#include "wx/utils.h"
#include "wx/intl.h"
-#include "wx/ffile.h"
+#include "wx/file.h"
+#include "wx/filename.h"
// there are just too many of those...
#ifdef __VISUALC__
#else
#include <stat.h>
#include <unistd.h>
+ #include <unix.h>
#endif
#ifdef __UNIX__
#if !defined( __GNUWIN32__ ) && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
#include <direct.h>
#include <dos.h>
+ #include <io.h>
#endif // __WINDOWS__
#endif // native Win compiler
fclose (fp3);
bool result = wxRenameFile(outfile, file3);
- delete[] outfile;
return result;
}
bool
wxCopyFile (const wxString& file1, const wxString& file2)
{
- wxFFile fileIn(file1, "rb");
+ wxStructStat fbuf;
+
+ // get permissions of file1
+ if ( wxStat(file1, &fbuf) != 0 )
+ {
+ // the file probably doesn't exist or we haven't the rights to read
+ // from it anyhow
+ wxLogSysError(_("Impossible to get permissions for file '%s'"),
+ file1.c_str());
+ return FALSE;
+ }
+
+ // open file1 for reading
+ wxFile fileIn(file1, wxFile::read);
if ( !fileIn.IsOpened() )
return FALSE;
- wxFFile fileOut(file2, "wb");
- if ( !fileOut.IsOpened() )
+ // remove file2, if it exists. This is needed for creating
+ // file2 with the correct permissions in the next step
+ if ( wxFileExists(file2) && !wxRemoveFile(file2) )
+ {
+ wxLogSysError(_("Impossible to overwrite the file '%s'"),
+ file2.c_str());
return FALSE;
+ }
+
+#ifdef __UNIX__
+ // reset the umask as we want to create the file with exactly the same
+ // permissions as the original one
+ mode_t oldUmask = umask( 0 );
+#endif // __UNIX__
+
+ // create file2 with the same permissions than file1 and open it for
+ // writing
+ wxFile fileOut;
+ if ( !fileOut.Create(file2, TRUE, fbuf.st_mode & 0777) )
+ return FALSE;
+
+#ifdef __UNIX__
+ /// restore the old umask
+ umask(oldUmask);
+#endif // __UNIX__
+ // copy contents of file1 to file2
char buf[4096];
size_t count;
for ( ;; )
return FALSE;
}
+#ifndef __VISAGECPP__
+// no chmod in VA. SHould be some permission API for HPFS386 partitions however
+ if ( chmod(file2, fbuf.st_mode) != 0 )
+ {
+ wxLogSysError(_("Impossible to set permissions for the file '%s'"),
+ file2.c_str());
+ return FALSE;
+ }
+#endif
return TRUE;
}
#ifdef _MSC_VER
if (_getcwd(buf, sz) == NULL) {
#elif defined( __WXMAC__)
- enum
- {
- SFSaveDisk = 0x214, CurDirStore = 0x398
- };
- FSSpec cwdSpec ;
-
- FSMakeFSSpec( - *(short *) SFSaveDisk , *(long *) CurDirStore , NULL , &cwdSpec ) ;
- wxString res = wxMacFSSpec2UnixFilename( &cwdSpec ) ;
- strcpy( buf , res ) ;
- if (0) {
+ FSSpec cwdSpec ;
+ FCBPBRec pb;
+ OSErr error;
+ Str255 fileName ;
+ pb.ioNamePtr = (StringPtr) &fileName;
+ pb.ioVRefNum = 0;
+ pb.ioRefNum = LMGetCurApRefNum();
+ pb.ioFCBIndx = 0;
+ error = PBGetFCBInfoSync(&pb);
+ if ( error == noErr )
+ {
+ cwdSpec.vRefNum = pb.ioFCBVRefNum;
+ cwdSpec.parID = pb.ioFCBParID;
+ cwdSpec.name[0] = 0 ;
+ wxString res = wxMacFSSpec2UnixFilename( &cwdSpec ) ;
+
+ strcpy( buf , res ) ;
+ buf[res.length()-1]=0 ;
+ }
+ else
+ buf[0] = 0 ;
+ /*
+ this version will not always give back the application directory on mac
+ enum
+ {
+ SFSaveDisk = 0x214, CurDirStore = 0x398
+ };
+ FSSpec cwdSpec ;
+
+ FSMakeFSSpec( - *(short *) SFSaveDisk , *(long *) CurDirStore , NULL , &cwdSpec ) ;
+ wxString res = wxMacFSSpec2UnixFilename( &cwdSpec ) ;
+ strcpy( buf , res ) ;
+ */
+ if (0) {
#elif(__VISAGECPP__)
APIRET rc;
rc = ::DosQueryCurrentDir( 0 // current drive
// it can be empty, but it shouldn't be NULL
wxCHECK_RET( pszFileName, wxT("NULL file name in wxSplitPath") );
- const wxChar *pDot = wxStrrchr(pszFileName, wxFILE_SEP_EXT);
-
-#ifdef __WXMSW__
- // under Windows we understand both separators
- const wxChar *pSepUnix = wxStrrchr(pszFileName, wxFILE_SEP_PATH_UNIX);
- const wxChar *pSepDos = wxStrrchr(pszFileName, wxFILE_SEP_PATH_DOS);
- const wxChar *pLastSeparator = pSepUnix > pSepDos ? pSepUnix : pSepDos;
-#else // assume Unix
- const wxChar *pLastSeparator = wxStrrchr(pszFileName, wxFILE_SEP_PATH_UNIX);
-
- if ( pDot )
- {
- if ( (pDot == pszFileName) || (*(pDot - 1) == wxFILE_SEP_PATH_UNIX) )
- {
- // under Unix, dot may be (and commonly is) the first character of the
- // filename, don't treat the entire filename as extension in this case
- pDot = NULL;
- }
- }
-#endif // MSW/Unix
-
- if ( pDot && (pDot < pLastSeparator) )
- {
- // the dot is part of the path, not the start of the extension
- pDot = NULL;
- }
-
- if ( pstrPath )
- {
- if ( pLastSeparator )
- *pstrPath = wxString(pszFileName, pLastSeparator - pszFileName);
- else
- pstrPath->Empty();
- }
-
- if ( pstrName )
- {
- const wxChar *start = pLastSeparator ? pLastSeparator + 1 : pszFileName;
- const wxChar *end = pDot ? pDot : pszFileName + wxStrlen(pszFileName);
-
- *pstrName = wxString(start, end - start);
- }
-
- if ( pstrExt )
- {
- if ( pDot )
- *pstrExt = wxString(pDot + 1);
- else
- pstrExt->Empty();
- }
+ wxFileName::SplitPath(pszFileName, pstrPath, pstrName, pstrExt);
}
time_t WXDLLEXPORT wxFileModificationTime(const wxString& filename)