#if wxUSE_DIRDLG
+#include "wx/dialog.h"
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
-WXDLLEXPORT_DATA(extern const wxChar*) wxDirDialogNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxDirDialogDefaultFolderStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
+extern WXDLLEXPORT_DATA(const wxChar*) wxDirDialogNameStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxDirDialogDefaultFolderStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxDirSelectorPromptStr;
-#if defined(__WXMSW__)
-#if defined(__WIN16__) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) || defined(__SALFORDC__)
-#include "wx/generic/dirdlgg.h"
-#else
-#include "wx/msw/dirdlg.h"
-#endif
-#elif defined(__WXMOTIF__)
-#include "wx/generic/dirdlgg.h"
-#elif defined(__WXGTK__)
-#include "wx/generic/dirdlgg.h"
+#define wxDD_DEFAULT_STYLE \
+ (wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxDD_NEW_DIR_BUTTON)
+
+/*
+ The interface (TODO: make the other classes really derive from it!) is
+ something like this:
+
+class WXDLLEXPORT wxDirDialogBase : public wxDialog
+{
+public:
+ wxDirDialogBase(wxWindow *parent,
+ const wxString& title = wxFileSelectorPromptStr,
+ const wxString& defaultPath = wxEmptyString,
+ long style = wxDD_DEFAULT_STYLE,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& sz = wxDefaultSize,
+ const wxString& name = _T("dirdialog"));
+
+ void SetMessage(const wxString& message);
+ void SetPath(const wxString& path);
+ void SetStyle(long style);
+
+ wxString GetMessage() const;
+ wxString GetPath() const;
+ long GetStyle() const;
+};
+
+*/
+
+// Universal and non-port related switches with need for generic implementation
+#if defined(__WXMSW__) && (defined(__WXUNIVERSAL__) || \
+ defined(__SALFORDC__) || \
+ !wxUSE_OLE || \
+ (defined (__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS))
+
+ #include "wx/generic/dirdlgg.h"
+ #define wxDirDialog wxGenericDirDialog
+
+// MS PocketPC or MS Smartphone
+#elif defined(__WXMSW__) && defined(__WXWINCE__) && !defined(__HANDHELDPC__)
+
+ #include "wx/generic/dirdlgg.h"
+ #define wxDirDialog wxGenericDirDialog
+
+// Native MSW
+#elif defined(__WXMSW__)
+
+ #include "wx/msw/dirdlg.h"
+
+// Native Mac
#elif defined(__WXMAC__)
-#include "wx/mac/dirdlg.h"
-#elif defined(__WXPM__)
-#include "wx/os2/dirdlg.h"
-#elif defined(__WXSTUBS__)
-#include "wx/stubs/dirdlg.h"
+
+ #include "wx/mac/dirdlg.h"
+
+// Other ports use generic implementation
+#elif defined(__WXMOTIF__) || \
+ defined(__WXGTK__) || \
+ defined(__WXX11__) || \
+ defined(__WXMGL__) || \
+ defined(__WXCOCOA__) || \
+ defined(__WXPM__)
+
+ #include "wx/generic/dirdlgg.h"
+ #define wxDirDialog wxGenericDirDialog
+
#endif
+// ----------------------------------------------------------------------------
+// common ::wxDirSelector() function
+// ----------------------------------------------------------------------------
+
+WXDLLEXPORT wxString
+wxDirSelector(const wxString& message = wxDirSelectorPromptStr,
+ const wxString& defaultPath = wxEmptyString,
+ long style = wxDD_DEFAULT_STYLE,
+ const wxPoint& pos = wxDefaultPosition,
+ wxWindow *parent = NULL);
+
#endif // wxUSE_DIRDLG
#endif