+ // and the extended style
+ if ( exstyle != exstyleOld )
+ {
+ long exstyleReal = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
+ exstyleReal &= ~exstyleOld;
+ exstyleReal |= exstyle;
+
+ ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyleReal);
+
+ // we must call SetWindowPos() to flash the cached extended style and
+ // also to make the change to wxSTAY_ON_TOP style take effect: just
+ // setting the style simply doesn't work
+ if ( !::SetWindowPos(GetHwnd(),
+ exstyleReal & WS_EX_TOPMOST ? HWND_TOPMOST
+ : HWND_NOTOPMOST,
+ 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE) )
+ {
+ wxLogLastError(_T("SetWindowPos"));
+ }
+ }
+}
+
+WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
+{
+ // translate the style
+ WXDWORD style = WS_CHILD | WS_VISIBLE;
+
+ if ( flags & wxCLIP_CHILDREN )
+ style |= WS_CLIPCHILDREN;
+
+ if ( flags & wxCLIP_SIBLINGS )
+ style |= WS_CLIPSIBLINGS;
+
+ wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
+
+ // Check if we want to automatically give it a sunken style.
+ // Note than because 'sunken' actually maps to WS_EX_CLIENTEDGE, which
+ // is a more neutral term, we don't necessarily get a sunken effect in
+ // Windows XP. Instead we get the appropriate style for the theme.
+
+ if (border == wxBORDER_DEFAULT && wxTheApp->GetAuto3D() &&
+ IsKindOf(CLASSINFO(wxControl)) &&
+ GetParent() && (GetParent()->IsKindOf(CLASSINFO(wxPanel)) ||
+ GetParent()->IsKindOf(CLASSINFO(wxDialog))) &&
+ ((GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) != wxUSER_COLOURS))
+ {
+ border = (wxBorder)((flags & wxBORDER_MASK) | wxBORDER_SUNKEN);
+ }
+
+ // Only give it WS_BORDER for wxBORDER_SIMPLE
+ if (border & wxBORDER_SIMPLE)
+ style |= WS_BORDER;
+
+ // now deal with ext style if the caller wants it
+ if ( exstyle )
+ {
+ *exstyle = 0;
+
+ if ( flags & wxTRANSPARENT_WINDOW )
+ *exstyle |= WS_EX_TRANSPARENT;
+
+ switch ( border )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown border style") );
+ // fall through
+
+ case wxBORDER_NONE:
+ case wxBORDER_SIMPLE:
+ case wxBORDER_DEFAULT:
+ break;
+
+ case wxBORDER_STATIC:
+ *exstyle |= WS_EX_STATICEDGE;
+ break;
+
+ case wxBORDER_RAISED:
+ *exstyle |= WS_EX_DLGMODALFRAME;
+ break;
+
+ case wxBORDER_SUNKEN:
+ *exstyle |= WS_EX_CLIENTEDGE;
+ style &= ~WS_BORDER;
+ break;
+
+ case wxBORDER_DOUBLE:
+ *exstyle |= WS_EX_DLGMODALFRAME;
+ break;
+ }
+
+ // wxUniv doesn't use Windows dialog navigation functions at all
+#ifndef __WXUNIVERSAL__
+ // to make the dialog navigation work with the nested panels we must
+ // use this style (top level windows such as dialogs don't need it)
+ if ( (flags & wxTAB_TRAVERSAL) && !IsTopLevel() )
+ {
+ *exstyle |= WS_EX_CONTROLPARENT;
+ }
+#endif // __WXUNIVERSAL__
+ }
+
+ return style;
+}
+
+#if WXWIN_COMPATIBILITY
+// If nothing defined for this, try the parent.
+// E.g. we may be a button loaded from a resource, with no callback function
+// defined.
+void wxWindowMSW::OnCommand(wxWindow& win, wxCommandEvent& event)
+{
+ if ( GetEventHandler()->ProcessEvent(event) )
+ return;
+ if ( m_parent )
+ m_parent->GetEventHandler()->OnCommand(win, event);
+}
+#endif // WXWIN_COMPATIBILITY_2
+
+#if WXWIN_COMPATIBILITY
+wxObject* wxWindowMSW::GetChild(int number) const
+{
+ // Return a pointer to the Nth object in the Panel
+ wxNode *node = GetChildren().First();
+ int n = number;
+ while (node && n--)
+ node = node->Next();
+ if ( node )
+ {
+ wxObject *obj = (wxObject *)node->Data();
+ return(obj);
+ }
+ else
+ return NULL;
+}
+#endif // WXWIN_COMPATIBILITY
+
+// Setup background and foreground colours correctly
+void wxWindowMSW::SetupColours()
+{
+ if ( GetParent() )
+ SetBackgroundColour(GetParent()->GetBackgroundColour());
+}
+
+bool wxWindowMSW::IsMouseInWindow() const
+{
+ // get the mouse position
+ POINT pt;
+ ::GetCursorPos(&pt);
+
+ // find the window which currently has the cursor and go up the window
+ // chain until we find this window - or exhaust it
+ HWND hwnd = ::WindowFromPoint(pt);
+ while ( hwnd && (hwnd != GetHwnd()) )
+ hwnd = ::GetParent(hwnd);
+
+ return hwnd != NULL;
+}
+
+void wxWindowMSW::OnIdle(wxIdleEvent& WXUNUSED(event))
+{
+ // Check if we need to send a LEAVE event
+ if ( m_mouseInWindow )
+ {
+ // note that we should generate the leave event whether the window has
+ // or doesn't have mouse capture
+ if ( !IsMouseInWindow() )
+ {
+ // Generate a LEAVE event
+ m_mouseInWindow = FALSE;
+
+ // Unfortunately the mouse button and keyboard state may have
+ // changed by the time the OnIdle function is called, so 'state'
+ // may be meaningless.
