enum wxAuiPaneDockArtSetting
{
- wxAUI_ART_SASH_SIZE = 0,
- wxAUI_ART_CAPTION_SIZE = 1,
- wxAUI_ART_GRIPPER_SIZE = 2,
- wxAUI_ART_PANE_BORDER_SIZE = 3,
- wxAUI_ART_PANE_BUTTON_SIZE = 4,
- wxAUI_ART_BACKGROUND_COLOUR = 5,
- wxAUI_ART_SASH_COLOUR = 6,
- wxAUI_ART_ACTIVE_CAPTION_COLOUR = 7,
- wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR = 8,
- wxAUI_ART_INACTIVE_CAPTION_COLOUR = 9,
- wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR = 10,
- wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR = 11,
- wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR = 12,
- wxAUI_ART_BORDER_COLOUR = 13,
- wxAUI_ART_GRIPPER_COLOUR = 14,
- wxAUI_ART_CAPTION_FONT = 15,
- wxAUI_ART_GRADIENT_TYPE = 16
+ wxAUI_DOCKART_SASH_SIZE = 0,
+ wxAUI_DOCKART_CAPTION_SIZE = 1,
+ wxAUI_DOCKART_GRIPPER_SIZE = 2,
+ wxAUI_DOCKART_PANE_BORDER_SIZE = 3,
+ wxAUI_DOCKART_PANE_BUTTON_SIZE = 4,
+ wxAUI_DOCKART_BACKGROUND_COLOUR = 5,
+ wxAUI_DOCKART_SASH_COLOUR = 6,
+ wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR = 7,
+ wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR = 8,
+ wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR = 9,
+ wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR = 10,
+ wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR = 11,
+ wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR = 12,
+ wxAUI_DOCKART_BORDER_COLOUR = 13,
+ wxAUI_DOCKART_GRIPPER_COLOUR = 14,
+ wxAUI_DOCKART_CAPTION_FONT = 15,
+ wxAUI_DOCKART_GRADIENT_TYPE = 16
};
enum wxAuiPaneDockArtGradients
wxAUI_BUTTON_STATE_HOVER = 1 << 1,
wxAUI_BUTTON_STATE_PRESSED = 1 << 2,
wxAUI_BUTTON_STATE_DISABLED = 1 << 3,
- wxAUI_BUTTON_STATE_HIDDEN = 1 << 4
+ wxAUI_BUTTON_STATE_HIDDEN = 1 << 4,
+ wxAUI_BUTTON_STATE_CHECKED = 1 << 5
};
enum wxAuiButtonId
wxAUI_BUTTON_MINIMIZE = 103,
wxAUI_BUTTON_PIN = 104,
wxAUI_BUTTON_OPTIONS = 105,
- wxAUI_BUTTON_LEFT = 106,
- wxAUI_BUTTON_RIGHT = 107,
- wxAUI_BUTTON_UP = 108,
- wxAUI_BUTTON_DOWN = 109,
+ wxAUI_BUTTON_WINDOWLIST = 106,
+ wxAUI_BUTTON_LEFT = 107,
+ wxAUI_BUTTON_RIGHT = 108,
+ wxAUI_BUTTON_UP = 109,
+ wxAUI_BUTTON_DOWN = 110,
wxAUI_BUTTON_CUSTOM1 = 201,
wxAUI_BUTTON_CUSTOM2 = 202,
wxAUI_BUTTON_CUSTOM3 = 203
// forwards and array declarations
+class WXDLLIMPEXP_FWD_AUI wxAuiFloatingFrame;
class wxAuiDockUIPart;
class wxAuiPaneButton;
class wxAuiPaneInfo;
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiDockUIPart, wxAuiDockUIPartArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiPaneButton, wxAuiPaneButtonArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiPaneInfo, wxAuiPaneInfoArray, WXDLLIMPEXP_AUI);
+WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiFloatingFrame*, wxAuiFloatingFramePtrArray, class WXDLLIMPEXP_AUI);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiPaneInfo*, wxAuiPaneInfoPtrArray, class WXDLLIMPEXP_AUI);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiDockInfo*, wxAuiDockInfoPtrArray, class WXDLLIMPEXP_AUI);
#endif // SWIG
}
~wxAuiPaneInfo() {}
-
+
#ifndef SWIG
wxAuiPaneInfo(const wxAuiPaneInfo& c)
{
*this = source;
}
