#include "wx/object.h"
#include "wx/gdicmn.h"
+#if wxUSE_IMAGE
+#include "wx/image.h"
+#endif
+
//-----------------------------------------------------------------------------
// wxCursor
//-----------------------------------------------------------------------------
wxCursor();
wxCursor( int cursorId );
wxCursor( const wxCursor &cursor );
+#if wxUSE_IMAGE
+ wxCursor( const wxImage & image );
+#endif
wxCursor( const char bits[], int width, int height,
int hotSpotX=-1, int hotSpotY=-1,
const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0 );