#ifndef _WX_UNIV_CHECKBOX_H_
#define _WX_UNIV_CHECKBOX_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univcheckbox.h"
-#endif
-
#include "wx/button.h" // for wxStdButtonInputHandler
// ----------------------------------------------------------------------------
{
Status_Checked,
Status_Unchecked,
- Status_Unknown,
+ Status_3rdState,
Status_Max
};
// overridden base class virtuals
virtual bool IsPressed() const { return m_isPressed; }
- virtual bool HasTransparentBackground() { return true; }
-
protected:
+ virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state));
+ virtual wxCheckBoxState DoGet3StateValue() const;
+
virtual bool PerformAction(const wxControlAction& action,
long numArg = -1,
const wxString& strArg = wxEmptyString);