#define wxUSE_STD_IOSTREAM 0
// Enable conversion to standard C++ string if 1.
-#define wxUSE_STD_STRING 0
+#define wxUSE_STD_STRING 1
// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
// Note that if the system's implementation does not support positional
// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_ZIP 1
+// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ARCHIVE 1
+
// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_INET 1
// Set to 1 to compile wxZipInput/OutputStream classes.
#define wxUSE_ZIPSTREAM 1
+// Set to 1 to compile wxTarInput/OutputStream classes.
+#define wxUSE_TARSTREAM 1
+
// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
// wxUSE_LIBPNG
#define wxUSE_ZLIB 1
//
// Default is 1.
//
-// Recommended setting: 1
+// Recommended setting: 1
#define wxUSE_MEDIACTRL 1
// Use GStreamer for Unix (req a lot of dependancies)
// Recommended setting: 1
#define wxUSE_AUI 1
+
+// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
+// 2D drawing API. (Still somewhat experimental)
+//
+// Please note that on Windows you will need to link with gdiplus.lib (use
+// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
+// application if you want it to be runnable on pre-XP systems.
+//
+// Default is 0
+//
+// Recommended setting: 1
+#ifndef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 0
+#endif
+
// ----------------------------------------------------------------------------
// Individual GUI controls
// ----------------------------------------------------------------------------
// Default is 1
//
// Recommended setting: 1
+#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
#define wxUSE_BUTTON 1 // wxButton
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
#define wxUSE_CHECKBOX 1 // wxCheckBox
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE 1 // wxChoice
+#define wxUSE_COLLPANE 1 // wxCollapsiblePane
#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
// wizards
#define wxUSE_WIZARDDLG 1
+// Compile in wxAboutBox() function showing the standard "About" dialog.
+//
+// Default is 1
+//
+// Recommended setting: 1 but can be set to 0 to save some space if you don't
+// use this function
+#define wxUSE_ABOUTDLG 1
+
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
#define wxUSE_HELP 1
// 0 for no help facility
+// Should we use MS HTML help for wxHelpController? If disabled, neither
+// wxCHMHelpController nor wxBestHelpController are available.
+//
+// Default is 1
+//
+// Recommended setting: 1, only set to 0 if you have trouble compiling
+// wxCHMHelpController (could be a problem with really ancient compilers)
+#define wxUSE_MS_HTML_HELP 1
+
+
// Use wxHTML-based help controller?
#define wxUSE_WXHTML_HELP 1
// Set to 1 for TIFF format support (requires libtiff)
#define wxUSE_LIBTIFF 1
+// Set to 1 for TGA format support (loading only)
+#define wxUSE_TGA 1
+
// Set to 1 for GIF format support
#define wxUSE_GIF 1
#define wxUSE_UNICODE_MSLU 0
#endif
-// Should we use MS HTML help for wxHelpController? If disabled, neither
-// wxCHMHelpController nor wxBestHelpController are available.
-//
-// Default is 1
-//
-// Recommended setting: 1, only set to 0 if you have trouble compiling
-// wxCHMHelpController (could be a problem with really ancient compilers)
-#define wxUSE_MS_HTML_HELP 1
-
// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
// will override some other settings (see below)
//