virtual void Clear(void) = 0;
virtual void SetFont( const wxFont &font ) = 0;
- virtual wxFont *GetFont(void) const { return (wxFont*) &m_font; };
+ virtual wxFont& GetFont(void) const { return (wxFont&) m_font; };
virtual void SetPen( const wxPen &pen ) = 0;
- virtual wxPen *GetPen(void) const { return (wxPen*) &m_pen; };
+ virtual wxPen& GetPen(void) const { return (wxPen&) m_pen; };
virtual void SetBrush( const wxBrush &brush ) = 0;
- virtual wxBrush *GetBrush(void) const { return (wxBrush*) &m_brush; };
+ virtual wxBrush& GetBrush(void) const { return (wxBrush&) m_brush; };
virtual void SetBackground( const wxBrush &brush ) = 0;
- virtual wxBrush *GetBackground(void) const { return (wxBrush*) &m_backgroundBrush; };
+ virtual wxBrush& GetBackground(void) const { return (wxBrush&) m_backgroundBrush; };
virtual void SetLogicalFunction( int function ) = 0;
virtual int GetLogicalFunction(void) const { return m_logicalFunction; };
bool m_needComputeScaleX,m_needComputeScaleY; // not yet used
- float m_scaleFactor; // wxPSDC wants to have this. Will disappear.
-
long m_clipX1,m_clipY1,m_clipX2,m_clipY2;
long m_minX,m_maxX,m_minY,m_maxY;
};