/////////////////////////////////////////////////////////////////////////////
-// Name: font.h
+// Name: wx/msw/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
-#ifdef __GNUG__
- #pragma interface "font.h"
-#endif
-
-// ----------------------------------------------------------------------------
-// public functions
-// ----------------------------------------------------------------------------
-
-// convert wxFontEncoding into one of Windows XXX_CHARSET constants (fill exact
-// parameter if it's not NULL with TRUE if encoding is realyl supported under
-// Windows and FALSE if not and we just chose something close to it)
-extern int wxCharsetFromEncoding(wxFontEncoding encoding, bool *exact = NULL);
+#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// wxFont
{
public:
// ctors and such
- wxFont() { Init(); }
- wxFont(const wxFont& font) { Init(); Ref(font); }
+ wxFont() { }
wxFont(int size,
int family,
int style,
int weight,
- bool underlined = FALSE,
+ bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
- Init();
-
(void)Create(size, family, style, weight, underlined, face, encoding);
}
+ wxFont(const wxSize& pixelSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ (void)Create(pixelSize, family, style, weight,
+ underlined, face, encoding);
+ }
+
+ wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
+ {
+ Create(info, hFont);
+ }
+
+ wxFont(const wxString& fontDesc);
+
bool Create(int size,
int family,
int style,
int weight,
- bool underlined = FALSE,
+ bool underlined = false,
const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ return DoCreate(size, wxDefaultSize, false, family, style,
+ weight, underlined, face, encoding);
+ }
+
+ bool Create(const wxSize& pixelSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ return DoCreate(-1, pixelSize, true, family, style,
+ weight, underlined, face, encoding);
+ }
+
+ bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0);
virtual ~wxFont();
- // assignment
- wxFont& operator=(const wxFont& font);
+ // wxFontBase overridden functions
+ virtual wxString GetNativeFontInfoDesc() const;
+ virtual wxString GetNativeFontInfoUserDesc() const;
// implement base class pure virtuals
virtual int GetPointSize() const;
+ virtual wxSize GetPixelSize() const;
+ virtual bool IsUsingSizeInPixels() const;
virtual int GetFamily() const;
virtual int GetStyle() const;
virtual int GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
+ virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
+ virtual void SetPixelSize(const wxSize& pixelSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
- virtual void SetFaceName(const wxString& faceName);
+ virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
+ virtual bool IsFixedWidth() const;
+
// implementation only from now on
// -------------------------------
- int GetFontId() const;
virtual bool IsFree() const;
virtual bool RealizeResource();
- virtual WXHANDLE GetResourceHandle();
- virtual bool FreeResource(bool force = FALSE);
- /*
- virtual bool UseResource();
- virtual bool ReleaseResource();
- */
+ virtual WXHANDLE GetResourceHandle() const;
+ virtual bool FreeResource(bool force = false);
-protected:
- // common part of all ctors
- void Init();
+ // for consistency with other wxMSW classes
+ WXHFONT GetHFONT() const;
- void Unshare();
+protected:
+ // real font creation function, used in all cases
+ bool DoCreate(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ int family,
+ int style,
+ int weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+
+ virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
+
+ // implement wxObject virtuals which are used by AllocExclusive()
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
-#endif
- // _WX_FONT_H_
+#endif // _WX_FONT_H_