int range, int pageSize,
bool refresh)
{
- // we only refresh everythign when the range changes, thumb position
+ // we only refresh everything when the range changes, thumb position
// changes are handled in OnIdle
bool needsRefresh = (range != m_range) ||
(thumbSize != m_thumbSize) ||
if ( m_winCapture )
{
- if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Moving() )
+ if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Dragging() )
{
// make the thumb follow the mouse by keeping the same offset
// between the mouse position and the top/left of the thumb
bool isArrow = scrollbar->GetArrows().HandleMouseMove(event);
- if ( event.Moving() )
+ if ( event.Dragging() )
{
wxHitTest ht = m_renderer->HitTestScrollbar
(