-void wxRedirectIOToConsole()
-{
- int hConHandle;
- long lStdHandle;
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- FILE *fp;
-
- // allocate a console for this app
- AllocConsole();
-
- // set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
- &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
- coninfo.dwSize);
-
- // redirect unbuffered STDOUT to the console
- lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- if(hConHandle <= 0) return;
- fp = _fdopen( hConHandle, "w" );
- *stdout = *fp;
- setvbuf( stdout, NULL, _IONBF, 0 );
-
- // redirect unbuffered STDIN to the console
- lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- if(hConHandle <= 0) return;
- fp = _fdopen( hConHandle, "r" );
- *stdin = *fp;
- setvbuf( stdin, NULL, _IONBF, 0 );
-
- // redirect unbuffered STDERR to the console
- lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- if(hConHandle <= 0) return;
- fp = _fdopen( hConHandle, "w" );
- *stderr = *fp;
- setvbuf( stderr, NULL, _IONBF, 0 );
-
- // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
- // point to console as well
- ios::sync_with_stdio();
-
- SetConsoleCtrlHandler(MyConsoleHandler, TRUE);