+ int state = 0;
+ if ( wxIsShiftDown() )
+ state |= MK_SHIFT;
+ if ( wxIsCtrlDown() )
+ state |= MK_CONTROL;
+ if ( GetKeyState( VK_LBUTTON ) )
+ state |= MK_LBUTTON;
+ if ( GetKeyState( VK_MBUTTON ) )
+ state |= MK_MBUTTON;
+ if ( GetKeyState( VK_RBUTTON ) )
+ state |= MK_RBUTTON;
+
+ POINT pt;
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(_T("GetCursorPos"));
+ }
+
+ // we need to have client coordinates here for symmetry with
+ // wxEVT_ENTER_WINDOW
+ RECT rect = wxGetWindowRect(GetHwnd());
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ wxMouseEvent event2(wxEVT_LEAVE_WINDOW);
+ InitMouseEvent(event2, pt.x, pt.y, state);
+
+ (void)GetEventHandler()->ProcessEvent(event2);
+ }
+ }
+
+ UpdateWindowUI();
+}
+
+// Set this window to be the child of 'parent'.
+bool wxWindowMSW::Reparent(wxWindowBase *parent)
+{
+ if ( !wxWindowBase::Reparent(parent) )
+ return FALSE;
+
+ HWND hWndChild = GetHwnd();
+ HWND hWndParent = GetParent() ? GetWinHwnd(GetParent()) : (HWND)0;
+
+ ::SetParent(hWndChild, hWndParent);
+
+ return TRUE;
+}
+
+void wxWindowMSW::Clear()
+{
+ wxClientDC dc((wxWindow *)this);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(brush);
+ dc.Clear();
+}
+
+static inline void SendSetRedraw(HWND hwnd, bool on)
+{
+#ifndef __WXMICROWIN__
+ ::SendMessage(hwnd, WM_SETREDRAW, (WPARAM)on, 0);
+#endif
+}
+
+void wxWindowMSW::Freeze()
+{
+ SendSetRedraw(GetHwnd(), FALSE);
+}
+
+void wxWindowMSW::Thaw()
+{
+ SendSetRedraw(GetHwnd(), TRUE);
+
+ // we need to refresh everything or otherwise he invalidated area is not
+ // repainted
+ Refresh();
+}
+
+void wxWindowMSW::Refresh(bool eraseBack, const wxRect *rect)
+{
+ HWND hWnd = GetHwnd();
+ if ( hWnd )
+ {
+ if ( rect )
+ {
+ RECT mswRect;
+ mswRect.left = rect->x;
+ mswRect.top = rect->y;
+ mswRect.right = rect->x + rect->width;
+ mswRect.bottom = rect->y + rect->height;
+
+ ::InvalidateRect(hWnd, &mswRect, eraseBack);
+ }
+ else
+ ::InvalidateRect(hWnd, NULL, eraseBack);
+ }
+}
+
+void wxWindowMSW::Update()
+{
+ if ( !::UpdateWindow(GetHwnd()) )
+ {
+ wxLogLastError(_T("UpdateWindow"));
+ }
+
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+ // just calling UpdateWindow() is not enough, what we did in our WM_PAINT
+ // handler needs to be really drawn right now
+ (void)::GdiFlush();
+#endif // __WIN32__
+}
+
+// ---------------------------------------------------------------------------
+// drag and drop
+// ---------------------------------------------------------------------------
+
+
+#if wxUSE_DRAG_AND_DROP
+void wxWindowMSW::SetDropTarget(wxDropTarget *pDropTarget)
+{
+ if ( m_dropTarget != 0 ) {
+ m_dropTarget->Revoke(m_hWnd);
+ delete m_dropTarget;
+ }
+
+ m_dropTarget = pDropTarget;
+ if ( m_dropTarget != 0 )
+ m_dropTarget->Register(m_hWnd);
+}
+#endif // wxUSE_DRAG_AND_DROP
+
+// old style file-manager drag&drop support: we retain the old-style
+// DragAcceptFiles in parallel with SetDropTarget.
