]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/artstd.cpp
fix building with WXWIN_COMPATIBILITY_2_8 == 0
[wxWidgets.git] / src / common / artstd.cpp
index 542247d4ae68a147b110769af3c9db5b61aec8e1..471146647b0ed0b8de3b3330ba80442903ab0312 100644 (file)
@@ -4,7 +4,6 @@
 // Author:      Vaclav Slavik
 // Modified by:
 // Created:     18/03/2002
-// RCS-ID:      $Id$
 // Copyright:   (c) Vaclav Slavik
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
@@ -45,7 +44,7 @@ protected:
 
 /*static*/ void wxArtProvider::InitStdProvider()
 {
-    wxArtProvider::Push(new wxDefaultArtProvider);
+    wxArtProvider::PushBack(new wxDefaultArtProvider);
 }
 
 // ----------------------------------------------------------------------------
@@ -219,7 +218,12 @@ wxBitmap wxDefaultArtProvider::CreateBitmap(const wxArtID& id,
                 int bmp_w = bmp.GetWidth();
                 int bmp_h = bmp.GetHeight();
 
-                if ((bmp_h < bestSize.x) && (bmp_w < bestSize.y))
+                if (bmp_w == 16 && bmp_h == 15 && bestSize == wxSize(16, 16))
+                {
+                    // Do nothing in this special but quite common case, because scaling
+                    // with only a pixel difference will look horrible.
+                }
+                else if ((bmp_h < bestSize.x) && (bmp_w < bestSize.y))
                 {
                     // the caller wants default size, which is larger than
                     // the image we have; to avoid degrading it visually by