/////////////////////////////////////////////////////////////////////////////
-// Name: sound.cpp
+// Name: src/mac/carbon/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Ryan Norton
-// Modified by:
+// Modified by: Stefan Csomor
// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) Ryan Norton, Stefan Csomor
-// Licence: wxWindows licence
+// Copyright: (c) Ryan Norton
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "sound.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if wxUSE_SOUND
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/log.h"
-#include "wx/file.h"
#include "wx/sound.h"
-#include "wx/timer.h"
-#if wxUSE_SOUND
+#ifndef WX_PRECOMP
+ #include "wx/object.h"
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/timer.h"
+#endif
+
+#include "wx/file.h"
// Carbon QT Implementation Details -
//
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
// File:
-// 1) Obtain FSSpec
-// 2) Call OpenMovieFile
-// 3) Call NewMovieFromFile
+// 1) Path as CFString
+// 2) Call QTNewDataReferenceFromFullPathCFString
+// 3) Call NewMovieFromDataRef
// 4) Call CloseMovieFile
// 4) PlayMovie();
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
#ifdef __WXMAC__
#include "wx/mac/uma.h"
+#ifndef __DARWIN__
#include <Movies.h>
#include <Gestalt.h>
#endif
+#endif
#if defined __WXMAC__ && defined __DARWIN__/*TARGET_CARBON*/
#ifdef __APPLE_CC__
#include <qtml.h>
#endif
+#ifndef __DARWIN__
#include <QuickTimeComponents.h>
+#else
+#include <QuickTime/QuickTimeComponents.h>
+#endif
//Time between timer calls
#define MOVIE_DELAY 100
{
}
- ~wxQTTimer()
+ virtual ~wxQTTimer()
{
if(m_pbPlaying)
*m_pbPlaying = false;
DisposeMovie(m_movie);
Stop();
- //Note that ExitMovies() is not neccessary, but
+ //Note that ExitMovies() is not necessary, but
//the docs are fuzzy on whether or not TerminateQTML is
ExitMovies();
{
}
- ~wxSMTimer()
+ virtual ~wxSMTimer()
{
if(m_pbPlaying)
*m_pbPlaying = false;
int nError;
//-2093 no dll
if ((nError = InitializeQTML(0)) != noErr)
- wxLogSysError(wxString::Format("Couldn't Initialize Quicktime-%i", nError));
+ wxLogSysError(wxString::Format(wxT("Couldn't Initialize Quicktime-%i"), nError));
#endif
EnterMovies();
return true;
return false;
OSErr err = noErr ;
-#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX && ( MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2 )
- if ( UMAGetSystemVersion() >= 0x1030 )
- {
- Handle dataRef = NULL;
- OSType dataRefType;
-
- err = QTNewDataReferenceFromFullPathCFString(wxMacCFStringHolder(m_sndname,wxLocale::GetSystemEncoding()),
- kQTNativeDefaultPathStyle, 0, &dataRef, &dataRefType);
-
- if (NULL != dataRef)
- {
- err = NewMovieFromDataRef( &movie, newMovieDontAskUnresolvedDataRefs , NULL, dataRef, dataRefType );
- DisposeHandle(dataRef);
- }
- }
- else
-#endif
+
+ Handle dataRef = NULL;
+ OSType dataRefType;
+
+ err = QTNewDataReferenceFromFullPathCFString(wxMacCFStringHolder(m_sndname,wxLocale::GetSystemEncoding()),
+ (UInt32)kQTNativeDefaultPathStyle, 0, &dataRef, &dataRefType);
+
+ wxASSERT(err == noErr);
+
+ if (NULL != dataRef || err != noErr)
{
- short movieResFile;
- FSSpec sfFile;
-#ifdef __WXMAC__
- wxMacFilename2FSSpec( m_sndname , &sfFile ) ;
-#else
- int nError;
- if ((nError = NativePathNameToFSSpec ((char*) m_sndname.c_str(), &sfFile, 0)) != noErr)
- {
- wxLogSysError(wxString::Format(wxT("File:%s does not exist\nError:%i"),
- m_sndname.c_str(), nError));
- return false;
- }
-#endif
- if (OpenMovieFile (&sfFile, &movieResFile, fsRdPerm) != noErr)
- {
- wxLogSysError(wxT("Quicktime couldn't open the file"));
- return false;
- }
- short movieResID = 0;
- Str255 movieName;
-
- err = NewMovieFromFile (
- &movie,
- movieResFile,
- &movieResID,
- movieName,
- newMovieActive,
- NULL); //wasChanged
-
- CloseMovieFile (movieResFile);
+ err = NewMovieFromDataRef( &movie, newMovieDontAskUnresolvedDataRefs , NULL, dataRef, dataRefType );
+ wxASSERT(err == noErr);
+ DisposeHandle(dataRef);
}
-
+
if (err != noErr)
{
wxLogSysError(
wxASSERT_MSG(!(flags & wxSOUND_LOOP), wxT("Can't loop and play syncronously at the same time"));
//Play movie until it ends, then exit
+ //Note that due to quicktime caching this may not always
+ //work 100% correctly
while (!IsMovieDone(movie))
- MoviesTask(movie, 0);
+ MoviesTask(movie, 1);
DisposeMovie(movie);
}