+void wxWindowMSW::DragAcceptFiles(bool accept)
+{
+ HWND hWnd = GetHwnd();
+ if ( hWnd )
+ ::DragAcceptFiles(hWnd, (BOOL)accept);
+}
+
+// ----------------------------------------------------------------------------
+// tooltips
+// ----------------------------------------------------------------------------
+
+#if wxUSE_TOOLTIPS
+
+void wxWindowMSW::DoSetToolTip(wxToolTip *tooltip)
+{
+ wxWindowBase::DoSetToolTip(tooltip);
+
+ if ( m_tooltip )
+ m_tooltip->SetWindow((wxWindow *)this);
+}
+
+#endif // wxUSE_TOOLTIPS
+
+// ---------------------------------------------------------------------------
+// moving and resizing
+// ---------------------------------------------------------------------------
+
+// Get total size
+void wxWindowMSW::DoGetSize(int *x, int *y) const
+{
+ RECT rect = wxGetWindowRect(GetHwnd());
+
+ if ( x )
+ *x = rect.right - rect.left;
+ if ( y )
+ *y = rect.bottom - rect.top;
+}
+
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMSW::DoGetClientSize(int *x, int *y) const
+{
+ RECT rect = wxGetClientRect(GetHwnd());
+
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+}
+
+void wxWindowMSW::DoGetPosition(int *x, int *y) const
+{
+ RECT rect = wxGetWindowRect(GetHwnd());
+
+ POINT point;
+ point.x = rect.left;
+ point.y = rect.top;
+
+ // we do the adjustments with respect to the parent only for the "real"
+ // children, not for the dialogs/frames
+ if ( !IsTopLevel() )
+ {
+ HWND hParentWnd = 0;
+ wxWindow *parent = GetParent();
+ if ( parent )
+ hParentWnd = GetWinHwnd(parent);
+
+ // Since we now have the absolute screen coords, if there's a parent we
+ // must subtract its top left corner
+ if ( hParentWnd )
+ {
+ ::ScreenToClient(hParentWnd, &point);
+ }
+
+ if ( parent )
+ {
+ // We may be faking the client origin. So a window that's really at (0,
+ // 30) may appear (to wxWin apps) to be at (0, 0).
+ wxPoint pt(parent->GetClientAreaOrigin());
+ point.x -= pt.x;
+ point.y -= pt.y;
+ }
+ }
+
+ if ( x )
+ *x = point.x;
+ if ( y )
+ *y = point.y;
+}
+
+void wxWindowMSW::DoScreenToClient(int *x, int *y) const
+{
+ POINT pt;
+ if ( x )
+ pt.x = *x;
+ if ( y )
+ pt.y = *y;
+
+ ::ScreenToClient(GetHwnd(), &pt);
+
+ if ( x )
+ *x = pt.x;
+ if ( y )
+ *y = pt.y;
+}
+
+void wxWindowMSW::DoClientToScreen(int *x, int *y) const
+{
+ POINT pt;
+ if ( x )
+ pt.x = *x;
+ if ( y )
+ pt.y = *y;
+
+ ::ClientToScreen(GetHwnd(), &pt);
+
+ if ( x )
+ *x = pt.x;
+ if ( y )
+ *y = pt.y;
+}
+
+void wxWindowMSW::DoMoveWindow(int x, int y, int width, int height)
+{
+ // TODO: is this consistent with other platforms?
+ // Still, negative width or height shouldn't be allowed
+ if (width < 0)
+ width = 0;
+ if (height < 0)
+ height = 0;
+ if ( !::MoveWindow(GetHwnd(), x, y, width, height, TRUE) )
+ {
+ wxLogLastError(wxT("MoveWindow"));
+ }
+}
+
+// set the size of the window: if the dimensions are positive, just use them,
+// but if any of them is equal to -1, it means that we must find the value for
+// it ourselves (unless sizeFlags contains wxSIZE_ALLOW_MINUS_ONE flag, in
+// which case -1 is a valid value for x and y)
+//
+// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
+// the width/height to best suit our contents, otherwise we reuse the current
+// width/height
+void wxWindowMSW::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+ // get the current size and position...
