#include "wx/gdicmn.h"
#include "wx/tokenzr.h"
#include "wx/settings.h"
+#include "wx/mgl/private.h"
// ----------------------------------------------------------------------------
// wxFontRefData
return M_FONTDATA->m_encoding;
}
+bool wxFont::IsFixedWidth() const
+{
+ wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
+
+ return (bool)(M_FONTDATA->m_library->GetFamily()->GetInfo()->isFixed);
+}
+
// ----------------------------------------------------------------------------
// change font attributes