// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "univtoolbar.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// not pressed yet
m_isInverted = false;
-
+
// mouse not here yet
m_underMouse = false;
}
// not pressed yet
m_isInverted = false;
-
+
// mouse not here yet
m_underMouse = false;
}
// press the tool temporarily by inverting its toggle state
void Invert() { m_isInverted = !m_isInverted; }
-
+
// Set underMouse
void SetUnderMouse( bool under = true ) { m_underMouse = under; }
bool IsUnderMouse() { return m_underMouse; }
private:
// true if the tool is pressed
bool m_isInverted;
-
+
// true if the tool is under the mouse
bool m_underMouse;
};
// wxToolBar implementation
// ============================================================================
-IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl);
+IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl)
// ----------------------------------------------------------------------------
// wxToolBar creation
unsigned char blue = image.GetBlue(x,y);
if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
{
- red = (((wxInt32) red - bg_red) >> 1) + bg_red;
- green = (((wxInt32) green - bg_green) >> 1) + bg_green;
- blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
+ red = (unsigned char)((((wxInt32) red - bg_red) >> 1) + bg_red);
+ green = (unsigned char)((((wxInt32) green - bg_green) >> 1) + bg_green);
+ blue = (unsigned char)((((wxInt32) blue - bg_blue) >> 1) + bg_blue);
image.SetRGB( x, y, red, green, blue );
}
}
unsigned char blue = image.GetBlue(x,y);
if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
{
- red = (((wxInt32) red - bg_red) >> 1) + bg_red;
- green = (((wxInt32) green - bg_green) >> 1) + bg_green;
- blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
+ red = (unsigned char)((((wxInt32) red - bg_red) >> 1) + bg_red);
+ green = (unsigned char)((((wxInt32) green - bg_green) >> 1) + bg_green);
+ blue = (unsigned char)((((wxInt32) blue - bg_blue) >> 1) + bg_blue);
image.SetRGB( x, y, red, green, blue );
}
}
y = m_yMargin;
const wxCoord widthTool = IsVertical() ? m_defaultHeight : m_defaultWidth;
- wxCoord margin = IsVertical() ? m_xMargin : m_yMargin,
- *pCur = IsVertical() ? &y : &x;
+ wxCoord margin = IsVertical() ? m_xMargin : m_yMargin;
+ wxCoord *pCur = IsVertical() ? &y : &x;
// calculate the positions of all elements
for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
GetSize(&old_width, &old_height);
wxToolBarBase::DoSetSize(x, y, width, height, sizeFlags);
-
+
// Correct width and height if needed.
if ( width == wxDefaultCoord || height == wxDefaultCoord )
{
if ( height == wxDefaultCoord )
height = tmp_height;
}
-
+
// We must refresh the frame size when the toolbar changes size
// otherwise the toolbar can be shown incorrectly
if ( old_width != width || old_height != height )
{
- // But before we send the size event check it
+ // But before we send the size event check it
// we have a frame that is not being deleted.
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if ( frame && !frame->IsBeingDeleted() )
// we're beyond the area to redraw, nothing left to do
break;
}
-
+
if (tool->IsSeparator() && !HasFlag(wxTB_FLAT))
{
- // Draw seperators only in flat mode
+ // Draw separators only in flat mode
continue;
}
-
+
// deal with the flags
int flags = 0;
wxToolBarTool *tool = (wxToolBarTool*) FindById(numArg);
if (!tool)
return false;
-
+
if ( action == wxACTION_TOOLBAR_TOGGLE )
{
PerformAction( wxACTION_BUTTON_RELEASE, numArg );
PerformAction( wxACTION_BUTTON_CLICK, numArg );
+
+ // Write by Danny Raynor to change state again.
+ // Check button still pressed or not
+ if( tool->IsInverted() )
+ {
+ PerformAction( wxACTION_TOOLBAR_RELEASE, numArg );
+ }
+
+ // Set mouse leave toolbar button range (If still in the range,
+ // toolbar button would get focus again
+ PerformAction( wxACTION_TOOLBAR_LEAVE, numArg );
}
else if ( action == wxACTION_TOOLBAR_PRESS )
{
wxLogTrace(_T("toolbar"), _T("Button '%s' pressed."), tool->GetShortHelp().c_str());
-
+
tool->Invert();
RefreshTool( tool );
wxLogTrace(_T("toolbar"), _T("Button '%s' released."), tool->GetShortHelp().c_str());
wxASSERT_MSG( tool->IsInverted(), _T("release unpressed button?") );
-
+
tool->Invert();
RefreshTool( tool );
else if ( action == wxACTION_TOOLBAR_ENTER )
{
wxCHECK_MSG( tool, false, _T("no tool to enter?") );
-
+
if ( HasFlag(wxTB_FLAT) && tool->IsEnabled() )
{
tool->SetUnderMouse( true );
-
+
if ( !tool->IsToggled() )
RefreshTool( tool );
}
else if ( action == wxACTION_TOOLBAR_LEAVE )
{
wxCHECK_MSG( tool, false, _T("no tool to leave?") );
-
+
if ( HasFlag(wxTB_FLAT) && tool->IsEnabled() )
{
tool->SetUnderMouse( false );
-
+
if ( !tool->IsToggled() )
RefreshTool( tool );
}
{
if ( !tool || !tool->IsEnabled() )
return true;
-
+
m_winCapture = tbar;
m_winCapture->CaptureMouse();
-
+
m_toolCapture = tool;
consumer->PerformAction( wxACTION_BUTTON_PRESS, tool->GetId() );
else
consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolCapture->GetId() );
}
-
+
m_toolCapture = NULL;
-
+
return true;
}
//else: don't do anything special about the double click
if ( !wxStdInputHandler::HandleMouseMove(consumer, event) )
{
wxToolBar *tbar = wxStaticCast(consumer->GetInputWindow(), wxToolBar);
-
+
wxToolBarTool *tool;
if ( event.Leaving() )
{
{
tool = (wxToolBarTool*) tbar->FindToolForPosition( event.GetX(), event.GetY() );
}
-
+
if (m_toolCapture)
{
// During capture we only care of the captured tool
if (tool && (tool != m_toolCapture))
tool = NULL;
-
+
if (tool == m_toolLast)
return true;
-
+
if (tool)
consumer->PerformAction( wxACTION_BUTTON_PRESS, m_toolCapture->GetId() );
else
consumer->PerformAction( wxACTION_BUTTON_RELEASE, m_toolCapture->GetId() );
-
+
m_toolLast = tool;
}
else
{
if (tool == m_toolLast)
return true;
-
+
if (m_toolLast)
{
// Leave old tool if any
consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolLast->GetId() );
}
-
+
if (tool)
{
// Enter new tool if any
consumer->PerformAction( wxACTION_TOOLBAR_ENTER, tool->GetId() );
}
-
+
m_toolLast = tool;
}
-
+
return true;
}
bool wxStdToolbarInputHandler::HandleFocus(wxInputConsumer *consumer,
const wxFocusEvent& WXUNUSED(event))
{
- if ( m_toolCapture )
+ if ( m_toolCapture )
{
// We shouldn't be left with a highlighted button
consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolCapture->GetId() );