#include "wx/menu.h"
#include "wx/docview.h"
-#if wxUSE_WX_RESOURCES
-# include "wx/resource.h"
-#endif
-
#include <string.h>
// mac
// statics for implementation
static bool s_inYield = FALSE;
-static bool s_inOnIdle = FALSE;
#if TARGET_CARBON
static bool s_inReceiveEvent = FALSE ;
static long sleepTime = 0 ;
#endif
-wxApp *wxTheApp = NULL;
-
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
long wxApp::s_macAboutMenuItemId = wxID_ABOUT ;
long wxApp::s_macPreferencesMenuItemId = 0 ;
long wxApp::s_macExitMenuItemId = wxID_EXIT ;
-wxString wxApp::s_macHelpMenuTitleName = "&Help" ;
+wxString wxApp::s_macHelpMenuTitleName = wxT("&Help") ;
//----------------------------------------------------------------------
// Core Apple Event Support
err = AEGetParamDesc((AppleEvent *)event, keyDirectObject, typeAEList,&docList);
if (err != noErr)
return err;
-
+
err = AECountItems(&docList, &itemsInList);
if (err != noErr)
return err;
-
+
ProcessSerialNumber PSN ;
PSN.highLongOfPSN = 0 ;
PSN.lowLongOfPSN = kCurrentProcess ;
SetFrontProcess( &PSN ) ;
-
+
for (i = 1; i <= itemsInList; i++) {
AEGetNthPtr(&docList, i, typeFSS, &keywd, &returnedType,
(Ptr) & theSpec, sizeof(theSpec), &actualSize);
err = AEGetParamDesc((AppleEvent *)event, keyDirectObject, typeAEList,&docList);
if (err != noErr)
return err;
-
+
err = AECountItems(&docList, &itemsInList);
if (err != noErr)
return err;
-
+
ProcessSerialNumber PSN ;
PSN.highLongOfPSN = 0 ;
PSN.lowLongOfPSN = kCurrentProcess ;
SetFrontProcess( &PSN ) ;
-
+
for (i = 1; i <= itemsInList; i++) {
AEGetNthPtr(&docList, i, typeFSS, &keywd, &returnedType,
(Ptr) & theSpec, sizeof(theSpec), &actualSize);
return noErr ;
}
-// AEQuit attempts to quite the application
+// AEQuit attempts to quit the application
short wxApp::MacHandleAEQuit(const WXEVENTREF WXUNUSED(event) , WXEVENTREF WXUNUSED(reply))
{
#if TARGET_CARBON
- static const EventTypeSpec eventList[] =
- {
- { kEventClassCommand, kEventProcessCommand } ,
- { kEventClassCommand, kEventCommandUpdateStatus } ,
-
- { kEventClassApplication , kEventAppActivated } ,
- { kEventClassApplication , kEventAppDeactivated } ,
- // handling the quit event is not recommended by apple
- // rather using the quit apple event - which we do
-
- { kEventClassAppleEvent , kEventAppleEvent } ,
-
- { kEventClassMouse , kEventMouseDown } ,
- { 'WXMC' , 'WXMC' }
- } ;
-
-static pascal OSStatus MenuEventHandler( EventHandlerCallRef handler , EventRef event , void *data )
+ static const EventTypeSpec eventList[] =
+ {
+ { kEventClassCommand, kEventProcessCommand } ,
+ { kEventClassCommand, kEventCommandUpdateStatus } ,
+
+ { kEventClassMenu, kEventMenuOpening },
+ { kEventClassMenu, kEventMenuClosed },
+
+ { kEventClassApplication , kEventAppActivated } ,
+ { kEventClassApplication , kEventAppDeactivated } ,
+ // handling the quit event is not recommended by apple
+ // rather using the quit apple event - which we do
+
+ { kEventClassAppleEvent , kEventAppleEvent } ,
+
+ { kEventClassMouse , kEventMouseDown } ,
+ { 'WXMC' , 'WXMC' }
+ } ;
+
+static pascal OSStatus
+MenuEventHandler( EventHandlerCallRef handler , EventRef event , void *data )
{
- OSStatus result = eventNotHandledErr ;
- UInt32 kind = GetEventKind( event ) ;
-
- return result ;
+ // FIXME: this doesn't work for multiple windows
+ wxWindow *win = wxTheApp->GetTopWindow();
+ if ( win )
+ {
+ // VZ: we could find the menu from its handle here by examining all
+ // the menus in the menu bar recursively but knowing that neither
+ // wxMSW nor wxGTK do it why bother...
