// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
{
RGBColor* col = (RGBColor*) color ;
- col->red = (red << 8) + red;
- col->blue = (blue << 8) + blue;
- col->green = (green << 8) + green;
+ col->red = (red << 8) + red;
+ col->blue = (blue << 8) + blue;
+ col->green = (green << 8) + green;
}
-wxColour::wxColour ()
+void wxColour::Init()
{
- m_isInit = FALSE;
- m_red = m_blue = m_green = 0;
-
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
-}
-
-wxColour::wxColour (unsigned char r, unsigned char g, unsigned char b)
-{
- m_red = r;
- m_green = g;
- m_blue = b;
- m_isInit = TRUE;
-
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
+ m_isInit = FALSE;
+ m_red =
+ m_blue =
+ m_green = 0;
+
+ wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
}
wxColour::wxColour (const wxColour& col)
wxColour& wxColour::operator =(const wxColour& col)
{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-
- memcpy( &m_pixel , &col.m_pixel , 6 ) ;
-
- return *this;
+ m_red = col.m_red;
+ m_green = col.m_green;
+ m_blue = col.m_blue;
+ m_isInit = col.m_isInit;
+
+ memcpy( &m_pixel , &col.m_pixel , 6 ) ;
+
+ return *this;
}
-void wxColour::InitFromName(const wxString& col)
+void wxColour::InitFromName(const wxString& name)
{
- wxColour *the_colour = wxTheColourDatabase->FindColour (col);
- if (the_colour)
+ wxColour col = wxTheColourDatabase->Find(name);
+ if ( col.Ok() )
{
- m_red = the_colour->Red ();
- m_green = the_colour->Green ();
- m_blue = the_colour->Blue ();
- m_isInit = TRUE;
+ *this = col;
}
else
{
- m_red = 0;
- m_green = 0;
- m_blue = 0;
- m_isInit = FALSE;
+ Init();
}
-
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
}
wxColour::~wxColour ()
m_blue = b;
m_isInit = TRUE;
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
+ wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
}
void wxColour::Set( const WXCOLORREF* color )