// ----------------------------------------------------------------------------
// wxScrollArrows is not a control but just a class containing the common
// functionality of scroll arrows, whether part of scrollbars, spin ctrls or
// ----------------------------------------------------------------------------
// wxScrollArrows is not a control but just a class containing the common
// functionality of scroll arrows, whether part of scrollbars, spin ctrls or
bool scrollbarLike = false) const;
// process a mouse move, enter or leave event, possibly calling
bool scrollbarLike = false) const;
// process a mouse move, enter or leave event, possibly calling
- // wxControlWithArrows::SetArrowState() if wxControlWithArrows::HitTest()
- // says that the mosue has left/entered an arrow
+ // wxControlWithArrows::SetArrowState() if
+ // wxControlWithArrows::HitTestArrow() says that the mouse has left/entered
+ // an arrow
int flag, bool set = true) = 0;
// hit testing: return on which arrow the point is (or Arrow_None)
int flag, bool set = true) = 0;
// hit testing: return on which arrow the point is (or Arrow_None)