#ifndef _WX_UNIV_SCRTHUMB_H_
#define _WX_UNIV_SCRTHUMB_H_
-#ifdef __GNUG__
- #pragma interface "univscrthumb.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxScrollThumb is not a control but just a class containing the common
// functionality of scroll thumb such as used by scrollbars, sliders and maybe
// This class is similar to wxScrollThumb.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlWithThumb;
-class WXDLLEXPORT wxMouseEvent;
-class WXDLLEXPORT wxRect;
-class WXDLLEXPORT wxScrollTimer;
+class WXDLLIMPEXP_FWD_CORE wxControlWithThumb;
+class WXDLLIMPEXP_FWD_CORE wxMouseEvent;
+class WXDLLIMPEXP_FWD_CORE wxRect;
+class WXDLLIMPEXP_FWD_CORE wxScrollTimer;
#include "wx/timer.h"
// wxScrollThumb: an abstraction of scrollbar thumb
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxScrollThumb
+class WXDLLIMPEXP_CORE wxScrollThumb
{
public:
enum Shaft
Shaft m_shaftPart;
// the data for the mouse capture
- struct WXDLLEXPORT wxScrollThumbCaptureData *m_captureData;
+ struct WXDLLIMPEXP_FWD_CORE wxScrollThumbCaptureData *m_captureData;
};
// ----------------------------------------------------------------------------
// wxControlWithThumb: interface implemented by controls using wxScrollThumb
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlWithThumb
+class WXDLLIMPEXP_CORE wxControlWithThumb
{
public:
+ virtual ~wxControlWithThumb() {}
+
// simple accessors
// ----------------
// responsible for refreshing the control
virtual void SetShaftPartState(wxScrollThumb::Shaft shaftPart,
int flag,
- bool set = TRUE) = 0;
+ bool set = true) = 0;
// called when the user starts dragging the thumb
virtual void OnThumbDragStart(int pos) = 0;
virtual void OnPageScrollStart() = 0;
// called while the user keeps the mouse pressed above/below the thumb,
- // return TRUE to continue scrollign and FALSE to stop it (e.g. because the
+ // return true to continue scrollign and false to stop it (e.g. because the
// scrollbar has reached the top/bottom)
virtual bool OnPageScroll(int pageInc) = 0;
};