]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/aui/floatpane.h
Compilation fix.
[wxWidgets.git] / include / wx / aui / floatpane.h
index 9344b52d4c74a9f20576ab1e6174e354b6ef5703..6e98d624b9510aeb589e1c1370e2cd36a382aafd 100644 (file)
 
 #if wxUSE_AUI
 
-#include "wx/frame.h"
-
-#if defined( __WXMSW__ ) || defined( __WXMAC__ ) ||  defined( __WXGTK__ )
-#include "wx/minifram.h"
-#define wxAuiFloatingPaneBaseClass wxMiniFrame
+#if wxUSE_MINIFRAME
+    #include "wx/minifram.h"
+    #define wxAuiFloatingFrameBaseClass wxMiniFrame
 #else
-#define wxAuiFloatingPaneBaseClass wxFrame
+    #include "wx/frame.h"
+    #define wxAuiFloatingFrameBaseClass wxFrame
 #endif
 
-class WXDLLIMPEXP_AUI wxAuiFloatingPane : public wxAuiFloatingPaneBaseClass
+class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
 {
+    friend class wxAuiManager;
+
 public:
-    wxAuiFloatingPane(wxWindow* parent,
+    wxAuiFloatingFrame(wxWindow* parent,
                    wxAuiManager* owner_mgr,
                    const wxAuiPaneInfo& pane,
                    wxWindowID id = wxID_ANY,
@@ -40,10 +41,12 @@ public:
                                 wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT | 
                                 wxCLIP_CHILDREN
                    );
-    virtual ~wxAuiFloatingPane();
+    virtual ~wxAuiFloatingFrame();
     void SetPaneWindow(const wxAuiPaneInfo& pane);
+    wxAuiManager* GetOwnerManager() const;
     
 protected:
+    void SetOwnerManager(wxAuiManager* owner_mgr);
     virtual void OnMoveStart();
     virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
     virtual void OnMoveFinished();
@@ -55,6 +58,7 @@ private:
     void OnIdle(wxIdleEvent& event);
     void OnActivate(wxActivateEvent& event);
     static bool isMouseDown();
+    
 private:
     wxWindow* m_pane_window;    // pane window being managed
     bool m_solid_drag;          // true if system uses solid window drag
@@ -70,7 +74,7 @@ private:
 
 #ifndef SWIG
     DECLARE_EVENT_TABLE()
-    DECLARE_CLASS(wxAuiFloatingPaneBaseClass)
+    DECLARE_CLASS(wxAuiFloatingFrame)
 #endif // SWIG
 };