+#if 0
+ MenuRef menuRef;
+
+ GetEventParameter(event,
+ kEventParamDirectObject,
+ typeMenuRef, NULL,
+ sizeof(menuRef), NULL,
+ &menuRef);
+#endif // 0
+
+ wxMenuEvent wxevent(GetEventKind(event) == kEventMenuOpening
+ ? wxEVT_MENU_OPEN
+ : wxEVT_MENU_CLOSE);
+ wxevent.SetEventObject(win);
+
+ (void)win->GetEventHandler()->ProcessEvent(wxevent);
+ }
+
+ return eventNotHandledErr;
}
-// due to the rather low-level event API of wxWindows, we cannot use RunApplicationEventLoop
+// due to the rather low-level event API of wxWindows, we cannot use RunApplicationEventLoop
// but have to use ReceiveNextEvent dealing with events manually, therefore we also have
// deal with clicks in the menu bar explicitely
static pascal OSStatus MouseEventHandler( EventHandlerCallRef handler , EventRef event , void *data )
{
OSStatus result = eventNotHandledErr ;
-
+
switch( GetEventKind(event) )
{
- case kEventMouseDown :
- {
- Point point ;
- WindowRef window ;
-
- GetEventParameter( event, kEventParamMouseLocation, typeQDPoint, NULL,
- sizeof( Point ), NULL, &point );
- short windowPart = ::FindWindow(point, &window);
-
- if ( windowPart == inMenuBar )
- {
- MenuSelect( point ) ;
- result = noErr ;
- }
- }
- break ;
- }
+ case kEventMouseDown :
+ {
+ Point point ;
+ WindowRef window ;
+
+ GetEventParameter( event, kEventParamMouseLocation, typeQDPoint, NULL,
+ sizeof( Point ), NULL, &point );
+ short windowPart = ::FindWindow(point, &window);
+
+ if ( windowPart == inMenuBar )
+ {
+ MenuSelect( point ) ;
+ result = noErr ;
+ }
+ }
+ break ;
+ }
return result ;
}
{
OSStatus result = eventNotHandledErr ;
- HICommand command ;
-
- GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL,
- sizeof( HICommand ), NULL, &command );
+ HICommand command ;
+
+ GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL,
+ sizeof( HICommand ), NULL, &command );
+
+ MenuCommand id = command.commandID ;
+ if ( id == kHICommandPreferences )
+ id = wxApp::s_macPreferencesMenuItemId ;
- MenuCommand id = command.commandID ;
- if ( id == kHICommandPreferences )
- id = wxApp::s_macPreferencesMenuItemId ;
-
wxMenuBar* mbar = wxMenuBar::MacGetInstalledMenuBar() ;
wxMenu* menu = NULL ;
wxMenuItem* item = NULL ;
item = mbar->FindItem( id , &menu ) ;
if ( item == NULL || menu == NULL || mbar == NULL )
- return result ;
-
- switch( GetEventKind( event ) )
- {
- case kEventProcessCommand :
- {
- if (item->IsCheckable())
- {
- item->Check( !item->IsChecked() ) ;
- }
-
- menu->SendEvent( id , item->IsCheckable() ? item->IsChecked() : -1 ) ;
- result = noErr ;
- }
- break ;
- case kEventCommandUpdateStatus:
- // eventually trigger an updateui round
- result = noErr ;
- break ;
- default :
- break ;
- }
-
+ return result ;
+
+ switch( GetEventKind( event ) )
+ {
+ case kEventProcessCommand :
+ {
+ if (item->IsCheckable())
+ {
+ item->Check( !item->IsChecked() ) ;
+ }
+
+ menu->SendEvent( id , item->IsCheckable() ? item->IsChecked() : -1 ) ;
+ result = noErr ;
+ }
+ break ;
+ case kEventCommandUpdateStatus:
+ // eventually trigger an updateui round
+ result = noErr ;
+ break ;
+ default :
+ break ;
+ }
+
return result ;
}
static pascal OSStatus ApplicationEventHandler( EventHandlerCallRef handler , EventRef event , void *data )
{
OSStatus result = eventNotHandledErr ;
- switch ( GetEventKind( event ) )
- {
- case kEventAppActivated :
- {
- wxTheApp->MacResume( true ) ;
- result = noErr ;
- }
- break ;
- case kEventAppDeactivated :
- {
- wxTheApp->MacSuspend( true ) ;
- result = noErr ;
- }
- break ;
- default :
- break ;
- }
+ switch ( GetEventKind( event ) )
+ {
+ case kEventAppActivated :
+ {
+ if ( wxTheApp )
+ wxTheApp->MacResume( true ) ;
+ result = noErr ;
+ }
+ break ;
+ case kEventAppDeactivated :
+ {
+ if ( wxTheApp )
+ wxTheApp->MacSuspend( true ) ;
+ result = noErr ;
+ }
+ break ;
+ default :
+ break ;
+ }
return result ;
}
OSStatus result = eventNotHandledErr ;
switch( GetEventClass( event ) )
{
- case kEventClassCommand :
- result = CommandEventHandler( handler , event , data ) ;
- break ;
- case kEventClassApplication :
- result = ApplicationEventHandler( handler , event , data ) ;
- break ;
- case kEventClassMenu :
- result = MenuEventHandler( handler , event , data ) ;
- break ;
- case kEventClassMouse :
- result = MouseEventHandler( handler , event , data ) ;
- break ;
- case kEventClassAppleEvent :
- {
- EventRecord rec ;
- wxMacConvertEventToRecord( event , &rec ) ;
- result = AEProcessAppleEvent( &rec ) ;
- }
- break ;
- default :
- break ;
+ case kEventClassCommand :
