return (long)(x + charIndex);
}
-void wxTextCtrl::PositionToXY(long pos, long *x, long *y) const
+bool wxTextCtrl::PositionToXY(long pos, long *x, long *y) const
{
HWND hWnd = GetHwnd();
// This gets the line number containing the character
- int lineNo = (int)SendMessage(hWnd, EM_LINEFROMCHAR, (WPARAM)pos, (LPARAM)0);
+ int lineNo;
+#if wxUSE_RICHEDIT
+ if ( m_isRich )
+ {
+ lineNo = (int)SendMessage(hWnd, EM_EXLINEFROMCHAR, 0, (LPARAM)pos);
+ }
+ else
+#endif // wxUSE_RICHEDIT
+ lineNo = (int)SendMessage(hWnd, EM_LINEFROMCHAR, (WPARAM)pos, 0);
+
+ if ( lineNo == -1 )
+ {
+ // no such line
+ return FALSE;
+ }
+
// This gets the char index for the _beginning_ of this line
int charIndex = (int)SendMessage(hWnd, EM_LINEINDEX, (WPARAM)lineNo, (LPARAM)0);
+ if ( charIndex == -1 )
+ {
+ return FALSE;
+ }
+
// The X position must therefore be the different between pos and charIndex
- *x = (long)(pos - charIndex);
- *y = (long)lineNo;
+ if ( x )
+ *x = (long)(pos - charIndex);
+ if ( y )
+ *y = (long)lineNo;
+
+ return TRUE;
}
void wxTextCtrl::ShowPosition(long pos)