]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/glcanvas.cpp
fix the old code for dlerror() returning const char as well (why was it changed?)
[wxWidgets.git] / src / msw / glcanvas.cpp
index 64399277301854daa6c7d55a313cbc1c3c5c835f..e06e74dc22af39e62221b2ca0571ca7d8ad3936f 100644 (file)
@@ -6,7 +6,7 @@
 // Created:     04/01/98
 // RCS-ID:      $Id$
 // Copyright:   (c) Julian Smart
-// Licence:    wxWindows licence
+// Licence:       wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifdef __GNUG__
@@ -33,7 +33,8 @@
 
 #include <wx/glcanvas.h>
 
-wxChar wxGLCanvasClassName[]        = wxT("wxGLCanvasClass");
+static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass");
+static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR");
 
 LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
                                    WPARAM wParam, LPARAM lParam);
@@ -124,9 +125,9 @@ void wxGLContext::SetColour(const char *colour)
  * wxGLCanvas implementation
  */
 
-IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
+IMPLEMENT_CLASS(wxGLCanvas, wxWindow)
 
-BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
+BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow)
     EVT_SIZE(wxGLCanvas::OnSize)
     EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
     EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
@@ -134,7 +135,7 @@ END_EVENT_TABLE()
 
 wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
     const wxPoint& pos, const wxSize& size, long style, const wxString& name,
-    int *attribList, const wxPalette& palette) : wxScrolledWindow()
+    int *attribList, const wxPalette& palette) : wxWindow()
 {
   m_glContext = (wxGLContext*) NULL;
 
@@ -158,7 +159,7 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent,
               const wxGLContext *shared, wxWindowID id,
               const wxPoint& pos, const wxSize& size, long style, const wxString& name,
               int *attribList, const wxPalette& palette )
-  : wxScrolledWindow()
+  : wxWindow()
 {
   m_glContext = (wxGLContext*) NULL;
 
@@ -183,7 +184,7 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent,
 wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
                         const wxPoint& pos, const wxSize& size, long style, const wxString& name,
                         int *attribList, const wxPalette& palette ):
-  wxScrolledWindow()
+  wxWindow()
 {
   m_glContext = (wxGLContext*) NULL;
 
@@ -213,25 +214,16 @@ wxGLCanvas::~wxGLCanvas()
   ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC);
 }
 
-// Replaces wxWindow::Create functionality, since we need to use a different window class
-bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
-              const wxPoint& pos, const wxSize& size, long style, const wxString& name)
+// Replaces wxWindow::Create functionality, since we need to use a different
+// window class
+bool wxGLCanvas::Create(wxWindow *parent,
+                        wxWindowID id,
+                        const wxPoint& pos,
+                        const wxSize& size,
+                        long style,
+                        const wxString& name)
 {
-  /*
-  Suggestion from Kelly Brock <kbrock@8cs.com> (not yet implemented):
-
-  OpenGL corruption fix is simple assuming it doesn't screw anything else
-  up.  Add the following line to the top of the create function:
-       wxSize parentSize = GetClientSize();
-
-  All locations within the function that use 'size' are changed to
-  'parentSize'.
-  The above corrects the initial display corruption with the GeForce and
-  TNT2, not sure about other NVidia cards yet.
-  */
-
-  static bool registeredGLCanvasClass = FALSE;
+  static bool s_registeredGLCanvasClass = FALSE;
 
   // We have to register a special window class because we need
   // the CS_OWNDC style for GLCanvas.
@@ -253,12 +245,10 @@ bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
   only way to prevent this, the only reliable means, is to set CS_OWNDC."
   */
 
-  if (!registeredGLCanvasClass)
+  if (!s_registeredGLCanvasClass)
   {
     WNDCLASS wndclass;
 
-    static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC;
-
     // the fields which are common to all classes
     wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
     wndclass.cbClsExtra    = 0;
@@ -271,15 +261,29 @@ bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
     // Register the GLCanvas class name
     wndclass.hbrBackground = (HBRUSH)NULL;
     wndclass.lpszClassName = wxGLCanvasClassName;
-    wndclass.style         = styleNormal;
+    wndclass.style         = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC;
 
-    if ( !RegisterClass(&wndclass) )
+    if ( !::RegisterClass(&wndclass) )
     {
       wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)"));
       return FALSE;
     }
 