+ result = CommandEventHandler( handler , event , data ) ;
+ break ;
+ case kEventClassApplication :
+ result = ApplicationEventHandler( handler , event , data ) ;
+ break ;
+ case kEventClassMenu :
+ result = MenuEventHandler( handler , event , data ) ;
+ break ;
+ case kEventClassMouse :
+ result = MouseEventHandler( handler , event , data ) ;
+ break ;
+ case kEventClassAppleEvent :
+ {
+ EventRecord rec ;
+ wxMacConvertEventToRecord( event , &rec ) ;
+ result = AEProcessAppleEvent( &rec ) ;
+ }
+ break ;
+ default :
+ break ;
}
return result ;
WXIMPORT char std::__throws_bad_alloc ;
#endif
-bool wxApp::Initialize()
+bool wxApp::Initialize(int& argc, wxChar **argv)
{
int error = 0 ;
#ifndef __DARWIN__
// now avoid exceptions thrown for new (bad_alloc)
- // FIXME CS for some changes outside wxMac does not compile anymore
+ // FIXME CS for some changes outside wxMac does not compile anymore
#if 0
std::__throws_bad_alloc = 0 ;
#endif
#endif
+ wxMacSetupConverters() ;
s_macCursorRgn = ::NewRgn() ;
- wxClassInfo::InitializeClasses();
-
-#if wxUSE_RESOURCES
-// wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
-#endif
-
-#if wxUSE_THREADS
- wxPendingEventsLocker = new wxCriticalSection;
-#endif
-
- wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
- wxTheColourDatabase->Initialize();
-
-#ifdef __WXDEBUG__
-#if wxUSE_LOG
- // flush the logged messages if any and install a 'safer' log target: the
- // default one (wxLogGui) can't be used after the resources are freed just
- // below and the user suppliedo ne might be even more unsafe (using any
- // wxWindows GUI function is unsafe starting from now)
- wxLog::DontCreateOnDemand();
-
- // this will flush the old messages if any
- delete wxLog::SetActiveTarget(new wxLogStderr);
-#endif // wxUSE_LOG
-#endif
-
- wxWinMacWindowList = new wxList(wxKEY_INTEGER);
- wxWinMacControlList = new wxList(wxKEY_INTEGER);
-
- wxInitializeStockLists();
- wxInitializeStockObjects();
-
-#if wxUSE_WX_RESOURCES
- wxInitializeResourceSystem();
-#endif
+ // Mac OS X passes a process serial number command line argument when
+ // the application is launched from the Finder. This argument must be
+ // removed from the command line arguments before being handled by the
+ // application (otherwise applications would need to handle it)
+ if ( argc > 1 )
+ {
+ static const wxChar *ARG_PSN = _T("-psn_");
+ if ( wxStrncmp(argv[1], ARG_PSN, sizeof(ARG_PSN) - 1) == 0 )
+ {
+ // remove this argument
+ memmove(argv, argv + 1, argc--);
+ }
+ }
- wxBitmap::InitStandardHandlers();
+ if ( !wxAppBase::Initialize(argc, argv) )
+ return false;
- wxModule::RegisterModules();
- if (!wxModule::InitializeModules()) {
- return FALSE;
- }
+ wxWinMacWindowList = new wxList(wxKEY_INTEGER);
+ wxWinMacControlList = new wxList(wxKEY_INTEGER);
- wxMacCreateNotifierTable() ;
+ wxMacCreateNotifierTable() ;
- UMAShowArrowCursor() ;
+ UMAShowArrowCursor() ;
- return TRUE;
+ return true;
}
bool wxApp::OnInitGui()
{
- if( !wxAppBase::OnInitGui() )
- return false ;
-
-#if TARGET_CARBON
- InstallStandardEventHandler( GetApplicationEventTarget() ) ;
-
- InstallApplicationEventHandler(
- GetwxAppEventHandlerUPP(),
- GetEventTypeCount(eventList), eventList, wxTheApp, &((EventHandlerRef)wxTheApp->m_macEventHandler));
+ if( !wxAppBase::OnInitGui() )
+ return false ;
+
+#if TARGET_CARBON
+ InstallStandardEventHandler( GetApplicationEventTarget() ) ;
+
+ InstallApplicationEventHandler(
+ GetwxAppEventHandlerUPP(),
+ GetEventTypeCount(eventList), eventList, wxTheApp, (EventHandlerRef *)&(wxTheApp->m_macEventHandler));
#endif
-
+
#if defined(UNIVERSAL_INTERFACES_VERSION) && (UNIVERSAL_INTERFACES_VERSION >= 0x0340)
AEInstallEventHandler( kCoreEventClass , kAEOpenDocuments ,
NewAEEventHandlerUPP(AEHandleODoc) ,
0 , FALSE ) ;
#endif
- return TRUE ;
+ return TRUE ;
}
void wxApp::CleanUp()
{
wxToolTip::RemoveToolTips() ;
-#if wxUSE_LOG
- // flush the logged messages if any and install a 'safer' log target: the
- // default one (wxLogGui) can't be used after the resources are freed just
- // below and the user suppliedo ne might be even more unsafe (using any
- // wxWindows GUI function is unsafe starting from now)
- wxLog::DontCreateOnDemand();
-
- // this will flush the old messages if any
- delete wxLog::SetActiveTarget(new wxLogStderr);
-#endif // wxUSE_LOG
// One last chance for pending objects to be cleaned up
wxTheApp->DeletePendingObjects();
- wxModule::CleanUpModules();
-
-#if wxUSE_WX_RESOURCES
- wxCleanUpResourceSystem();
-#endif
-
- wxDeleteStockObjects() ;
-
- // Destroy all GDI lists, etc.