- bool IsOk() const { return (window != NULL) ? true : false; }
+ bool IsOk() const { return window != NULL; }
bool IsFixed() const { return !HasFlag(optionResizable); }
bool IsResizable() const { return HasFlag(optionResizable); }
bool IsShown() const { return !HasFlag(optionHidden); }
wxAuiPaneInfo& RightDockable(bool b = true) { return SetFlag(optionRightDockable, b); }
wxAuiPaneInfo& Floatable(bool b = true) { return SetFlag(optionFloatable, b); }
wxAuiPaneInfo& Movable(bool b = true) { return SetFlag(optionMovable, b); }
-
- wxAuiPaneInfo& SaveHidden() { return SetFlag(optionSavedHidden, HasFlag(optionHidden)); }
- wxAuiPaneInfo& RestoreHidden() { return SetFlag(optionHidden, HasFlag(optionSavedHidden)); }
+ wxAuiPaneInfo& DockFixed(bool b = true) { return SetFlag(optionDockFixed, b); }
wxAuiPaneInfo& Dockable(bool b = true)
{
{
if (option_state)
state |= flag;
- else
+ else
state &= ~flag;
return *this;
}
bool HasFlag(unsigned int flag) const
{
- return (state & flag) ? true:false;
+ return (state & flag) != 0;
}
#ifdef SWIG
%typemap(out) wxAuiPaneInfo& ;
#endif
-
+
public:
+ // NOTE: You can add and subtract flags from this list,
+ // but do not change the values of the flags, because
+ // they are stored in a binary integer format in the
+ // perspective string. If you really need to change the
+ // values around, you'll have to ensure backwards-compatibility
+ // in the perspective loading code.
enum wxAuiPaneState
{
optionFloating = 1 << 0,
optionActive = 1 << 14,
optionGripperTop = 1 << 15,
optionMaximized = 1 << 16,
- optionSavedHidden = 1 << 17,
-
- buttonClose = 1 << 24,
- buttonMaximize = 1 << 25,
- buttonMinimize = 1 << 26,
- buttonPin = 1 << 27,
- buttonCustom1 = 1 << 28,
- buttonCustom2 = 1 << 29,
- buttonCustom3 = 1 << 30,
+ optionDockFixed = 1 << 17,
+
+ buttonClose = 1 << 21,
+ buttonMaximize = 1 << 22,
+ buttonMinimize = 1 << 23,
+ buttonPin = 1 << 24,
+
+ buttonCustom1 = 1 << 26,
+ buttonCustom2 = 1 << 27,
+ buttonCustom3 = 1 << 28,
+
+ savedHiddenState = 1 << 30, // used internally
actionPane = 1 << 31 // used internally
};
-class WXDLLIMPEXP_AUI wxAuiFloatingPane;
-
class WXDLLIMPEXP_AUI wxAuiManager : public wxEvtHandler
{
-friend class wxAuiFloatingPane;
+ friend class wxAuiFloatingFrame;
public:
void SetManagedWindow(wxWindow* managed_wnd);
wxWindow* GetManagedWindow() const;
-#ifdef SWIG
- %disownarg( wxAuiDockArt* art_provider );
-#endif
+ static wxAuiManager* GetManager(wxWindow* window);
+
void SetArtProvider(wxAuiDockArt* art_provider);
wxAuiDockArt* GetArtProvider() const;
bool AddPane(wxWindow* window,
const wxAuiPaneInfo& pane_info);
-
+
bool AddPane(wxWindow* window,
const wxAuiPaneInfo& pane_info,
const wxPoint& drop_pos);
int insert_level = wxAUI_INSERT_PANE);
bool DetachPane(wxWindow* window);
-
+
+ void Update();
+
+ wxString SavePaneInfo(wxAuiPaneInfo& pane);
+ void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo &pane);
+ wxString SavePerspective();
+ bool LoadPerspective(const wxString& perspective, bool update = true);
+
+ void SetDockSizeConstraint(double width_pct, double height_pct);
