/////////////////////////////////////////////////////////////////////////////
// Name: textdlgg.h
-// Purpose: wxStatusBar class
+// Purpose: wxTextEntryDialog class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __TEXTDLGH_G__
#define __TEXTDLGH_G__
-#ifdef __GNUG__
- #pragma interface "textdlgg.h"
-#endif
-
#include "wx/defs.h"
+#if wxUSE_TEXTDLG
+
#include "wx/dialog.h"
+#if wxUSE_VALIDATORS
+#include "wx/valtext.h"
+#endif
+
class WXDLLEXPORT wxTextCtrl;
-WXDLLEXPORT_DATA(extern const wxChar*) wxGetTextFromUserPromptStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
+extern WXDLLEXPORT_DATA(const wxChar) wxGetTextFromUserPromptStr[];
+extern WXDLLEXPORT_DATA(const wxChar) wxGetPasswordFromUserPromptStr[];
-#define wxTextEntryDialogStyle (wxOK | wxCANCEL | wxCENTRE)
+#define wxTextEntryDialogStyle (wxOK | wxCANCEL | wxCENTRE | wxWS_EX_VALIDATE_RECURSIVELY)
// ----------------------------------------------------------------------------
// wxTextEntryDialog: a dialog with text control, [ok] and [cancel] buttons
long style = wxTextEntryDialogStyle,
const wxPoint& pos = wxDefaultPosition);
- void SetValue(const wxString& val) { m_value = val; }
+ void SetValue(const wxString& val);
wxString GetValue() const { return m_value; }
+#if wxUSE_VALIDATORS
+ void SetTextValidator( const wxTextValidator& validator );
+ void SetTextValidator( long style = wxFILTER_NONE );
+ wxTextValidator* GetTextValidator() { return (wxTextValidator*)m_textctrl->GetValidator(); }
+#endif
+ // wxUSE_VALIDATORS
+
// implementation only
void OnOK(wxCommandEvent& event);
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTextEntryDialog)
+ DECLARE_NO_COPY_CLASS(wxTextEntryDialog)
+};
+
+// ----------------------------------------------------------------------------
+// wxPasswordEntryDialog: dialog with password control, [ok] and [cancel]
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxPasswordEntryDialog : public wxTextEntryDialog
+{
+public:
+ wxPasswordEntryDialog(wxWindow *parent,
+ const wxString& message,
+ const wxString& caption = wxGetPasswordFromUserPromptStr,
+ const wxString& value = wxEmptyString,
+ long style = wxTextEntryDialogStyle,
+ const wxPoint& pos = wxDefaultPosition);
+private:
+ DECLARE_DYNAMIC_CLASS(wxPasswordEntryDialog)
+ DECLARE_NO_COPY_CLASS(wxPasswordEntryDialog)
};
// ----------------------------------------------------------------------------
const wxString& caption = wxGetTextFromUserPromptStr,
const wxString& default_value = wxEmptyString,
wxWindow *parent = (wxWindow *) NULL,
- int x = -1,
- int y = -1,
- bool centre = TRUE);
+ wxCoord x = wxDefaultCoord,
+ wxCoord y = wxDefaultCoord,
+ bool centre = true);
wxString WXDLLEXPORT
wxGetPasswordFromUser(const wxString& message,
- const wxString& caption = wxGetTextFromUserPromptStr,
+ const wxString& caption = wxGetPasswordFromUserPromptStr,
const wxString& default_value = wxEmptyString,
- wxWindow *parent = (wxWindow *) NULL);
+ wxWindow *parent = (wxWindow *) NULL,
+ wxCoord x = wxDefaultCoord,
+ wxCoord y = wxDefaultCoord,
+ bool centre = true);
+#endif
+ // wxUSE_TEXTDLG
#endif
// __TEXTDLGH_G__