- wxDeleteStockLists();
-
- delete wxTheColourDatabase;
- wxTheColourDatabase = NULL;
-
- wxBitmap::CleanUpHandlers();
-
wxMacDestroyNotifierTable() ;
- if (wxWinMacWindowList) {
- delete wxWinMacWindowList ;
- }
- if (wxWinMacControlList) {
- delete wxWinMacControlList ;
- }
- delete wxPendingEvents;
-#if wxUSE_THREADS
- delete wxPendingEventsLocker;
- // If we don't do the following, we get an apparent memory leak.
- ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
-#endif
+ delete wxWinMacWindowList ;
+ wxWinMacWindowList = NULL;
- wxClassInfo::CleanUpClasses();
+ delete wxWinMacControlList ;
+ wxWinMacControlList = NULL;
#ifndef __DARWIN__
# if __option(profile)
- ProfilerDump( "\papp.prof" ) ;
+ ProfilerDump( (StringPtr)"\papp.prof" ) ;
ProfilerTerm() ;
# endif
#endif
- delete wxTheApp;
- wxTheApp = NULL;
-
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // At this point we want to check if there are any memory
- // blocks that aren't part of the wxDebugContext itself,
- // as a special case. Then when dumping we need to ignore
- // wxDebugContext, too.
- if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
- {
- wxLogDebug(wxT("There were memory leaks."));
- wxDebugContext::Dump();
- wxDebugContext::PrintStatistics();
- }
- // wxDebugContext::SetStream(NULL, NULL);
-#endif
-
-#if wxUSE_LOG
- // do it as the very last thing because everything else can log messages
- delete wxLog::SetActiveTarget(NULL);
-#endif // wxUSE_LOG
-
#if defined(WXMAKINGDLL) && defined(__DARWIN__)
// close shared library resources from here since we don't have
// __wxterminate in Mach-O shared libraries
wxStAppResource::CloseSharedLibraryResource();
#endif
+ wxMacCleanupConverters() ;
UMACleanupToolbox() ;
if (s_macCursorRgn) {
#if 0
TerminateAE() ;
#endif
+
+ wxAppBase::CleanUp();
}
//----------------------------------------------------------------------
-// wxEntry
+// misc initialization stuff
//----------------------------------------------------------------------
// extern variable for shared library resource id
theModule = NSModuleForSymbol(theSymbol);
theLibPath = NSLibraryNameForModule(theModule);
+ // if we call wxLogDebug from here then, as wxTheApp hasn't been
+ // created yet when we're called from wxApp::Initialize(), wxLog
+ // is going to create a default stderr-based log target instead of
+ // the expected normal GUI one -- don't do it, if we really want
+ // to see this message just use fprintf() here
+#if 0
wxLogDebug( wxT("wxMac library installation name is '%s'"),
theLibPath );
+#endif
// allocate copy to replace .dylib.* extension with .rsrc
theResPath = strdup(theLibPath);
// overwrite extension with ".rsrc"
strcpy(theExt, ".rsrc");
+#if 0
wxLogDebug( wxT("wxMac resources file name is '%s'"),
theResPath );
+#endif
theErr = FSPathMakeRef((UInt8 *) theResPath, &theResRef, false);
if (theErr != noErr) {
&gSharedLibraryResource);
}
if (theErr != noErr) {
- wxLogDebug( wxT("unable to open wxMac resource file '%s'"),
- theResPath );
+#ifdef __WXDEBUG__
+ fprintf(stderr,
+ wxT("unable to open wxMac resource file '%s'\n"),
+ theResPath );
+#endif // __WXDEBUG__
}
// free duplicated resource file path
// the __wxinitialize and __wxterminate must be used
extern "C" {
- void __sinit(void); /* (generated by linker) */
+ void __sinit(void); /* (generated by linker) */
pascal OSErr __initialize(const CFragInitBlock *theInitBlock);
pascal void __terminate(void);
}
#endif /* WXMAKINGDLL && !__DARWIN__ */
-int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char *WXUNUSED(argv)[] )
-{
- return wxApp::Initialize();
-}
-
-int WXDLLEXPORT wxEntryInitGui()
-{
- return wxTheApp->OnInitGui();
-}
-
-void WXDLLEXPORT wxEntryCleanup()
-{
- wxApp::CleanUp();
-}
-
-int wxEntry( int argc, char *argv[] , bool enterLoop )
-{
-#ifdef __MWERKS__
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // This seems to be necessary since there are 'rogue'
- // objects present at this point (perhaps global objects?)