+ int currentX, currentY;
+ GetPosition(¤tX, ¤tY);
+ int currentW,currentH;
+ GetSize(¤tW, ¤tH);
+
+ // ... and don't do anything (avoiding flicker) if it's already ok
+ if ( x == currentX && y == currentY &&
+ width == currentW && height == currentH )
+ {
+ return;
+ }
+
+ if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ x = currentX;
+ if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ y = currentY;
+
+ AdjustForParentClientOrigin(x, y, sizeFlags);
+
+ wxSize size(-1, -1);
+ if ( width == -1 )
+ {
+ if ( sizeFlags & wxSIZE_AUTO_WIDTH )
+ {
+ size = DoGetBestSize();
+ width = size.x;
+ }
+ else
+ {
+ // just take the current one
+ width = currentW;
+ }
+ }
+
+ if ( height == -1 )
+ {
+ if ( sizeFlags & wxSIZE_AUTO_HEIGHT )
+ {
+ if ( size.x == -1 )
+ {
+ size = DoGetBestSize();
+ }
+ //else: already called DoGetBestSize() above
+
+ height = size.y;
+ }
+ else
+ {
+ // just take the current one
+ height = currentH;
+ }
+ }
+
+ DoMoveWindow(x, y, width, height);
+}
+
+void wxWindowMSW::DoSetClientSize(int width, int height)
+{
+ // setting the client size is less obvious than it it could have been
+ // because in the result of changing the total size the window scrollbar
+ // may [dis]appear and/or its menubar may [un]wrap and so the client size
+ // will not be correct as the difference between the total and client size
+ // changes - so we keep changing it until we get it right
+ //
+ // normally this loop shouldn't take more than 3 iterations (usually 1 but
+ // if scrollbars [dis]appear as the result of the first call, then 2 and it
+ // may become 3 if the window had 0 size originally and so we didn't
+ // calculate the scrollbar correction correctly during the first iteration)
+ // but just to be on the safe side we check for it instead of making it an
+ // "infinite" loop (i.e. leaving break inside as the only way to get out)
+ for ( int i = 0; i < 4; i++ )
+ {
+ RECT rectClient;
+ ::GetClientRect(GetHwnd(), &rectClient);
+
+ // if the size is already ok, stop here (rectClient.left = top = 0)
+ if ( (rectClient.right == width || width == -1) &&
+ (rectClient.bottom == height || height == -1) )
+ {
+ break;
+ }
+
+ int widthClient = width,
+ heightClient = height;
+
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+ RECT rectWin;
+ ::GetWindowRect(GetHwnd(), &rectWin);
+
+ widthClient += rectWin.right - rectWin.left - rectClient.right;
+ heightClient += rectWin.bottom - rectWin.top - rectClient.bottom;
+
+ POINT point;
+ point.x = rectWin.left;
+ point.y = rectWin.top;
+
+ // MoveWindow positions the child windows relative to the parent, so
+ // adjust if necessary
+ if ( !IsTopLevel() )
+ {
+ wxWindow *parent = GetParent();
+ if ( parent )
+ {
+ ::ScreenToClient(GetHwndOf(parent), &point);
+ }
+ }
+
+ DoMoveWindow(point.x, point.y, widthClient, heightClient);
+ }
+}
+
+// For implementation purposes - sometimes decorations make the client area
+// smaller
+wxPoint wxWindowMSW::GetClientAreaOrigin() const
+{
+ return wxPoint(0, 0);
+}
+
+// ---------------------------------------------------------------------------
+// text metrics
+// ---------------------------------------------------------------------------
+
+int wxWindowMSW::GetCharHeight() const
+{
+ return wxGetTextMetrics(this).tmHeight;
+}
+
+int wxWindowMSW::GetCharWidth() const
+{
+ // +1 is needed because Windows apparently adds it when calculating the
+ // dialog units size in pixels
+#if wxDIALOG_UNIT_COMPATIBILITY
+ return wxGetTextMetrics(this).tmAveCharWidth;
+#else
+ return wxGetTextMetrics(this).tmAveCharWidth + 1;
+#endif
+}
+
+void wxWindowMSW::GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent, int *externalLeading,
+ const wxFont *theFont) const
+{
+ const wxFont *fontToUse = theFont;
+ if ( !fontToUse )
+ fontToUse = &m_font;
+
+ HWND hWnd = GetHwnd();
+ HDC dc = ::GetDC(hWnd);
+
+ HFONT fnt = 0;
+ HFONT hfontOld = 0;
+ if ( fontToUse && fontToUse->Ok() )
+ {
+ fnt = (HFONT)((wxFont *)fontToUse)->GetResourceHandle(); // const_cast
+ if ( fnt )
+ hfontOld = (HFONT)SelectObject(dc,fnt);
+ }
+
+ SIZE sizeRect;
+ TEXTMETRIC tm;
+ GetTextExtentPoint(dc, string, (int)string.Length(), &sizeRect);
+ GetTextMetrics(dc, &tm);
+
+ if ( fontToUse && fnt && hfontOld )
+ SelectObject(dc, hfontOld);
+
+ ReleaseDC(hWnd, dc);
+
+ if ( x )
+ *x = sizeRect.cx;
+ if ( y )
+ *y = sizeRect.cy;
+ if ( descent )
+ *descent = tm.tmDescent;
+ if ( externalLeading )
+ *externalLeading = tm.tmExternalLeading;
+}
+
+#if wxUSE_CARET && WXWIN_COMPATIBILITY
+// ---------------------------------------------------------------------------
+// Caret manipulation
+// ---------------------------------------------------------------------------
+
+void wxWindowMSW::CreateCaret(int w, int h)
+{
+ SetCaret(new wxCaret(this, w, h));
+}
+
+void wxWindowMSW::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
+{
+ wxFAIL_MSG("not implemented");
+}
+
+void wxWindowMSW::ShowCaret(bool show)
+{
+ wxCHECK_RET( m_caret, "no caret to show" );
+
+ m_caret->Show(show);
+}
+
+void wxWindowMSW::DestroyCaret()
+{
+ SetCaret(NULL);
+}
+
+void wxWindowMSW::SetCaretPos(int x, int y)
+{
+ wxCHECK_RET( m_caret, "no caret to move" );
+
+ m_caret->Move(x, y);
+}
+
+void wxWindowMSW::GetCaretPos(int *x, int *y) const
+{
+ wxCHECK_RET( m_caret, "no caret to get position of" );
+
+ m_caret->GetPosition(x, y);
+}
+#endif // wxUSE_CARET
+
+// ---------------------------------------------------------------------------
+// popup menu
+// ---------------------------------------------------------------------------
+
+#if wxUSE_MENUS_NATIVE
+
+// yield for WM_COMMAND events only, i.e. process all WM_COMMANDs in the queue
+// immediately, without waiting for the next event loop iteration
+//
+// NB: this function should probably be made public later as it can almost
+// surely replace wxYield() elsewhere as well
+static void wxYieldForCommandsOnly()
+{
+ // peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
+ // want to process it here)
+ MSG msg;
+ while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
+ && msg.message != WM_QUIT )
+ {
+ wxTheApp->DoMessage((WXMSG *)&msg);
+ }
+
+ // If we retrieved a WM_QUIT, insert back into the message queue.
