#include "ioswrap.h" // for iostream classes if we need them
#else // !wxUSE_STD_IOSTREAM
// can't compile this feature in if we don't use streams at all
#include "ioswrap.h" // for iostream classes if we need them
#else // !wxUSE_STD_IOSTREAM
// can't compile this feature in if we don't use streams at all
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const = 0;
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const = 0;