- // Setting a checkpoint will ignore them as far as the
- // memory checking facility is concerned.
- // Of course you may argue that memory allocated in globals should be
- // checked, but this is a reasonable compromise.
- wxDebugContext::SetCheckpoint();
-#endif
-#endif
- if (!wxEntryStart(argc, argv)) {
- return 0;
- }
- // create the application object or ensure that one already exists
- if (!wxTheApp)
- {
- // The app may have declared a global application object, but we recommend
- // the IMPLEMENT_APP macro is used instead, which sets an initializer
- // function for delayed, dynamic app object construction.
- wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
- wxT("No initializer - use IMPLEMENT_APP macro.") );
-
- wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) ();
- }
-
- wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
-
-#ifdef __DARWIN__
- // Mac OS X passes a process serial number command line argument when
- // the application is launched from the Finder. This argument must be
- // removed from the command line arguments before being handled by the
- // application (otherwise applications would need to handle it)
-
- if (argc > 1) {
- if (strncmp(argv[1], "-psn_", 5) == 0) {
- // assume the argument is always the only one and remove it
- --argc;
- }
- }
-#else
- argc = 0 ; // currently we don't support files as parameters
-#endif
- // we could try to get the open apple events here to adjust argc and argv better
-
- wxTheApp->argc = argc;
- wxTheApp->argv = argv;
-
- // GUI-specific initialization, such as creating an app context.
- wxEntryInitGui();
-
- // Here frames insert themselves automatically
- // into wxTopLevelWindows by getting created
- // in OnInit().
-
- int retValue = 0;
-
- if ( wxTheApp->OnInit() )
- {
- if ( enterLoop )
- {
- retValue = wxTheApp->OnRun();
- }
- else
- // We want to initialize, but not run or exit immediately.
- return 1;
- }
- //else: app initialization failed, so we skipped OnRun()
-
- wxWindow *topWindow = wxTheApp->GetTopWindow();
- if ( topWindow )
- {
- // Forcibly delete the window.
- if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
- topWindow->IsKindOf(CLASSINFO(wxDialog)) )
- {
- topWindow->Close(TRUE);
- wxTheApp->DeletePendingObjects();
- }
- else
- {
- delete topWindow;
- wxTheApp->SetTopWindow(NULL);
- }
- }
-
- wxTheApp->OnExit();
-
- wxEntryCleanup();
-
- return retValue;
-}
-
#if TARGET_CARBON
bool wxMacConvertEventToRecord( EventRef event , EventRecord *rec)
*/
#endif
-// Static member initialization
-wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
-
wxApp::wxApp()
{
- m_topWindow = NULL;
- wxTheApp = this;
-
-#if WXWIN_COMPATIBILITY_2_2
- m_wantDebugOutput = TRUE;
-#endif
-
- argc = 0;
- argv = NULL;
-
m_printMode = wxPRINT_WINDOWS;
m_auto3D = TRUE;
+
+ m_macCurrentEvent = NULL ;
+ m_macCurrentEventHandlerCallRef = NULL ;
}
bool wxApp::Initialized()
int wxApp::MainLoop()
{
- m_keepGoing = TRUE;
-
- while (m_keepGoing)
- {
- MacDoOneEvent() ;
- }
-
- return 0;
-}
+ m_keepGoing = TRUE;
-// Returns TRUE if more time is needed.
-bool wxApp::ProcessIdle()
-{
- wxIdleEvent event;
- event.SetEventObject(this);
- ProcessEvent(event);
+ while (m_keepGoing)
+ {
+ MacDoOneEvent() ;
+ }
- return event.MoreRequested();
+ return 0;
}
void wxApp::ExitMainLoop()
{
- m_keepGoing = FALSE;
+ m_keepGoing = FALSE;
}
// Is a message/event pending?
bool wxApp::Pending()
{
#if TARGET_CARBON
- return GetNumEventsInQueue( GetMainEventQueue() ) > 0 ;
+ return GetNumEventsInQueue( GetMainEventQueue() ) > 0 ;
#else
EventRecord event ;
- return EventAvail( everyEvent , &event ) ;
+ return EventAvail( everyEvent , &event ) ;
#endif
}
void wxApp::OnIdle(wxIdleEvent& event)
{
- // Avoid recursion (via ProcessEvent default case)
- if ( s_inOnIdle )
- return;
-
-
- s_inOnIdle = TRUE;
-
- // 'Garbage' collection of windows deleted with Close().