+ void GetDockSizeConstraint(double* width_pct, double* height_pct) const;
+
void ClosePane(wxAuiPaneInfo& pane_info);
void MaximizePane(wxAuiPaneInfo& pane_info);
void RestorePane(wxAuiPaneInfo& pane_info);
void RestoreMaximizedPane();
- wxString SavePaneInfo(wxAuiPaneInfo& pane);
- void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo &pane);
-
- wxString SavePerspective();
+public:
- bool LoadPerspective(const wxString& perspective,
- bool update = true);
+ virtual wxAuiFloatingFrame* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
+ virtual bool CanDockPanel(const wxAuiPaneInfo & p);
- void Update();
+ void StartPaneDrag(
+ wxWindow* pane_window,
+ const wxPoint& offset);
+ wxRect CalculateHintRect(
+ wxWindow* pane_window,
+ const wxPoint& pt,
+ const wxPoint& offset);
-public:
- virtual wxAuiFloatingPane* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
+ void DrawHintRect(
+ wxWindow* pane_window,
+ const wxPoint& pt,
+ const wxPoint& offset);
- void DrawHintRect(wxWindow* pane_window,
- const wxPoint& pt,
- const wxPoint& offset);
virtual void ShowHint(const wxRect& rect);
virtual void HideHint();
// deprecated -- please use SetManagedWindow() and
// and GetManagedWindow() instead
-
+
wxDEPRECATED( void SetFrame(wxFrame* frame) );
wxDEPRECATED( wxFrame* GetFrame() const );
-
+
protected:
+ // Sometimes floating frames are deleted after wxAuiManager, so we need
+ // to clear m_owner_mgr in the floating frame to avoid a crash. To do so,
+ // we register frames with wxAuiManager so it can keep track.
+ void RegisterFloatingFrame(wxAuiFloatingFrame* frame);
+ void UnregisterFloatingFrame(wxAuiFloatingFrame* frame);
+
void UpdateHintWindowConfig();
-
+
void DoFrameLayout();
void LayoutAddPane(wxSizer* container,
const wxPoint& pt,
const wxPoint& action_offset = wxPoint(0,0));
- wxAuiPaneInfo& LookupPane(wxWindow* window);
- wxAuiPaneInfo& LookupPane(const wxString& name);
wxAuiDockUIPart* HitTest(int x, int y);
wxAuiDockUIPart* GetPanePart(wxWindow* pane);
int GetDockPixelOffset(wxAuiPaneInfo& test);
void OnLeaveWindow(wxMouseEvent& evt);
void OnChildFocus(wxChildFocusEvent& evt);
void OnHintFadeTimer(wxTimerEvent& evt);
+ void OnFindManager(wxAuiManagerEvent& evt);
protected:
wxAuiPaneInfoArray m_panes; // array of panes structures
wxAuiDockInfoArray m_docks; // array of docks structures
wxAuiDockUIPartArray m_uiparts; // array of UI parts (captions, buttons, etc)
+ wxAuiFloatingFramePtrArray m_floating_frames; // array of floating frames
int m_action; // current mouse action
wxPoint m_action_start; // position where the action click started
wxAuiDockUIPart* m_action_part; // ptr to the part the action happened to
wxWindow* m_action_window; // action frame or window (NULL if none)
wxRect m_action_hintrect; // hint rectangle for the action
- bool m_skipping;
- bool m_has_maximized;
wxRect m_last_rect;
wxAuiDockUIPart* m_hover_button;// button uipart being hovered over
wxRect m_last_hint; // last hint rectangle
wxPoint m_last_mouse_move; // last mouse move position (see OnMotion)
+ bool m_skipping;
+ bool m_has_maximized;
+
