// Purpose: wxDFBDCImpl class
// Author: Vaclav Slavik
// Created: 2006-08-07
-// RCS-ID: $Id$
// Copyright: (c) 2006 REA Elektronik GmbH
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// FIXME_DFB: implement special cases for common formats (RGB24,RGBA/RGB32)
}
-void wxDFBDCImpl::DoDrawPolygon(int WXUNUSED(n), wxPoint WXUNUSED(points)[],
+void wxDFBDCImpl::DoDrawPolygon(int WXUNUSED(n), const wxPoint WXUNUSED(points)[],
wxCoord WXUNUSED(xoffset), wxCoord WXUNUSED(yoffset),
wxPolygonFillMode WXUNUSED(fillStyle))
{
wxFAIL_MSG( "DrawPolygon not implemented" );
}
-void wxDFBDCImpl::DoDrawLines(int WXUNUSED(n), wxPoint WXUNUSED(points)[],
+void wxDFBDCImpl::DoDrawLines(int WXUNUSED(n), const wxPoint WXUNUSED(points)[],
wxCoord WXUNUSED(xoffset), wxCoord WXUNUSED(yoffset))
{
wxCHECK_RET( IsOk(), wxT("invalid dc") );
if ( useMask && bmp.GetMask() )
{
- // FIXME_DFB: see MGL sources for a way to do it, but it's not directly
- // applicable because DirectFB doesn't implement ROPs; OTOH,
- // it has blitting modes that can be useful; finally, see
+ // FIXME_DFB: Could use blitting modes for this; also see
// DFB's SetSrcBlendFunction() and SetSrcColorKey()
wxFAIL_MSG( "drawing bitmaps with masks not implemented" );
return;