#ifndef _WX_ACCESSBASE_H_
#define _WX_ACCESSBASE_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "accessbase.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers we have to include here
// ----------------------------------------------------------------------------
// Role constants
-typedef enum {
+typedef enum {
wxROLE_NONE,
wxROLE_SYSTEM_ALERT,
wxROLE_SYSTEM_ANIMATION,
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAccessible;
+class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxPoint;
+class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxAccessibleBase : public wxObject
{
DECLARE_NO_COPY_CLASS(wxAccessibleBase)
public:
- wxAccessibleBase(wxWindow* win): m_window(win) {};
- virtual ~wxAccessibleBase() {};
+ wxAccessibleBase(wxWindow* win): m_window(win) {}
+ virtual ~wxAccessibleBase() {}
// Overridables
// Operations
- // Each wxAccessible implementation must define this
+ // Each platform's implementation must define this
// static void NotifyEvent(int eventType, wxWindow* window, wxAccObject objectType,
// int objectId);