+ if (msg.message == WM_QUIT)
+ ::PostQuitMessage(0);
+}
+
+bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
+{
+ menu->SetInvokingWindow(this);
+ menu->UpdateUI();
+
+ HWND hWnd = GetHwnd();
+ HMENU hMenu = GetHmenuOf(menu);
+ POINT point;
+ point.x = x;
+ point.y = y;
+ ::ClientToScreen(hWnd, &point);
+ wxCurrentPopupMenu = menu;
+ ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
+
+ // we need to do it righ now as otherwise the events are never going to be
+ // sent to wxCurrentPopupMenu from HandleCommand()
+ //
+ // note that even eliminating (ugly) wxCurrentPopupMenu global wouldn't
+ // help and we'd still need wxYieldForCommandsOnly() as the menu may be
+ // destroyed as soon as we return (it can be a local variable in the caller
+ // for example) and so we do need to process the event immediately
+ wxYieldForCommandsOnly();
+
+ wxCurrentPopupMenu = NULL;
+
+ menu->SetInvokingWindow(NULL);
+
+ return TRUE;
+}
+
+#endif // wxUSE_MENUS_NATIVE
+
+// ===========================================================================
+// pre/post message processing
+// ===========================================================================
+
+long wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+{
+ if ( m_oldWndProc )
+#ifdef __DIGITALMARS__
+ return ::CallWindowProc( (FARPROC) m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+#else
+ return ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+#endif
+ else
+ return ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
+}
+
+bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
+{
+ // wxUniversal implements tab traversal itself
+#ifndef __WXUNIVERSAL__
+ if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) )
+ {
+ // intercept dialog navigation keys
+ MSG *msg = (MSG *)pMsg;
+
+ // here we try to do all the job which ::IsDialogMessage() usually does
+ // internally
+#if 1
+ if ( msg->message == WM_KEYDOWN )
+ {
+ bool bCtrlDown = wxIsCtrlDown();
+ bool bShiftDown = wxIsShiftDown();
+
+ // WM_GETDLGCODE: ask the control if it wants the key for itself,
+ // don't process it if it's the case (except for Ctrl-Tab/Enter
+ // combinations which are always processed)
+ LONG lDlgCode = 0;
+ if ( !bCtrlDown )
+ {
+ lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+
+ // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+ // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
+ // it, of course, implies them
+ if ( lDlgCode & DLGC_WANTALLKEYS )
+ {
+ lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
+ }
+ }
+
+ bool bForward = TRUE,
+ bWindowChange = FALSE;
+
+ // should we process this message specially?
+ bool bProcess = TRUE;
+ switch ( msg->wParam )
+ {
+ case VK_TAB:
+ // assume that nobody wants Shift-TAB for himself - if we
+ // don't do it there is no easy way for a control to grab
+ // TABs but still let Shift-TAB work as navugation key
+ if ( (lDlgCode & DLGC_WANTTAB) && !bShiftDown ) {
+ bProcess = FALSE;
+ }
+ else {
+ // Ctrl-Tab cycles thru notebook pages
+ bWindowChange = bCtrlDown;
+ bForward = !bShiftDown;
+ }
+ break;
+
+ case VK_UP:
+ case VK_LEFT:
+ if ( (lDlgCode & DLGC_WANTARROWS) || bCtrlDown )
+ bProcess = FALSE;
+ else
+ bForward = FALSE;
+ break;
+
+ case VK_DOWN:
+ case VK_RIGHT:
+ if ( (lDlgCode & DLGC_WANTARROWS) || bCtrlDown )
+ bProcess = FALSE;
+ break;
+
+ case VK_RETURN:
+ {
+ if ( (lDlgCode & DLGC_WANTMESSAGE) && !bCtrlDown )
+ {
+ // control wants to process Enter itself, don't
+ // call IsDialogMessage() which would interpret
+ // it
+ return FALSE;
+ }
+ else if ( lDlgCode & DLGC_BUTTON )
+ {
+ // let IsDialogMessage() handle this for all
+ // buttons except the owner-drawn ones which it
+ // just seems to ignore
+ long style = ::GetWindowLong(msg->hwnd, GWL_STYLE);
+ if ( (style & BS_OWNERDRAW) == BS_OWNERDRAW )
+ {
+ // emulate the button click
+ wxWindow *btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
+ if ( btn )
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ }
+
+ bProcess = FALSE;
+ }
+ // FIXME: this should be handled by
+ // wxNavigationKeyEvent handler and not here!!
