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- ~wxWindowDC(void);
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- virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE );
- virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
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- virtual void DrawLine( long x1, long y1, long x2, long y2 );
- virtual void CrossHair( long x, long y );
- virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc );
- virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea );
- virtual void DrawPoint( long x, long y );
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- virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 );
- virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
- virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
- int fillStyle=wxODDEVEN_RULE );
- virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
- int fillStyle=wxODDEVEN_RULE );
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- virtual void DrawRectangle( long x, long y, long width, long height );
- virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 );
- virtual void DrawEllipse( long x, long y, long width, long height );
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- virtual bool CanDrawBitmap(void) const;
- virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask=FALSE );
- virtual bool Blit( long xdest, long ydest, long width, long height,
- wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE );
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- virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE );
- virtual bool CanGetTextExtent(void) const;
- virtual void GetTextExtent( const wxString &string, long *width, long *height,
- long *descent = NULL, long *externalLeading = NULL,
- wxFont *theFont = NULL, bool use16 = FALSE );
- virtual long GetCharWidth(void);
- virtual long GetCharHeight(void);
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- virtual void Clear(void);
- virtual void Clear(const wxRect& rect);
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- virtual void SetFont( const wxFont &font );
- virtual void SetPen( const wxPen &pen );
- virtual void SetBrush( const wxBrush &brush );
- virtual void SetBackground( const wxBrush &brush );