#include <clib.h>
#endif
-#if wxUSE_WCSRTOMBS
- #include <wchar.h> // for wcsrtombs(), see comments where it's used
-#endif // GNU
-
#ifdef WXSTRING_IS_WXOBJECT
IMPLEMENT_DYNAMIC_CLASS(wxString, wxObject)
#endif //WXSTRING_IS_WXOBJECT
// static class variables definition
// ---------------------------------------------------------------------------
+#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
+// must define this static for VA or else you get multiply defined symbols
+// everywhere
+const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100;
+#endif // Visual Age
+
#ifdef wxSTD_STRING_COMPATIBILITY
const size_t wxString::npos = wxSTRING_MAXLEN;
#endif // wxSTD_STRING_COMPATIBILITY
wxChar dummy;
} g_strEmpty = { {-1, 0, 0}, wxT('\0') };
-#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
-// must define this static for VA or else you get multiply defined symbols
-// everywhere
-const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100;
-#endif // Visual Age
-
// empty C style string: points to 'string data' byte of g_strEmpty
extern const wxChar WXDLLEXPORT *wxEmptyString = &g_strEmpty.dummy;
{
wxStringData *pData = GetStringData();
- // this variable is unused in release build, so avoid the compiler warning
- // by just not declaring it
-#ifdef __WXDEBUG__
- void *p =
-#endif
- realloc(pData, sizeof(wxStringData) + (pData->nDataLength + 1)*sizeof(wxChar));
+ size_t nLen = pData->nDataLength;
+ void *p = realloc(pData, sizeof(wxStringData) + (nLen + 1)*sizeof(wxChar));
- // we rely on a reasonable realloc() implementation here - so far I haven't
- // seen any which wouldn't behave like this
+ wxASSERT_MSG( p != NULL, _T("can't free memory?") );
+
+ if ( p != pData )
+ {
+ // contrary to what one might believe, some realloc() implementation do
+ // move the memory block even when its size is reduced
+ pData = (wxStringData *)p;
+
+ m_pchData = pData->data();
+ }
- wxASSERT( p != NULL ); // can't free memory?
- wxASSERT( p == pData ); // we're decrementing the size - block shouldn't move!
+ pData->nAllocLength = nLen;
}
// get the pointer to writable buffer of (at least) nLen bytes
// conversion to numbers
// ----------------------------------------------------------------------------
-bool wxString::ToLong(long *val) const
+bool wxString::ToLong(long *val, int base) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToLong") );
const wxChar *start = c_str();
wxChar *end;
- *val = wxStrtol(start, &end, 10);
+ *val = wxStrtol(start, &end, base);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
return !*end && (end != start);
}
-bool wxString::ToULong(unsigned long *val) const
+bool wxString::ToULong(unsigned long *val, int base) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToULong") );
const wxChar *start = c_str();
wxChar *end;
- *val = wxStrtoul(start, &end, 10);
+ *val = wxStrtoul(start, &end, base);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
}
else if ( nSize > len )
{
- *this += wxString(ch, len - nSize);
+ *this += wxString(ch, nSize - len);
}
//else: we have exactly the specified length, nothing to do
}
size_t wxString::rfind(const wxString& str, size_t nStart) const
{
wxASSERT( str.GetStringData()->IsValid() );
- wxASSERT( nStart <= Len() );
+ wxASSERT( nStart == npos || nStart <= Len() );
// TODO could be made much quicker than that
const wxChar *p = c_str() + (nStart == npos ? Len() : nStart);
#if !defined(__VISUALC__) || defined(__WIN32__)
size_t wxString::rfind(const wxChar* sz, size_t nStart, size_t n) const
{
- return rfind(wxString(sz, n == npos ? 0 : n), nStart);
+ return rfind(wxString(sz, n == npos ? wxSTRING_MAXLEN : n), nStart);
}
size_t wxString::rfind(wxChar ch, size_t nStart) const
m_nCount++;
}
+// expand the array
+void wxArrayString::SetCount(size_t count)
+{
+ Alloc(count);
+
+ wxString s;
+ while ( m_nCount < count )
+ m_pItems[m_nCount++] = (wxChar *)s.c_str();
+}
+
// removes item from array (by index)
void wxArrayString::Remove(size_t nIndex)
{