/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.h
+// Name: wx/gtk1/cursor.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __GTKCURSORH__
#define __GTKCURSORH__
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdicmn.h"
+#if wxUSE_IMAGE
+#include "wx/image.h"
+#endif
+
//-----------------------------------------------------------------------------
// wxCursor
//-----------------------------------------------------------------------------
-class wxCursor: public wxObject
+class WXDLLIMPEXP_CORE wxCursor: public wxObject
{
public:
wxCursor();
wxCursor( int cursorId );
- wxCursor( const wxCursor &cursor );
+#if wxUSE_IMAGE
+ wxCursor( const wxImage & image );
+#endif
wxCursor( const char bits[], int width, int height,
int hotSpotX=-1, int hotSpotY=-1,
- const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0 );
- ~wxCursor();
- wxCursor& operator = ( const wxCursor& cursor );
- bool operator == ( const wxCursor& cursor ) const;
- bool operator != ( const wxCursor& cursor ) const;
- bool Ok() const;
+ const char maskBits[] = NULL, const wxColour *fg = NULL, const wxColour *bg = NULL );
+ virtual ~wxCursor();
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
// implementation