+ double m_dock_constraint_x; // 0.0 .. 1.0; max pct of window width a dock can consume
+ double m_dock_constraint_y; // 0.0 .. 1.0; max pct of window height a dock can consume
wxFrame* m_hint_wnd; // transparent hint window, if supported by platform
wxTimer m_hint_fadetimer; // transparent fade timer
wxByte m_hint_fadeamt; // transparent fade amount
wxByte m_hint_fademax; // maximum value of hint fade
+ void* m_reserved;
+
#ifndef SWIG
DECLARE_EVENT_TABLE()
+ DECLARE_CLASS(wxAuiManager)
#endif // SWIG
};
public:
wxAuiManagerEvent(wxEventType type=wxEVT_NULL) : wxEvent(0, type)
{
+ manager = NULL;
pane = NULL;
button = 0;
veto_flag = false;
#ifndef SWIG
wxAuiManagerEvent(const wxAuiManagerEvent& c) : wxEvent(c)
{
+ manager = c.manager;
pane = c.pane;
button = c.button;
veto_flag = c.veto_flag;
#endif
wxEvent *Clone() const { return new wxAuiManagerEvent(*this); }
+ void SetManager(wxAuiManager* mgr) { manager = mgr; }
void SetPane(wxAuiPaneInfo* p) { pane = p; }
void SetButton(int b) { button = b; }
void SetDC(wxDC* pdc) { dc = pdc; }
-
- wxAuiPaneInfo* GetPane() { return pane; }
- int GetButton() { return button; }
- wxDC* GetDC() { return dc; }
-
+
+ wxAuiManager* GetManager() const { return manager; }
+ wxAuiPaneInfo* GetPane() const { return pane; }
+ int GetButton() const { return button; }
+ wxDC* GetDC() const { return dc; }
+
void Veto(bool veto = true) { veto_flag = veto; }
bool GetVeto() const { return veto_flag; }
void SetCanVeto(bool can_veto) { canveto_flag = can_veto; }
bool CanVeto() const { return canveto_flag && veto_flag; }
-
+
public:
+ wxAuiManager* manager;
wxAuiPaneInfo* pane;
int button;
bool veto_flag;
resizable = true;
fixed = false;
toolbar = false;
+ reserved1 = false;
}
#ifndef SWIG
toolbar = c.toolbar;
panes = c.panes;
rect = c.rect;
+ reserved1 = c.reserved1;
}
wxAuiDockInfo& operator=(const wxAuiDockInfo& c)
toolbar = c.toolbar;
panes = c.panes;
rect = c.rect;
+ reserved1 = c.reserved1;
return *this;
}
#endif // SWIG
- bool IsOk() const { return (dock_direction != 0) ? true : false; }
- bool IsHorizontal() const { return (dock_direction == wxAUI_DOCK_TOP ||
- dock_direction == wxAUI_DOCK_BOTTOM) ? true:false; }
- bool IsVertical() const { return (dock_direction == wxAUI_DOCK_LEFT ||
+ bool IsOk() const { return dock_direction != 0; }
+ bool IsHorizontal() const { return dock_direction == wxAUI_DOCK_TOP ||
+ dock_direction == wxAUI_DOCK_BOTTOM; }
+ bool IsVertical() const { return dock_direction == wxAUI_DOCK_LEFT ||
dock_direction == wxAUI_DOCK_RIGHT ||
- dock_direction == wxAUI_DOCK_CENTER) ? true:false; }
+ dock_direction == wxAUI_DOCK_CENTER; }
public:
wxAuiPaneInfoPtrArray panes; // array of panes
wxRect rect; // current rectangle
bool toolbar; // flag indicating dock contains only toolbars
bool fixed; // flag indicating that the dock operates on
// absolute coordinates as opposed to proportional
+ bool reserved1;
};
#ifndef SWIG
-// wx event machinery
-BEGIN_DECLARE_EVENT_TYPES()
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANEBUTTON, 0)
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANECLOSE, 0)