+ else
+ {
+#if wxUSE_BUTTON
+ wxButton *btn = wxDynamicCast(GetDefaultItem(),
+ wxButton);
+ if ( btn && btn->IsEnabled() )
+ {
+ // if we do have a default button, do press it
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+
+ return TRUE;
+ }
+ else // no default button
+ {
+#endif // wxUSE_BUTTON
+ // this is a quick and dirty test for a text
+ // control
+ if ( !(lDlgCode & DLGC_HASSETSEL) )
+ {
+ // don't process Enter, the control might
+ // need it for itself and don't let
+ // ::IsDialogMessage() have it as it can
+ // eat the Enter events sometimes
+ return FALSE;
+ }
+ else if (!IsTopLevel())
+ {
+ // if not a top level window, let parent
+ // handle it
+ return FALSE;
+ }
+ //else: treat Enter as TAB: pass to the next
+ // control as this is the best thing to do
+ // if the text doesn't handle Enter itself
+ }
+ }
+ }
+ break;
+
+ default:
+ bProcess = FALSE;
+ }
+
+ if ( bProcess )
+ {
+ wxNavigationKeyEvent event;
+ event.SetDirection(bForward);
+ event.SetWindowChange(bWindowChange);
+ event.SetEventObject(this);
+
+ if ( GetEventHandler()->ProcessEvent(event) )
+ {
+ return TRUE;
+ }
+ }
+ }
+#else // 0
+ // let ::IsDialogMessage() do almost everything and handle just the
+ // things it doesn't here: Ctrl-TAB for switching notebook pages
+ if ( msg->message == WM_KEYDOWN )
+ {
+ // don't process system keys here
+ if ( !(HIWORD(msg->lParam) & KF_ALTDOWN) )
+ {
+ if ( (msg->wParam == VK_TAB) && wxIsCtrlDown() )
+ {
+ // find the first notebook parent and change its page
+ wxWindow *win = this;
+ wxNotebook *nbook = NULL;
+ while ( win && !nbook )
+ {
+ nbook = wxDynamicCast(win, wxNotebook);
+ win = win->GetParent();
+ }
+
+ if ( nbook )
+ {
+ bool forward = !wxIsShiftDown();
+
+ nbook->AdvanceSelection(forward);
+ }
+ }
+ }
+ }
+#endif // 1/0
+
+ // we handle VK_ESCAPE ourselves in wxDialog::OnCharHook() and we
+ // shouldn't let IsDialogMessage() get it as it _always_ eats the
+ // message even when there is no cancel button and when the message is
+ // needed by the control itself: in particular, it prevents the tree in
+ // place edit control from being closed with Escape in a dialog
+ if ( msg->message != WM_KEYDOWN || msg->wParam != VK_ESCAPE )
+ {
+ // ::IsDialogMessage() can enter in an infinite loop when the
+ // currently focused window is disabled or hidden and its parent
+ // has WS_EX_CONTROLPARENT style, so don't call it in this case
+ bool canSafelyCallIsDlgMsg = TRUE;
+
+ HWND hwndFocus = ::GetFocus();
+ while ( hwndFocus )
+ {
+ if ( !::IsWindowEnabled(hwndFocus) ||
+ !::IsWindowVisible(hwndFocus) )
+ {
+ // it would enter an infinite loop if we do this!
+ canSafelyCallIsDlgMsg = FALSE;
+
+ break;
+ }
+
+ if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
+ {
+ // it's a top level window, don't go further -- e.g. even
+ // if the parent of a dialog is disabled, this doesn't
+ // break navigation inside the dialog
+ break;
+ }
+
+ hwndFocus = ::GetParent(hwndFocus);
+ }
+
+ if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) )
+ {
+ // IsDialogMessage() did something...
