Constructor. Called implicitly with a definition of a wxApp object.
-The argument is a language identifier; this is an experimental
-feature and will be expanded and documented in future versions.
+% VZ: there is no such feature so far...
+% The argument is a language identifier; this is an experimental
+% feature and will be expanded and documented in future versions.
\membersection{wxApp::\destruct{wxApp}}
\membersection{wxApp::GetTopWindow}\label{wxappgettopwindow}
-\constfunc{wxWindow *}{GetTopWindow}{\void}
+\constfunc{virtual wxWindow *}{GetTopWindow}{\void}
Returns a pointer to the top window.
This function may be called if something fatal happens: an unhandled
exception under Win32 or a a fatal signal under Unix, for example. However,
this will not happen by default: you have to explicitly call
-\helpref{wxHandleFatalExcetions}{wxhandlefatalexcetions} to enable this.
+\helpref{wxHandleFatalExceptions}{wxhandlefatalexceptions} to enable this.
Generally speaking, this function should only show a message to the user and
return. You may attempt to save unsaved data but this is not guaranteed to
\wxheading{See also}
-\helpref{wxHandleFatalExcetions}{wxhandlefatalexcetions}
+\helpref{wxHandleFatalExcetions}{wxhandlefatalexceptions}
\membersection{wxApp::OnIdle}\label{wxapponidle}
Sets the `top' window. You can call this from within \helpref{wxApp::OnInit}{wxapponinit} to
let wxWindows know which is the main window. You don't have to set the top window;
-it's only a convenience so that (for example) certain dialogs without parents can use a
+it is only a convenience so that (for example) certain dialogs without parents can use a
specific window as the top window. If no top window is specified by the application,
wxWindows just uses the first frame or dialog in its top-level window list, when it
needs to use the top window.