- DeletePendingObjects();
-
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
- // Send OnIdle events to all windows
- bool needMore = SendIdleEvents();
-
- if (needMore)
- event.RequestMore(TRUE);
-
+ wxAppBase::OnIdle(event);
+
// If they are pending events, we must process them: pending events are
// either events to the threads other than main or events posted with
// wxPostEvent() functions
wxMacProcessNotifierAndPendingEvents();
- s_inOnIdle = FALSE;
+ if(!wxMenuBar::MacGetInstalledMenuBar() && wxMenuBar::MacGetCommonMenuBar())
+ wxMenuBar::MacGetCommonMenuBar()->MacInstallMenuBar();
}
-void wxWakeUpIdle()
+void wxApp::WakeUpIdle()
{
wxMacWakeUp() ;
}
-// Send idle event to all top-level windows
-bool wxApp::SendIdleEvents()
+void wxApp::Exit()
{
- bool needMore = FALSE;
- wxNode* node = wxTopLevelWindows.First();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->Data();
- if (SendIdleEvents(win))
- needMore = TRUE;
-
- node = node->Next();
- }
- return needMore;
-}
-
-// Send idle event to window and all subwindows
-bool wxApp::SendIdleEvents(wxWindow* win)
-{
- bool needMore = FALSE;
-
- wxIdleEvent event;
- event.SetEventObject(win);
- win->ProcessEvent(event);
-
- if (event.MoreRequested())
- needMore = TRUE;
-
- wxNode* node = win->GetChildren().First();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->Data();
- if (SendIdleEvents(win))
- needMore = TRUE;
-
- node = node->Next();
- }
- return needMore ;
-}
-
-void wxApp::DeletePendingObjects()
-{
- wxNode *node = wxPendingDelete.First();
- while (node)
- {
- wxObject *obj = (wxObject *)node->Data();
-
- delete obj;
-
- if (wxPendingDelete.Member(obj))
- delete node;
-
- // Deleting one object may have deleted other pending
- // objects, so start from beginning of list again.
- node = wxPendingDelete.First();
- }
-}
-
-void wxExit()
-{
- wxLogError(_("Fatal error: exiting"));
-
wxApp::CleanUp();
::ExitToShell() ;
}
#if wxUSE_THREADS
YieldToAnyThread() ;
#endif
- // by definition yield should handle all non-processed events
+ // by definition yield should handle all non-processed events
#if TARGET_CARBON
- EventRef theEvent;
-
- OSStatus status = noErr ;
- do
- {
- s_inReceiveEvent = true ;
- status = ReceiveNextEvent(0, NULL,kEventDurationNoWait,true,&theEvent) ;
- s_inReceiveEvent = false ;
-
- if ( status == eventLoopTimedOutErr )
- {
- // make sure next time the event loop will trigger idle events
- sleepTime = kEventDurationNoWait ;
- }
- else if ( status == eventLoopQuitErr )
- {
- // according to QA1061 this may also occur when a WakeUp Process
- // is executed
- }
- else
- {
- MacHandleOneEvent( theEvent ) ;
- ReleaseEvent(theEvent);
- }
- } while( status == noErr ) ;
+ EventRef theEvent;
+
+ OSStatus status = noErr ;
+ do
+ {
+ s_inReceiveEvent = true ;
+ status = ReceiveNextEvent(0, NULL,kEventDurationNoWait,true,&theEvent) ;
+ s_inReceiveEvent = false ;
+
+ if ( status == eventLoopTimedOutErr )
+ {
+ // make sure next time the event loop will trigger idle events
+ sleepTime = kEventDurationNoWait ;
+ }
+ else if ( status == eventLoopQuitErr )
+ {
+ // according to QA1061 this may also occur when a WakeUp Process
+ // is executed
+ }
+ else
+ {
+ MacHandleOneEvent( theEvent ) ;
+ ReleaseEvent(theEvent);
+ }
+ } while( status == noErr ) ;
#else
EventRecord event ;
- // having a larger value here leads to large performance slowdowns
- // so we cannot give background apps more processor time here
- // we do so however having a large sleep value in the main event loop
- sleepTime = 0 ;
+ // having a larger value here leads to large performance slowdowns
+ // so we cannot give background apps more processor time here
+ // we do so however having a large sleep value in the main event loop
+ sleepTime = 0 ;
while ( !IsExiting() && WaitNextEvent(everyEvent, &event,sleepTime, (RgnHandle) wxApp::s_macCursorRgn))
{
#if !TARGET_CARBON
// we have to deactive the top level windows manually
- wxNode* node = wxTopLevelWindows.First();