+ return TRUE;
+ }
+ }
+ }
+#endif // __WXUNIVERSAL__
+
+#if wxUSE_TOOLTIPS
+ if ( m_tooltip )
+ {
+ // relay mouse move events to the tooltip control
+ MSG *msg = (MSG *)pMsg;
+ if ( msg->message == WM_MOUSEMOVE )
+ m_tooltip->RelayEvent(pMsg);
+ }
+#endif // wxUSE_TOOLTIPS
+
+ return FALSE;
+}
+
+bool wxWindowMSW::MSWTranslateMessage(WXMSG* pMsg)
+{
+#if wxUSE_ACCEL && !defined(__WXUNIVERSAL__)
+ return m_acceleratorTable.Translate(this, pMsg);
+#else
+ (void) pMsg;
+ return FALSE;
+#endif // wxUSE_ACCEL
+}
+
+bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* WXUNUSED(pMsg))
+{
+ // preprocess all messages by default
+ return TRUE;
+}
+
+// ---------------------------------------------------------------------------
+// message params unpackers (different for Win16 and Win32)
+// ---------------------------------------------------------------------------
+
+#ifdef __WIN32__
+
+void wxWindowMSW::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+ WORD *id, WXHWND *hwnd, WORD *cmd)
+{
+ *id = LOWORD(wParam);
+ *hwnd = (WXHWND)lParam;
+ *cmd = HIWORD(wParam);
+}
+
+void wxWindowMSW::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *state, WXWORD *minimized, WXHWND *hwnd)
+{
+ *state = LOWORD(wParam);
+ *minimized = HIWORD(wParam);
+ *hwnd = (WXHWND)lParam;
+}
+
+void wxWindowMSW::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *code, WXWORD *pos, WXHWND *hwnd)
+{
+ *code = LOWORD(wParam);
+ *pos = HIWORD(wParam);
+ *hwnd = (WXHWND)lParam;
+}
+
+void wxWindowMSW::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd)
+{
+#ifndef __WXMICROWIN__
+ *nCtlColor = CTLCOLOR_BTN;
+ *hwnd = (WXHWND)lParam;
+ *hdc = (WXHDC)wParam;
+#endif
+}
+
+void wxWindowMSW::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *item, WXWORD *flags, WXHMENU *hmenu)
+{
+ *item = (WXWORD)wParam;
+ *flags = HIWORD(wParam);
+ *hmenu = (WXHMENU)lParam;
+}
+
+#else // Win16
+
+void wxWindowMSW::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *id, WXHWND *hwnd, WXWORD *cmd)
+{
+ *id = (WXWORD)wParam;
+ *hwnd = (WXHWND)LOWORD(lParam);
+ *cmd = HIWORD(lParam);
+}
+
+void wxWindowMSW::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *state, WXWORD *minimized, WXHWND *hwnd)
+{
+ *state = (WXWORD)wParam;
+ *minimized = LOWORD(lParam);
+ *hwnd = (WXHWND)HIWORD(lParam);
+}
+
+void wxWindowMSW::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *code, WXWORD *pos, WXHWND *hwnd)
+{
+ *code = (WXWORD)wParam;
+ *pos = LOWORD(lParam);
+ *hwnd = (WXHWND)HIWORD(lParam);
+}
+
+void wxWindowMSW::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd)
+{
+ *hwnd = (WXHWND)LOWORD(lParam);
+ *nCtlColor = (int)HIWORD(lParam);
+ *hdc = (WXHDC)wParam;
+}
+
+void wxWindowMSW::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *item, WXWORD *flags, WXHMENU *hmenu)
+{
+ *item = (WXWORD)wParam;
+ *flags = LOWORD(lParam);
+ *hmenu = (WXHMENU)HIWORD(lParam);
+}
+
+#endif // Win32/16
+
+// ---------------------------------------------------------------------------
+// Main wxWindows window proc and the window proc for wxWindow
+// ---------------------------------------------------------------------------
+
+// Hook for new window just as it's being created, when the window isn't yet
+// associated with the handle
+static wxWindowMSW *gs_winBeingCreated = NULL;
+
+// implementation of wxWindowCreationHook class: it just sets gs_winBeingCreated to the
+// window being created and insures that it's always unset back later
+wxWindowCreationHook::wxWindowCreationHook(wxWindowMSW *winBeingCreated)
+{
+ gs_winBeingCreated = winBeingCreated;
+}
+
+wxWindowCreationHook::~wxWindowCreationHook()
+{
+ gs_winBeingCreated = NULL;
+}
+
+// Main window proc
+LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
+{
+ // trace all messages - useful for the debugging
+#ifdef __WXDEBUG__
+#if wxUSE_LOG
+ wxLogTrace(wxTraceMessages, wxT("Processing %s(wParam=%8lx, lParam=%8lx)"),
+ wxGetMessageName(message), (long) wParam, lParam);
+#endif // wxUSE_LOG
+#endif // __WXDEBUG__
+
+ wxWindowMSW *wnd = wxFindWinFromHandle((WXHWND) hWnd);
+
+ // when we get the first message for the HWND we just created, we associate
+ // it with wxWindow stored in gs_winBeingCreated
+ if ( !wnd && gs_winBeingCreated )
+ {
+ wxAssociateWinWithHandle(hWnd, gs_winBeingCreated);
+ wnd = gs_winBeingCreated;
+ gs_winBeingCreated = NULL;
+ wnd->SetHWND((WXHWND)hWnd);
+ }
+
+ LRESULT rc;
+
+ if ( wnd )
+ rc = wnd->MSWWindowProc(message, wParam, lParam);
+ else
+ rc = ::DefWindowProc(hWnd, message, wParam, lParam);
+
+ return rc;
+}
+
+long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ // did we process the message?
