#include "wx/bitmap.h"
#include "wx/brush.h"
-#define wxDEFAULT_BUTTON_MARGIN 4
-
-class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase
+class WXDLLEXPORT wxBitmapButton : public wxBitmapButtonBase
{
public:
wxBitmapButton() { }
// Implementation
virtual bool SetBackgroundColour(const wxColour& colour);
- virtual void SetDefault();
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
protected:
+ // reimplement some base class virtuals
virtual wxSize DoGetBestSize() const;
+ virtual void OnSetBitmap();
// invalidate m_brushDisabled when system colours change
void OnSysColourChanged(wxSysColourChangedEvent& event);
+ // change the currently bitmap if we have a hover one
+ void OnMouseEnterOrLeave(wxMouseEvent& event);
+
// the brush we use to draw disabled buttons
wxBrush m_brushDisabled;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxBitmapButton)
};
-#endif
- // _WX_BMPBUTTN_H_
+#endif // _WX_BMPBUTTN_H_