#include "wx/window.h"
+// Styles that can be used with any wxNonOwnedWindow:
+#define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
+
+class WXDLLIMPEXP_FWD_CORE wxGraphicsPath;
+
// ----------------------------------------------------------------------------
// wxNonOwnedWindow: a window that is not a child window of another one.
// ----------------------------------------------------------------------------
// Set the shape of the window to the given region.
// Returns true if the platform supports this feature (and the
// operation is successful.)
- virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
+ bool SetShape(const wxRegion& region)
+ {
+ // This style is in fact only needed by wxOSX/Carbon so once we don't
+ // use this port any more, we could get rid of this requirement, but
+ // for now you must specify wxFRAME_SHAPED for SetShape() to work on
+ // all platforms.
+ wxCHECK_MSG
+ (
+ HasFlag(wxFRAME_SHAPED), false,
+ wxS("Shaped windows must be created with the wxFRAME_SHAPED style.")
+ );
+
+ return region.IsEmpty() ? DoClearShape() : DoSetRegionShape(region);
+ }
+
+#if wxUSE_GRAPHICS_CONTEXT
+ // Set the shape using the specified path.
+ bool SetShape(const wxGraphicsPath& path)
+ {
+ wxCHECK_MSG
+ (
+ HasFlag(wxFRAME_SHAPED), false,
+ wxS("Shaped windows must be created with the wxFRAME_SHAPED style.")
+ );
+ return DoSetPathShape(path);
+ }
+#endif // wxUSE_GRAPHICS_CONTEXT
+
+protected:
+ virtual bool DoClearShape()
+ {
+ return false;
+ }
+
+ virtual bool DoSetRegionShape(const wxRegion& WXUNUSED(region))
+ {
+ return false;
+ }
+
+#if wxUSE_GRAPHICS_CONTEXT
+ virtual bool DoSetPathShape(const wxGraphicsPath& WXUNUSED(path))
+ {
+ return false;
+ }
+#endif // wxUSE_GRAPHICS_CONTEXT
};
#if defined(__WXDFB__)
#include "wx/dfb/nonownedwnd.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk/nonownedwnd.h"
#elif defined(__WXMAC__)
#include "wx/osx/nonownedwnd.h"
-#elif defined(__WXMSW__)
+#elif defined(__WXMSW__) && !defined(__WXWINCE__)
#include "wx/msw/nonownedwnd.h"
#else
// No special class needed in other ports, they can derive both wxTLW and
- // wxPopupWindow directly from wxWindow and don't implement SetShape() (at
- // least at this level, wxGTK does do it in wxTLW).
+ // wxPopupWindow directly from wxWindow and don't implement SetShape().
class wxNonOwnedWindow : public wxNonOwnedWindowBase
{
};