// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "bmpbuttn.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_BMPBUTTON
+#include "wx/bmpbuttn.h"
+
#ifndef WX_PRECOMP
- #include "wx/bmpbuttn.h"
#include "wx/log.h"
#include "wx/dcmemory.h"
+ #include "wx/image.h"
#endif
#include "wx/msw/private.h"
+#include "wx/msw/uxtheme.h"
+
+#if wxUSE_UXTHEME
+ // no need to include tmschema.h
+ #ifndef BP_PUSHBUTTON
+ #define BP_PUSHBUTTON 1
+
+ #define PBS_NORMAL 1
+ #define PBS_HOT 2
+ #define PBS_PRESSED 3
+ #define PBS_DISABLED 4
+ #define PBS_DEFAULTED 5
+
+ #define TMT_CONTENTMARGINS 3602
+ #endif
+#endif // wxUSE_UXTHEME
+
+#ifndef ODS_NOFOCUSRECT
+ #define ODS_NOFOCUSRECT 0x0200
+#endif
+
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
-
+
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
- wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+ wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
wxEND_PROPERTIES_TABLE()
wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
#endif
+BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase)
+ EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged)
+ EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
+ EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
+END_EVENT_TABLE()
+
/*
TODO PROPERTIES :
bitmap "disabled" ,
*/
-#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
-
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos,
parent->AddChild(this);
- m_backgroundColour = parent->GetBackgroundColour();
- m_foregroundColour = parent->GetForegroundColour();
m_windowStyle = style;
if ( style & wxBU_AUTODRAW )
{
- m_marginX = wxDEFAULT_BUTTON_MARGIN;
- m_marginY = wxDEFAULT_BUTTON_MARGIN;
+ m_marginX =
+ m_marginY = 4;
}
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- if (id == -1)
+ if (id == wxID_ANY)
m_windowId = NewControlId();
else
m_windowId = id;
- if ( width == -1 && bitmap.Ok())
- width = bitmap.GetWidth() + 2*m_marginX;
-
- if ( height == -1 && bitmap.Ok())
- height = bitmap.GetHeight() + 2*m_marginY;
-
long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
if ( m_windowStyle & wxCLIP_SIBLINGS )
// Subclass again for purposes of dialog editing mode
SubclassWin(m_hWnd);
- SetFont(parent->GetFont());
+ SetPosition(pos);
+ SetInitialSize(size);
- SetSize(x, y, width, height);
+ return true;
+}
+
+bool wxBitmapButton::SetBackgroundColour(const wxColour& colour)
+{
+ if ( !wxBitmapButtonBase::SetBackgroundColour(colour) )
+ {
+ // didn't change
+ return false;
+ }
+
+ // invalidate the brush, it will be recreated the next time it's needed
+ m_brushDisabled = wxNullBrush;
return true;
}
+void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+ m_brushDisabled = wxNullBrush;
+
+ if ( !IsEnabled() )
+ {
+ // this change affects our current state
+ Refresh();
+ }
+
+ event.Skip();
+}
+
+void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event)
+{
+ if ( IsEnabled() && m_bmpHover.Ok() )
+ Refresh();
+
+ event.Skip();
+}
+
+void wxBitmapButton::OnSetBitmap()
+{
+ // if the focus bitmap is specified but hover one isn't, use the focus
+ // bitmap for hovering as well if this is consistent with the current
+ // Windows version look and feel
+ //
+ // rationale: this is compatible with the old wxGTK behaviour and also
+ // makes it much easier to do "the right thing" for all platforms (some of
+ // them, such as Windows XP, have "hot" buttons while others don't)
+ if ( !m_bmpHover.Ok() &&
+ m_bmpFocus.Ok() &&
+ wxUxThemeEngine::GetIfActive() )
+ {
+ m_bmpHover = m_bmpFocus;
+ }
+
+ // this will redraw us
+ wxBitmapButtonBase::OnSetBitmap();
+}
+
+#if wxUSE_UXTHEME
+static
+void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
+{
+ LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
+ HDC hdc = lpDIS->hDC;
+ UINT state = lpDIS->itemState;
+ RECT rectBtn;
+ CopyRect(&rectBtn, &lpDIS->rcItem);
+
+ wxUxThemeHandle theme(button, L"BUTTON");
+ int iState;
+
+ if ( state & ODS_SELECTED )
+ {
+ iState = PBS_PRESSED;
+ }
+ else if ( button->HasCapture() || button->IsMouseInWindow() )
+ {
+ iState = PBS_HOT;
+ }
+ else if ( state & ODS_FOCUS )
+ {
+ iState = PBS_DEFAULTED;
+ }
+ else if ( state & ODS_DISABLED )
+ {
+ iState = PBS_DISABLED;
+ }
+ else
+ {
+ iState = PBS_NORMAL;
+ }
+
+ // draw parent background if needed
+ if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme,
+ BP_PUSHBUTTON,
+ iState) )
+ {
+ wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
+ }
+
+ // draw background
+ wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
+ &rectBtn, NULL);
+
+ // calculate content area margins
+ MARGINS margins;
+ wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
+ TMT_CONTENTMARGINS, &rectBtn, &margins);
+ RECT rectClient;
+ ::CopyRect(&rectClient, &rectBtn);
+ ::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight);
+
+ // if focused and !nofocus rect
+ if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
+ {
+ DrawFocusRect(hdc, &rectClient);
+ }
+
+ if ( button->UseBgCol() )
+ {
+ COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
+ HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
+
+ // don't overwrite the focus rect
+ ::InflateRect(&rectClient, -1, -1);
+ FillRect(hdc, &rectClient, hbrushBackground);
+ ::DeleteObject(hbrushBackground);
+ }
+}
+#endif // wxUSE_UXTHEME
+
// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
#define FOCUS_MARGIN 3
// choose the bitmap to use depending on the button state
- wxBitmap* bitmap;
+ wxBitmap *bitmap;
if ( isSelected && m_bmpSelected.Ok() )
bitmap = &m_bmpSelected;
+ else if ( m_bmpHover.Ok() && IsMouseInWindow() )
+ bitmap = &m_bmpHover;
else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
bitmap = &m_bmpFocus;
else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
int wBmp = bitmap->GetWidth();
int hBmp = bitmap->GetHeight();
+#if wxUSE_UXTHEME
+ if ( autoDraw && wxUxThemeEngine::GetIfActive() )
+ {
+ MSWDrawXPBackground(this, item);
+ wxUxThemeHandle theme(this, L"BUTTON");
+
+ // calculate content area margins
+ // assuming here that each state is the same size
+ MARGINS margins;
+ wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
+ BP_PUSHBUTTON, PBS_NORMAL,
+ TMT_CONTENTMARGINS, NULL,
+ &margins);
+ int marginX = margins.cxLeftWidth + 1;
+ int marginY = margins.cyTopHeight + 1;
+ int x1,y1;
+
+ if ( m_windowStyle & wxBU_LEFT )
+ {
+ x1 = x + marginX;
+ }
+ else if ( m_windowStyle & wxBU_RIGHT )
+ {
+ x1 = x + (width - wBmp) - marginX;
+ }
+ else
+ {
+ x1 = x + (width - wBmp) / 2;
+ }
+
+ if ( m_windowStyle & wxBU_TOP )
+ {
+ y1 = y + marginY;
+ }
+ else if ( m_windowStyle & wxBU_BOTTOM )
+ {
+ y1 = y + (height - hBmp) - marginY;
+ }
+ else
+ {
+ y1 = y + (height - hBmp) / 2;
+ }
+
+ // draw the bitmap
+ wxDCTemp dst((WXHDC)hDC);
+ dst.DrawBitmap(*bitmap, x1, y1, true);
+
+ return true;
+ }
+#endif // wxUSE_UXTHEME
+
int x1,y1;
if(m_windowStyle & wxBU_LEFT)
}
// draw the bitmap
- wxDC dst;
- dst.SetHDC((WXHDC) hDC, false);
+ wxDCTemp dst((WXHDC)hDC);
dst.DrawBitmap(*bitmap, x1, y1, true);
// draw focus / disabled state, if auto-drawing
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
-#if defined(__WIN95__)
-
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
int right, int bottom, bool sel )
{
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
- // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
- // Taking the background colour fits in better with
- // Windows XP themes.
