wxPyTMutex = new wxMutex;
#endif
+ wxApp::CheckBuildOptions(wxBuildOptions());
+
// Bail out if there is already a wxApp created. This means that the
// toolkit has already been initialized, as in embedding wxPython in
// a C++ wxWindows app, so we don't need to call wxEntryStart.
void wxPyEndBlockThreads() {
#ifdef WXP_WITH_THREAD
- PyThreadState* tstate = PyEval_SaveThread();
// Is there any need to save it again?
+ // PyThreadState* tstate =
+ PyEval_SaveThread();
#endif
}