-    registeredGLCanvasClass = TRUE;
+    // Register the GLCanvas class name for windows which don't do full repaint
+    // on resize
+    wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw;
+    wndclass.style        &= ~(CS_HREDRAW | CS_VREDRAW);
+
+    if ( !::RegisterClass(&wndclass) )
+    {
+        wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)"));
+
+        ::UnregisterClass(wxGLCanvasClassName, wxhInstance);
+
+        return FALSE;
+    }
+
+    s_registeredGLCanvasClass = TRUE;
   }
 
   wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
@@ -302,10 +306,7 @@ bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
   books that contain the wgl function descriptions.
   */
 
-  msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS;
-  //  if ( style & wxCLIP_CHILDREN )
-  //    msflags |= WS_CLIPCHILDREN;
-  msflags |= WS_CLIPCHILDREN;
+  msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
 
   bool want3D;
   WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
@@ -326,12 +327,7 @@ bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
                  DLGC_WANTTAB | DLGC_WANTMESSAGE;
   }
 
-  MSWCreate(m_windowId, parent, wxGLCanvasClassName, this, NULL,
-            pos.x, pos.y,
-            WidthDefault(size.x), HeightDefault(size.y),
-            msflags, NULL, exStyle);
-
-  return TRUE;
+  return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle);
 }
 
 static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList)
@@ -341,7 +337,7 @@ static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList)
     pfd.iPixelType = PFD_TYPE_COLORINDEX;
     pfd.cColorBits = 0;
     int arg=0;
-       
+
     while( (attribList[arg]!=0) )
     {
       switch( attribList[arg++] )
@@ -355,11 +351,11 @@ static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList)
         case WX_GL_LEVEL:
           // this member looks like it may be obsolete
           if (attribList[arg] > 0) {
-            pfd.iLayerType = PFD_OVERLAY_PLANE;
+            pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE;
           } else if (attribList[arg] < 0) {
-            pfd.iLayerType = PFD_UNDERLAY_PLANE;
+            pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE;
           } else {
-            pfd.iLayerType = PFD_MAIN_PLANE;
+            pfd.iLayerType = (BYTE)PFD_MAIN_PLANE;
           }
           arg++;
           break;
@@ -385,10 +381,10 @@ static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList)
           // doesn't count in cColorBits
           pfd.cAlphaBits = attribList[arg++];
           break;
-        case WX_GL_DEPTH_SIZE: 
+        case WX_GL_DEPTH_SIZE:
           pfd.cDepthBits = attribList[arg++];
           break;
-        case WX_GL_STENCIL_SIZE: 
+        case WX_GL_STENCIL_SIZE:
           pfd.cStencilBits = attribList[arg++];
           break;
         case WX_GL_MIN_ACCUM_RED:
@@ -414,25 +410,25 @@ void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
 {
   int pixelFormat;
   PIXELFORMATDESCRIPTOR pfd = {
-               sizeof(PIXELFORMATDESCRIPTOR),  /* size */
-               1,                              /* version */
-               PFD_SUPPORT_OPENGL |
-               PFD_DRAW_TO_WINDOW |
-               PFD_DOUBLEBUFFER,               /* support double-buffering */
-               PFD_TYPE_RGBA,                  /* color type */
-               16,                             /* prefered color depth */
-               0, 0, 0, 0, 0, 0,               /* color bits (ignored) */
-               0,                              /* no alpha buffer */
-               0,                              /* alpha bits (ignored) */
-               0,                              /* no accumulation buffer */
-               0, 0, 0, 0,                     /* accum bits (ignored) */
-               16,                             /* depth buffer */
-               0,                              /* no stencil buffer */
-               0,                              /* no auxiliary buffers */
-               PFD_MAIN_PLANE,                 /* main layer */
-               0,                              /* reserved */
-               0, 0, 0,                        /* no layer, visible, damage masks */
-       };
+        sizeof(PIXELFORMATDESCRIPTOR),    /* size */
+        1,                /* version */
+        PFD_SUPPORT_OPENGL |
+        PFD_DRAW_TO_WINDOW |
+        PFD_DOUBLEBUFFER,        /* support double-buffering */
+        PFD_TYPE_RGBA,            /* color type */
+        16,                /* prefered color depth */
+        0, 0, 0, 0, 0, 0,        /* color bits (ignored) */
+        0,                /* no alpha buffer */
+        0,                /* alpha bits (ignored) */
+        0,                /* no accumulation buffer */
+        0, 0, 0, 0,            /* accum bits (ignored) */
+        16,                /* depth buffer */
+        0,                /* no stencil buffer */
+        0,                /* no auxiliary buffers */
+        PFD_MAIN_PLANE,            /* main layer */
+        0,                /* reserved */
+        0, 0, 0,            /* no layer, visible, damage masks */
+    };
 
