- const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0 );
- ~wxCursor();
- wxCursor& operator = ( const wxCursor& cursor );
- bool operator == ( const wxCursor& cursor ) const;
- bool operator != ( const wxCursor& cursor ) const;
- bool Ok() const;
+ const char maskBits[] = NULL, const wxColour *fg = NULL, const wxColour *bg = NULL );
+ virtual ~wxCursor();
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;