+ wxWindowListNode* node = wxTopLevelWindows.GetFirst();
while (node)
{
wxTopLevelWindow* win = (wxTopLevelWindow*) node->Data();
- win->MacActivate( ((EventRecord*) MacGetCurrentEvent())->when , false ) ;
+#if TARGET_CARBON
+#if 0 // having problems right now with that
+ if (!win->HasFlag(wxSTAY_ON_TOP))
+#endif
+#endif
+ win->MacActivate( ((EventRecord*) MacGetCurrentEvent())->when , false ) ;
- node = node->Next();
+ node = node->GetNext();
}
::HideFloatingWindows() ;
::ShowFloatingWindows() ;
// raise modal dialogs in case a non modal window was selected to activate the app
- wxNode* node = wxModalDialogs.First();
+ wxNode* node = wxModalDialogs.GetFirst();
while (node)
{
- wxDialog* dialog = (wxDialog *) node->Data();
+ wxDialog* dialog = (wxDialog *) node->GetData();
dialog->Raise();
- node = node->Next();
+ node = node->GetNext();
}
#endif
}
void wxApp::MacDoOneEvent()
{
#if TARGET_CARBON
- EventRef theEvent;
+ EventRef theEvent;
- s_inReceiveEvent = true ;
- OSStatus status = ReceiveNextEvent(0, NULL,sleepTime,true,&theEvent) ;
- s_inReceiveEvent = false ;
- if ( status == eventLoopTimedOutErr )
- {
+ s_inReceiveEvent = true ;
+ OSStatus status = ReceiveNextEvent(0, NULL,sleepTime,true,&theEvent) ;
+ s_inReceiveEvent = false ;
+ if ( status == eventLoopTimedOutErr )
+ {
if ( wxTheApp->ProcessIdle() )
- sleepTime = kEventDurationNoWait ;
+ sleepTime = kEventDurationNoWait ;
else
- sleepTime = kEventDurationForever ;
- }
- else if ( status == eventLoopQuitErr )
- {
- // according to QA1061 this may also occur when a WakeUp Process
- // is executed
- }
- else
- {
- MacHandleOneEvent( theEvent ) ;
- ReleaseEvent(theEvent);
- }
+ sleepTime = kEventDurationForever ;
+ }
+ else if ( status == eventLoopQuitErr )
+ {
+ // according to QA1061 this may also occur when a WakeUp Process
+ // is executed
+ }
+ else
+ {
+ MacHandleOneEvent( theEvent ) ;
+ ReleaseEvent(theEvent);
+ sleepTime = kEventDurationNoWait ;
+ }
#else
- EventRecord event ;
+ EventRecord event ;
- EventMask eventMask = everyEvent ;
+ EventMask eventMask = everyEvent ;
if (WaitNextEvent(eventMask, &event, sleepTime, (RgnHandle) s_macCursorRgn))
{
::IdleControls( window ) ;
if ( wxTheApp->ProcessIdle() )
- sleepTime = 0 ;
+ sleepTime = 0 ;
else
- sleepTime = GetCaretTime() / 2 ;
+ sleepTime = GetCaretTime() / 2 ;
}
if ( event.what != kHighLevelEvent )
SetRectRgn( (RgnHandle) s_macCursorRgn , event.where.h , event.where.v , event.where.h + 1 , event.where.v + 1 ) ;
void wxApp::MacHandleOneEvent( WXEVENTREF evr )
{
#if TARGET_CARBON
- EventTargetRef theTarget;
- theTarget = GetEventDispatcherTarget();
+ EventTargetRef theTarget;
+ theTarget = GetEventDispatcherTarget();
m_macCurrentEvent = evr ;
- SendEventToEventTarget ((EventRef) evr , theTarget);
+ SendEventToEventTarget ((EventRef) evr , theTarget);
#else
EventRecord* ev = (EventRecord*) evr ;
m_macCurrentEvent = ev ;
event.SetEventType( ( ev->modifiers & optionKey ) ? wxEVT_KEY_DOWN : wxEVT_KEY_UP ) ;
focus->GetEventHandler()->ProcessEvent( event ) ;
}
+ if ( ev->modifiers ^ s_lastModifiers ) & cmdKey )
+ {
+ event.m_keyCode = WXK_COMMAND ;
+ event.SetEventType( ( ev->modifiers & cmdKey ) ? wxEVT_KEY_DOWN : wxEVT_KEY_UP ) ;
+ focus->GetEventHandler()->ProcessEvent( event ) ;
+ }
s_lastModifiers = ev->modifiers ;
}
}
&constraintRect , &newContentRect ) ;
if ( growResult )
{
- win->SetSize( newContentRect.left , newContentRect.top ,
- newContentRect.right - newContentRect.left ,
+ win->SetSize( newContentRect.left , newContentRect.top ,
+ newContentRect.right - newContentRect.left ,
newContentRect.bottom - newContentRect.top, wxSIZE_USE_EXISTING);
}
s_lastMouseDown = 0;
WindowRef window;
short windowPart = inNoWindow ;
- if ( wxTheApp->s_captureWindow )
- {
- window = (WindowRef) s_captureWindow->MacGetRootWindow() ;
- windowPart = inContent ;
- }
- else
- {
- windowPart = ::FindWindow(ev->where, &window) ;
- }
+ if ( wxTheApp->s_captureWindow )
+ {
+ window = (WindowRef) s_captureWindow->MacGetRootWindow() ;
+ windowPart = inContent ;
+ }
