// simulates the event of given type (i.e. wxButton::Command() is just as
// if the button was clicked)
virtual void Command(wxCommandEvent &event);
protected:
// simulates the event of given type (i.e. wxButton::Command() is just as
// if the button was clicked)
virtual void Command(wxCommandEvent &event);
protected:
- // creates the controls (invokes wxWindowBase::CreateBase) and adds it to
- // the list of parents children
+ // creates the control (calls wxWindowBase::CreateBase inside) and adds it
+ // to the list of parents children