virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ // fast convenience methods
+
+
+ virtual void DrawRectangleX( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
void SetNativeContext( CGContextRef cg );
if ( m_cgContext )
{
CGContextSaveGState( m_cgContext );
- CGContextConcatCTM( m_cgContext, m_windowTransform );
- CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
- m_contextSynthesized = true;
#if wxOSX_USE_COCOA_OR_CARBON
if ( m_clipRgn.get() )
{
- // the clip region is in device coordinates, so we convert this again to user coordinates
wxCFRef<HIMutableShapeRef> hishape( HIShapeCreateMutableCopy( m_clipRgn ) );
- CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform);
- HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y );
// if the shape is empty, HIShapeReplacePathInCGContext doesn't work
if ( HIShapeIsEmpty(hishape))
{
}
}
#endif
+ CGContextConcatCTM( m_cgContext, m_windowTransform );
+ CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
+ m_contextSynthesized = true;
CGContextSaveGState( m_cgContext );
#if 0 // turn on for debugging of clientdc
// the clipping itself must be stored as device coordinates, otherwise
// we cannot apply it back correctly
r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform );
+ r.size= CGSizeApplyAffineTransform(r.size, m_windowTransform);
m_clipRgn.reset(HIShapeCreateWithRect(&r));
#else
// allow usage as measuring context
return m_cgContext;
}
+
+void wxMacCoreGraphicsContext::DrawRectangleX( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ if (m_composition == wxCOMPOSITION_DEST)
+ return;
+
+ CGRect rect = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
+ if ( !m_brush.IsNull() )
+ {
+ ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
+ CGContextFillRect(m_cgContext, rect);
+ }
+
+ wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
+ if ( !m_pen.IsNull() )
+ {
+ ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
+ CGContextStrokeRect(m_cgContext, rect);
+ }
+}
+
// concatenates this transform with the current transform of this context
void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix )
{