+ bool processed = FALSE;
+
+ // the return value
+ union
+ {
+ bool allow;
+ long result;
+ WXHICON hIcon;
+ WXHBRUSH hBrush;
+ } rc;
+
+ // for most messages we should return 0 when we do process the message
+ rc.result = 0;
+
+ switch ( message )
+ {
+ case WM_CREATE:
+ {
+ bool mayCreate;
+ processed = HandleCreate((WXLPCREATESTRUCT)lParam, &mayCreate);
+ if ( processed )
+ {
+ // return 0 to allow window creation
+ rc.result = mayCreate ? 0 : -1;
+ }
+ }
+ break;
+
+ case WM_DESTROY:
+ // never set processed to TRUE and *always* pass WM_DESTROY to
+ // DefWindowProc() as Windows may do some internal cleanup when
+ // processing it and failing to pass the message along may cause
+ // memory and resource leaks!
+ (void)HandleDestroy();
+ break;
+
+ case WM_MOVE:
+ processed = HandleMove(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
+ break;
+
+ case WM_MOVING:
+ {
+ LPRECT pRect = (LPRECT)lParam;
+ wxRect rc;
+ rc.SetLeft(pRect->left);
+ rc.SetTop(pRect->top);
+ rc.SetRight(pRect->right);
+ rc.SetBottom(pRect->bottom);
+ processed = HandleMoving(rc);
+ if (processed) {
+ pRect->left = rc.GetLeft();
+ pRect->top = rc.GetTop();
+ pRect->right = rc.GetRight();
+ pRect->bottom = rc.GetBottom();
+ }
+ }
+ break;
+
+ case WM_SIZE:
+ switch ( wParam )
+ {
+ case SIZE_MAXHIDE:
+ case SIZE_MAXSHOW:
+ // we're not interested in these messages at all
+ break;
+
+ case SIZE_MINIMIZED:
+ // we shouldn't send sizev events for these messages as the
+ // client size may be negative which breaks existing code
+ //
+ // OTOH we might send another (wxMinimizedEvent?) one or
+ // add an additional parameter to wxSizeEvent if this is
+ // useful to anybody
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unexpected WM_SIZE parameter") );
+ // fall through nevertheless
+
+ case SIZE_MAXIMIZED:
+ case SIZE_RESTORED:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam),
+ wParam);
+ }
+ break;
+
+ case WM_SIZING:
+ {
+ LPRECT pRect = (LPRECT)lParam;
+ wxRect rc;
+ rc.SetLeft(pRect->left);
+ rc.SetTop(pRect->top);
+ rc.SetRight(pRect->right);
+ rc.SetBottom(pRect->bottom);
+ processed = HandleSizing(rc);
+ if (processed) {
+ pRect->left = rc.GetLeft();
+ pRect->top = rc.GetTop();
+ pRect->right = rc.GetRight();
+ pRect->bottom = rc.GetBottom();
+ }
+ }
+ break;
+
+#ifndef __WXMICROWIN__
+ case WM_ACTIVATEAPP:
+ wxTheApp->SetActive(wParam != 0, FindFocus());
+ break;
+#endif
+
+ case WM_ACTIVATE:
+ {
+ WXWORD state, minimized;
+ WXHWND hwnd;
+ UnpackActivate(wParam, lParam, &state, &minimized, &hwnd);
+
+ processed = HandleActivate(state, minimized != 0, (WXHWND)hwnd);
+ }
+ break;
+
+ case WM_SETFOCUS:
+ processed = HandleSetFocus((WXHWND)(HWND)wParam);
+ break;
+
+ case WM_KILLFOCUS:
+ processed = HandleKillFocus((WXHWND)(HWND)wParam);
+ break;
+
+ case WM_PAINT:
+ processed = HandlePaint();
+ break;
+
+ case WM_CLOSE:
+#ifdef __WXUNIVERSAL__
+ // Universal uses its own wxFrame/wxDialog, so we don't receive
+ // close events unless we have this.
+ Close();
+ processed = TRUE;
+ rc.result = TRUE;
+#else
+ // don't let the DefWindowProc() destroy our window - we'll do it
+ // ourselves in ~wxWindow
+ processed = TRUE;
+ rc.result = TRUE;
+#endif
+ break;
+
+ case WM_SHOWWINDOW:
+ processed = HandleShow(wParam != 0, (int)lParam);
+ break;
+
+ case WM_MOUSEMOVE:
+ processed = HandleMouseMove(GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam),
+ wParam);
+ break;
+
+#if wxUSE_MOUSEWHEEL
+ case WM_MOUSEWHEEL:
+ processed = HandleMouseWheel(wParam, lParam);
+ break;
+#endif