion;
if (::PtInRegion(M_REGION, (int) x, (int) y))
return wxInRegion;
// Does the region contain the point pt?
wxRegionContain wxRegion::Contains(const wxPoint& pt) const
{
- if (!m_refData)
- return wxOutRegion;
+ if (!m_refData)
+ return wxOutRegion;
if (::PtInRegion(M_REGION, (int) pt.x, (int) pt.y))
return wxInRegion;
}
// Does the region contain the rectangle (x, y, w, h)?
-wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
+wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const
{
- if (!m_refData)
- return wxOutRegion;
+ if (!m_refData)
+ return wxOutRegion;
RECT rect;
rect.left = x;
// Does the region contain the rectangle rect
wxRegionContain wxRegion::Contains(const wxRect& rect) const
{
- if (!m_refData)
- return wxOutRegion;
+ if (!m_refData)
+ return wxOutRegion;
- long x, y, w, h;
+ wxCoord x, y, w, h;
x = rect.x;
y = rect.y;
w = rect.GetWidth();
return Contains(x, y, w, h);
}
+// Get internal region handle
+WXHRGN wxRegion::GetHRGN() const
+{
+ if (!m_refData)
+ return (WXHRGN) 0;
+ return (WXHRGN) M_REGION;
+}
+
///////////////////////////////////////////////////////////////////////////////
-// //
-// wxRegionIterator //
-// //
+// //
+// wxRegionIterator //
+// //
///////////////////////////////////////////////////////////////////////////////
-/*!
+/*
* Initialize empty iterator
*/
-wxRegionIterator::wxRegionIterator(void) : m_current(0), m_numRects(0), m_rects(NULL)
+wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL)
{
}
-wxRegionIterator::~wxRegionIterator(void)
+wxRegionIterator::~wxRegionIterator()
{
if (m_rects)
delete[] m_rects;
}
-/*!
+/*
* Initialize iterator for region
*/
wxRegionIterator::wxRegionIterator(const wxRegion& region)
{
m_rects = NULL;
- Reset(region);
+ Reset(region);
}
-/*!
+/*
* Reset iterator for a new /e region.
*/
void wxRegionIterator::Reset(const wxRegion& region)
{
- m_current = 0;
- m_region = region;
+ m_current = 0;
+ m_region = region;
if (m_rects)
delete[] m_rects;
m_rects = NULL;
- if (m_region.Empty())
- m_numRects = 0;
- else
+ if (m_region.Empty())
+ m_numRects = 0;
+ else
{
#if defined(__WIN32__)
DWORD noBytes = ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
- ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData);
+ ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData);
RGNDATAHEADER* header = (RGNDATAHEADER*) rgnData;
m_rects = new wxRect[header->nCount];
- RECT* rect = (RECT*) (rgnData + sizeof(RGNDATAHEADER)) ;
+ RECT* rect = (RECT*) ((char*)rgnData + sizeof(RGNDATAHEADER)) ;
size_t i;
for (i = 0; i < header->nCount; i++)
{
m_rects[i] = wxRect(rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top);
- rect += sizeof(RECT);
+ rect ++; // Advances pointer by sizeof(RECT)
}
m_numRects = header->nCount;
}
}
-/*!
+/*
* Increment iterator. The rectangle returned is the one after the
* incrementation.
*/
-void wxRegionIterator::operator ++ (void)
+void wxRegionIterator::operator ++ ()
{
- if (m_current < m_numRects)
- ++m_current;
+ if (m_current < m_numRects)
+ ++m_current;
}
-/*!
+/*
* Increment iterator. The rectangle returned is the one before the
* incrementation.
*/
void wxRegionIterator::operator ++ (int)
{
- if (m_current < m_numRects)
- ++m_current;
+ if (m_current < m_numRects)
+ ++m_current;
}
-long wxRegionIterator::GetX(void) const
+wxCoord wxRegionIterator::GetX() const
{
- if (m_current < m_numRects)
- return m_rects[m_current].x;
- return 0;
+ if (m_current < m_numRects)
+ return m_rects[m_current].x;
+ return 0;
}
-long wxRegionIterator::GetY(void) const
+wxCoord wxRegionIterator::GetY() const
{
- if (m_current < m_numRects)
- return m_rects[m_current].y;
- return 0;
+ if (m_current < m_numRects)
+ return m_rects[m_current].y;
+ return 0;
}
-long wxRegionIterator::GetW(void) const
+wxCoord wxRegionIterator::GetW() const
{
- if (m_current < m_numRects)
- return m_rects[m_current].width ;
- return 0;
+ if (m_current < m_numRects)
+ return m_rects[m_current].width ;
+ return 0;
}
-long wxRegionIterator::GetH(void) const
+wxCoord wxRegionIterator::GetH() const
{
- if (m_current < m_numRects)
- return m_rects[m_current].height;
- return 0;
+ if (m_current < m_numRects)
+ return m_rects[m_current].height;
+ return 0;
}