// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma interface "univslider.h"
-#endif
-
#ifndef _WX_UNIV_SLIDER_H_
#define _WX_UNIV_SLIDER_H_
{ return IsVert() ? wxVERTICAL : wxHORIZONTAL; }
// do we have labels?
- bool HasLabels() const { return (GetWindowStyle() & wxSL_LABELS) != 0; }
+ bool HasLabels() const
+ { return ((GetWindowStyle() & wxSL_LABELS) != 0) &&
+ ((GetWindowStyle() & (wxSL_TOP|wxSL_BOTTOM|wxSL_LEFT|wxSL_RIGHT)) != 0); }
// do we have ticks?
- bool HasTicks() const { return (GetWindowStyle() & wxSL_TICKS) != 0; }
+ bool HasTicks() const
+ { return ((GetWindowStyle() & wxSL_TICKS) != 0) &&
+ ((GetWindowStyle() & (wxSL_TOP|wxSL_BOTTOM|wxSL_LEFT|wxSL_RIGHT|wxSL_BOTH)) != 0); }
// implement wxControlWithThumb interface
virtual wxWindow *GetWindow() { return this; }
virtual void SetShaftPartState(wxScrollThumb::Shaft shaftPart,
int flag,
- bool set = TRUE);
+ bool set = true);
virtual void OnThumbDragStart(int pos);
virtual void OnThumbDrag(int pos);
// normalize the value to fit in the range
int NormalizeValue(int value) const;
- // change the value by the given increment, return TRUE if really changed
+ // change the value by the given increment, return true if really changed
bool ChangeValueBy(int inc);
// change the value to the given one
}
// base class methods
- virtual bool HandleKey(wxControl *control,
+ virtual bool HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed);
- virtual bool HandleMouse(wxControl *control,
+ virtual bool HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event);
- virtual bool HandleMouseMove(wxControl *control,
+ virtual bool HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event);
- virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event);
+ virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
};
#endif // _WX_UNIV_SLIDER_H_