+ else
+ {
+ windowPart = ::FindWindow(ev->where, &window) ;
+ }
switch (windowPart)
{
}
}
-#endif
+#endif
long wxMacTranslateKey(unsigned char key, unsigned char code) ;
long wxMacTranslateKey(unsigned char key, unsigned char code)
else
{
wxWindow* focus = wxWindow::FindFocus() ;
-
+
if ( MacSendKeyDownEvent( focus , ev->message , ev->modifiers , ev->when , ev->where.h , ev->where.v ) == false )
{
+#if 0
+ // we must handle control keys the other way round, otherwise text content is updated too late
// has not been handled -> perform default
wxControl* control = wxDynamicCast( focus , wxControl ) ;
if ( control && control->GetMacControl() != NULL )
keycode = short(ev->message & keyCodeMask) >> 8 ;
::HandleControlKey( (ControlHandle) control->GetMacControl() , keycode , keychar , ev->modifiers ) ;
}
+#endif
}
}
}
{
if ( !focus )
return false ;
-
+
short keycode ;
short keychar ;
keychar = short(keymessage & charCodeMask);
keycode = short(keymessage & keyCodeMask) >> 8 ;
-
+
if ( modifiers & ( controlKey|shiftKey|optionKey ) )
{
// control interferes with some built-in keys like pgdown, return etc. therefore we remove the controlKey modifier
keycode = short(keyInfo & keyCodeMask) >> 8 ;
}
long keyval = wxMacTranslateKey(keychar, keycode) ;
- long realkeyval = keyval ;
- if ( keyval == keychar )
- {
- // we are not on a special character combo -> pass the real os event-value to EVT_CHAR, but not to EVT_KEY (make upper first)
- realkeyval = short(keymessage & charCodeMask) ;
- keyval = wxToupper( keyval ) ;
- }
-
+ long realkeyval = keyval ;
+ if ( keyval == keychar )
+ {
+ // we are not on a special character combo -> pass the real os event-value to EVT_CHAR, but not to EVT_KEY (make upper first)
+ realkeyval = short(keymessage & charCodeMask) ;
+ keyval = wxToupper( keyval ) ;
+ }
+
wxKeyEvent event(wxEVT_KEY_DOWN);
bool handled = false ;
event.m_shiftDown = modifiers & shiftKey;
}
long keyval = wxMacTranslateKey(keychar, keycode) ;
- if ( keyval == keychar )
- {
- keyval = wxToupper( keyval ) ;
- }
+ if ( keyval == keychar )
+ {
+ keyval = wxToupper( keyval ) ;
+ }
bool handled = false ;
wxKeyEvent event(wxEVT_KEY_UP);
wxWindow* currentMouseWindow = NULL ;
- if (s_captureWindow )
- {
- currentMouseWindow = s_captureWindow ;
- }
- else
- {
- wxWindow::MacGetWindowFromPoint( wxPoint( ev->where.h , ev->where.v ) ,
- ¤tMouseWindow ) ;
- }
+ if (s_captureWindow )
+ {
+ currentMouseWindow = s_captureWindow ;
+ }
+ else
+ {
+ wxWindow::MacGetWindowFromPoint( wxPoint( ev->where.h , ev->where.v ) ,
+ ¤tMouseWindow ) ;
+ }
if ( currentMouseWindow != wxWindow::s_lastMouseWindow )
{
short windowPart = inNoWindow ;
- if ( s_captureWindow )
- {
- window = (WindowRef) s_captureWindow->MacGetRootWindow() ;
- windowPart = inContent ;
- }
- else
- {
- windowPart = ::FindWindow(ev->where, &window);
- }
-
+ if ( s_captureWindow )
+ {
+ window = (WindowRef) s_captureWindow->MacGetRootWindow() ;
+ windowPart = inContent ;
+ }
+ else
+ {
+ windowPart = ::FindWindow(ev->where, &window);
+ }
+
switch (windowPart)
{
case inContent :
void wxApp::MacHandleMenuCommand( wxUint32 id )
{
- wxMenuBar* mbar = wxMenuBar::MacGetInstalledMenuBar() ;
- wxMenu* menu = NULL ;
- wxMenuItem* item = NULL ;
- if ( mbar )
- {
- item = mbar->FindItem( id , &menu ) ;
- }
- wxCHECK_RET( item != NULL && menu != NULL && mbar != NULL, wxT("error in menu item callback") );
-
- if (item->IsCheckable())
- {
- item->Check( !item->IsChecked() ) ;
- }
-
- menu->SendEvent( id , item->IsCheckable() ? item->IsChecked() : -1 ) ;
+ wxMenuBar* mbar = wxMenuBar::MacGetInstalledMenuBar() ;
+ wxFrame* frame = mbar->GetFrame();
+ wxCHECK_RET( mbar != NULL && frame != NULL, wxT("error in menu item callback") );
+ if ( frame )
+ {
+ frame->ProcessCommand(id);
+ }
}
#if !TARGET_CARBON
{
MenuCommand id ;
GetMenuItemCommandID( GetMenuHandle(macMenuId) , macMenuItemNum , &id ) ;
- MacHandleMenuCommand( id ) ;
+ MacHandleMenuCommand( id ) ;
}
HiliteMenu(0);
}
-#endif
\ No newline at end of file
+#endif