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANEMAXIMIZE, 0)
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANERESTORE, 0)
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_RENDER, 0)
-END_DECLARE_EVENT_TYPES()
+extern WXDLLIMPEXP_AUI const wxEventType wxEVT_AUI_PANE_BUTTON;
+extern WXDLLIMPEXP_AUI const wxEventType wxEVT_AUI_PANE_CLOSE;
+extern WXDLLIMPEXP_AUI const wxEventType wxEVT_AUI_PANE_MAXIMIZE;
+extern WXDLLIMPEXP_AUI const wxEventType wxEVT_AUI_PANE_RESTORE;
+extern WXDLLIMPEXP_AUI const wxEventType wxEVT_AUI_RENDER;
+extern WXDLLIMPEXP_AUI const wxEventType wxEVT_AUI_FIND_MANAGER;
typedef void (wxEvtHandler::*wxAuiManagerEventFunction)(wxAuiManagerEvent&);
#define wxAuiManagerEventHandler(func) \
(wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxAuiManagerEventFunction, &func)
-#define EVT_AUI_PANEBUTTON(func) \
- wx__DECLARE_EVT0(wxEVT_AUI_PANEBUTTON, wxAuiManagerEventHandler(func))
-#define EVT_AUI_PANECLOSE(func) \
- wx__DECLARE_EVT0(wxEVT_AUI_PANECLOSE, wxAuiManagerEventHandler(func))
-#define EVT_AUI_PANEMAXIMIZE(func) \
- wx__DECLARE_EVT0(wxEVT_AUI_PANEMAXIMIZE, wxAuiManagerEventHandler(func))
-#define EVT_AUI_PANERESTORE(func) \
- wx__DECLARE_EVT0(wxEVT_AUI_PANERESTORE, wxAuiManagerEventHandler(func))
+#define EVT_AUI_PANE_BUTTON(func) \
+ wx__DECLARE_EVT0(wxEVT_AUI_PANE_BUTTON, wxAuiManagerEventHandler(func))
+#define EVT_AUI_PANE_CLOSE(func) \
+ wx__DECLARE_EVT0(wxEVT_AUI_PANE_CLOSE, wxAuiManagerEventHandler(func))
+#define EVT_AUI_PANE_MAXIMIZE(func) \
+ wx__DECLARE_EVT0(wxEVT_AUI_PANE_MAXIMIZE, wxAuiManagerEventHandler(func))
+#define EVT_AUI_PANE_RESTORE(func) \
+ wx__DECLARE_EVT0(wxEVT_AUI_PANE_RESTORE, wxAuiManagerEventHandler(func))
#define EVT_AUI_RENDER(func) \
wx__DECLARE_EVT0(wxEVT_AUI_RENDER, wxAuiManagerEventHandler(func))
+#define EVT_AUI_FIND_MANAGER(func) \
+ wx__DECLARE_EVT0(wxEVT_AUI_FIND_MANAGER, wxAuiManagerEventHandler(func))
#else
-%constant wxEventType wxEVT_AUI_PANEBUTTON;
-%constant wxEventType wxEVT_AUI_PANECLOSE;
-%constant wxEventType wxEVT_AUI_PANEMAXIMIZE;
-%constant wxEventType wxEVT_AUI_PANERESTORE;
+%constant wxEventType wxEVT_AUI_PANE_BUTTON;
+%constant wxEventType wxEVT_AUI_PANE_CLOSE;
+%constant wxEventType wxEVT_AUI_PANE_MAXIMIZE;
+%constant wxEventType wxEVT_AUI_PANE_RESTORE;
%constant wxEventType wxEVT_AUI_RENDER;
+%constant wxEventType wxEVT_AUI_FIND_MANAGER;
%pythoncode {
- EVT_AUI_PANEBUTTON = wx.PyEventBinder( wxEVT_AUI_PANEBUTTON )
- EVT_AUI_PANECLOSE = wx.PyEventBinder( wxEVT_AUI_PANECLOSE )
- EVT_AUI_PANECLOSE = wx.PyEventBinder( wxEVT_AUI_PANEMAXIMIZE )
- EVT_AUI_PANECLOSE = wx.PyEventBinder( wxEVT_AUI_PANERESTORE )
+ EVT_AUI_PANE_BUTTON = wx.PyEventBinder( wxEVT_AUI_PANE_BUTTON )
+ EVT_AUI_PANE_CLOSE = wx.PyEventBinder( wxEVT_AUI_PANE_CLOSE )
+ EVT_AUI_PANE_MAXIMIZE = wx.PyEventBinder( wxEVT_AUI_PANE_MAXIMIZE )
+ EVT_AUI_PANE_RESTORE = wx.PyEventBinder( wxEVT_AUI_PANE_RESTORE )
EVT_AUI_RENDER = wx.PyEventBinder( wxEVT_AUI_RENDER )
+ EVT_AUI_FIND_MANAGER = wx.PyEventBinder( wxEVT_AUI_FIND_MANAGER )
}
#endif // SWIG