- brushFace = CreateSolidBrush(m_backgroundColour.m_pixel);
+ brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
// draw the rectangle
RECT rect;
DeleteObject(brushFace);
}
-#else
-
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
- int right, int bottom, bool sel )
-{
- HPEN oldp;
- HPEN penBorder;
- HPEN penLight;
- HPEN penShadow;
- HBRUSH brushFace;
-
- // create needed pens and brush
- penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME));
- penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));
- penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT));
- brushFace = CreateSolidBrush(COLOR_BTNFACE);
-
- // draw the rectangle
- RECT rect;
- rect.left = left;
- rect.right = right;
- rect.top = top;
- rect.bottom = bottom;
- FillRect((HDC) dc, &rect, brushFace);
-
- // draw the border
- oldp = (HPEN) SelectObject( (HDC) dc, penBorder);
- MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
- MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
- MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
- MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
-
- SelectObject( (HDC) dc, penShadow);
- if (sel)
- {
- MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
- LineTo((HDC) dc, left+1 ,top+1);
- LineTo((HDC) dc, right-2 ,top+1);
- }
- else
- {
- MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
- LineTo((HDC) dc, right-2 ,bottom-2);
- LineTo((HDC) dc, right-2 ,top);
-
- MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL);
- LineTo((HDC) dc, right-3 ,bottom-3);
- LineTo((HDC) dc, right-3 ,top+1);
-
- SelectObject( (HDC) dc, penLight);
-
- MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
- LineTo((HDC) dc, left+1 ,top+1);
- LineTo((HDC) dc, right-2 ,top+1);
- }
-
- // delete allocated resources
- SelectObject((HDC) dc,oldp);
- DeleteObject(penBorder);
- DeleteObject(penLight);
- DeleteObject(penShadow);
- DeleteObject(brushFace);
-}
-
-#endif // defined(__WIN95__)
-
-
void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
int bottom, bool WXUNUSED(sel) )
{
DrawFocusRect( (HDC) dc, &rect );
}
-extern HBRUSH wxDisableButtonBrush;
-void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right,
- int bottom, bool with_marg )
+void
+wxBitmapButton::DrawButtonDisable( WXHDC dc,
+ int left, int top, int right, int bottom,
+ bool with_marg )
{
- HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
+ if ( !m_brushDisabled.Ok() )
+ {
+ // draw a bitmap with two black and two background colour pixels
+ wxBitmap bmp(2, 2);
+ wxMemoryDC dc;
+ dc.SelectObject(bmp);
+ dc.SetPen(*wxBLACK_PEN);
+ dc.DrawPoint(0, 0);
+ dc.DrawPoint(1, 1);
+ dc.SetPen(GetBackgroundColour());
+ dc.DrawPoint(0, 1);
+ dc.DrawPoint(1, 0);
+
+ m_brushDisabled = wxBrush(bmp);
+ }
+
+ SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
// ROP for "dest |= pattern" operation -- as it doesn't have a standard
// name, give it our own
}
::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
-
- ::SelectObject( (HDC) dc, old );
}
-void wxBitmapButton::SetDefault()
+wxSize wxBitmapButton::DoGetBestSize() const
{
- wxButton::SetDefault();
+ if ( m_bmpNormal.Ok() )
+ {
+ int width = m_bmpNormal.GetWidth(),
+ height = m_bmpNormal.GetHeight();
+ int marginH = 0,
+ marginV = 0;
+
+#if wxUSE_UXTHEME
+ if ( wxUxThemeEngine::GetIfActive() )
+ {
+ wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON");
+
+ MARGINS margins;
+ wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
+ BP_PUSHBUTTON, PBS_NORMAL,
+ TMT_CONTENTMARGINS, NULL,
+ &margins);
+
+ // XP doesn't draw themed buttons correctly when the client area is
+ // smaller than 8x8 - enforce this minimum size for small bitmaps
+ if ( width < 8 )
+ width = 8;
+ if ( height < 8 )
+ height = 8;
+
+ // don't add margins for the borderless buttons, they don't need
+ // them and it just makes them appear larger than needed
+ if ( !HasFlag(wxBORDER_NONE) )
+ {
+ // we need 2 extra pixels for the focus rectangle, without them
+ // it's overwritten by the bitmap itself
+ marginH = margins.cxLeftWidth + margins.cxRightWidth + 2;
+ marginV = margins.cyTopHeight + margins.cyBottomHeight + 2;
+ }
+ }
+ else
+#endif // wxUSE_UXTHEME
+ {
+ if ( !HasFlag(wxBORDER_NONE) )
+ {
+ marginH = 2*m_marginX;
+ marginV = 2*m_marginY;
+ }
+ }
+
+ wxSize best(width + marginH, height + marginV);
+ CacheBestSize(best);
+ return best;
+ }
+
+ // no idea what our best size should be, defer to the base class
+ return wxBitmapButtonBase::DoGetBestSize();
}
#endif // wxUSE_BMPBUTTON