   AdjustPFDForAttributes(pfd, attribList);
 
@@ -459,7 +455,7 @@ void wxGLCanvas::SetupPalette(const wxPalette& palette)
     }
     else
     {
-         return;
+      return;
     }
 
     m_palette = palette;
@@ -493,20 +489,20 @@ wxPalette wxGLCanvas::CreateDefaultPalette()
 
     /* build a simple RGB color palette */
     {
-       int redMask = (1 << pfd.cRedBits) - 1;
-       int greenMask = (1 << pfd.cGreenBits) - 1;
-       int blueMask = (1 << pfd.cBlueBits) - 1;
-       int i;
-
-       for (i=0; i<paletteSize; ++i) {
-           pPal->palPalEntry[i].peRed =
-                   (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
-           pPal->palPalEntry[i].peGreen =
-                   (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
-           pPal->palPalEntry[i].peBlue =
-                   (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
-           pPal->palPalEntry[i].peFlags = 0;
-       }
+    int redMask = (1 << pfd.cRedBits) - 1;
+    int greenMask = (1 << pfd.cGreenBits) - 1;
+    int blueMask = (1 << pfd.cBlueBits) - 1;
+    int i;
+
+    for (i=0; i<paletteSize; ++i) {
+        pPal->palPalEntry[i].peRed =
+            (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
+        pPal->palPalEntry[i].peGreen =
+            (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
+        pPal->palPalEntry[i].peBlue =
+            (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
+        pPal->palPalEntry[i].peFlags = 0;
+    }
     }
 
     HPALETTE hPalette = CreatePalette(pPal);
@@ -526,19 +522,6 @@ void wxGLCanvas::SwapBuffers()
 
 void wxGLCanvas::OnSize(wxSizeEvent& event)
 {
-  int width, height;
-  GetClientSize(& width, & height);
-
-  if (m_glContext)
-  {
-    m_glContext->SetCurrent();
-
-    glViewport(0, 0, (GLint)width, (GLint)height);
-    glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();
-    glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
-    glMatrixMode(GL_MODELVIEW);
-  }
 }
 
 void wxGLCanvas::SetCurrent()
@@ -727,25 +710,25 @@ bool wxGLApp::InitGLVisual(int *attribList)
 {
   int pixelFormat;
   PIXELFORMATDESCRIPTOR pfd = {
-               sizeof(PIXELFORMATDESCRIPTOR),  /* size */
-               1,                              /* version */
-               PFD_SUPPORT_OPENGL |
-               PFD_DRAW_TO_WINDOW |
-               PFD_DOUBLEBUFFER,               /* support double-buffering */
-               PFD_TYPE_RGBA,                  /* color type */
-               16,                             /* prefered color depth */
-               0, 0, 0, 0, 0, 0,               /* color bits (ignored) */
-               0,                              /* no alpha buffer */
-               0,                              /* alpha bits (ignored) */
-               0,                              /* no accumulation buffer */
-               0, 0, 0, 0,                     /* accum bits (ignored) */
-               16,                             /* depth buffer */
-               0,                              /* no stencil buffer */
-               0,                              /* no auxiliary buffers */
-               PFD_MAIN_PLANE,                 /* main layer */
-               0,                              /* reserved */
-               0, 0, 0,                        /* no layer, visible, damage masks */
-       };
+        sizeof(PIXELFORMATDESCRIPTOR),    /* size */
+        1,                /* version */
+        PFD_SUPPORT_OPENGL |
+        PFD_DRAW_TO_WINDOW |
+        PFD_DOUBLEBUFFER,        /* support double-buffering */
+        PFD_TYPE_RGBA,            /* color type */
+        16,                /* prefered color depth */
+        0, 0, 0, 0, 0, 0,        /* color bits (ignored) */
+        0,                /* no alpha buffer */
+        0,                /* alpha bits (ignored) */
+        0,                /* no accumulation buffer */
+        0, 0, 0, 0,            /* accum bits (ignored) */
+        16,                /* depth buffer */
+        0,                /* no stencil buffer */
+        0,                /* no auxiliary buffers */
+        PFD_MAIN_PLANE,            /* main layer */
+        0,                /* reserved */
+        0, 0, 0,            /* no layer, visible, damage masks */
+    };
 
   AdjustPFDForAttributes(pfd, attribList);