# End Source File
# Begin Source File
+SOURCE=.\common\dynload.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\effects.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\common\objstrm.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\common\odbc.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\common\serbase.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\common\sizer.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\univ\choice.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\univ\colschem.cpp
# End Source File
# Begin Source File
SOURCE=..\include\wx\univ\setup.h
!IF "$(CFG)" == "wxUniv - Win32 Release"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
+# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
"../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
+# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
"../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Source File
# Begin Source File
+SOURCE=..\include\wx\dynload.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\encconv.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\objstrm.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\odbc.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\serbase.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\settings.h
# End Source File
# Begin Source File